Guardian of Corn by shreypatil45
a game about growing crops and surviving
(Tip Use the well to get water)
Controls WASD // move F // Use Left Mouse Button // Fire / Attack
| Link | https://shreypatil45.itch.io/guardian-of-corn |
| Original URL | https://ldjam.com/events/ludum-dare/52/guardian-of-corn |
Ratings
| Given | 5🗳️ | 7🗨️ |
Hard to build more than this in a short time! If you did expand, it would probably benefit from a few more upgrades to make me want to play deeper into the game, and some more (or just bigger) feedback on combat like knockback, an on-hit FX for both farm and critter, and stuff like that.
I see that the game has no opted out of audio, but I did not hear any sounds or music. Was that a problem on my machine? I tried it in chrome and then in edge, in case it was a browser issue, but no sound. If you had cool SFX, sorry that I didn't experience them!
I did feel like the pacing at the start is nice and tight - I have to be careful, because I want to blow all of my money on upgrades, but I need to plan so that I have money for my next seed. That's cool. My first game I locked myself out by harvesting my last crop and spending the money on an upgrade, leaving my with zero dollars and no seed -- basically a soft gameover state! Next game I was more thoughtful and planned my economy better.
I also felt that sweet, sweet multitasking a few times. I would be fighting some critters and make a harvest, hit a guy, plant a seed, finish the guy off, then buy an upgrade, and fight the rest. That sort of juggling was sweet stuff, and while I think the game could have created even more of it with the right pacing and more juice, I did get some nice doses sometimes and it was a very nice feeling of juggling priorities in a cool way.