Soul Sellers by Rakthalekk

[raw]
made by Rakthalekk for Ludum Dare 52 (JAM)

(See itch.io for Web Version)

Play as a grim reaper determined to be the best at the one thing its good at: harvesting souls and selling them for some cold hard cash! Try to get as much money as you can in Soul Sellers by beating monsters, upgrading your reaper and arena, and risking it all to survive the night (for even more money of course).

Controls:

WASD to move

Left click to attack

Hold left-click and release to charge big attack

Right click to dash

E to exit through gate

Roles:

Programming: rakthalekk

Art: maxededo

Sound Design: do0t_d0ot

Sound credits:

“Male Evil Villain Laugh 2” “Male Evil Laugh” and “Male Cackle Laugh 2” from QuickSounds.com

“Evil Laugh Sound Effect” from @ Fojafamzvlogs

All other sounds by @ do0t_d0ot

Screenshot (175).png

Screenshot (177).png

Screenshot (173).png

Ratings

Overall 162th 3.868⭐ 21🧑‍⚖️
Fun 120th 3.895⭐ 21🧑‍⚖️
Innovation 407th 3.289⭐ 21🧑‍⚖️
Theme 153th 4.105⭐ 21🧑‍⚖️
Graphics 77th 4.368⭐ 21🧑‍⚖️
Audio 40th 4.105⭐ 21🧑‍⚖️
Humor 242th 3.306⭐ 20🧑‍⚖️
Mood 172th 3.842⭐ 21🧑‍⚖️
Given 28🗳️ 10🗨️

Feedback

maxededo
09. Jan 2023 · 20:07 UTC
now this is gaming
ImInSoftware
10. Jan 2023 · 05:20 UTC
Nice Game! The artwork is very cute, and the quest/upgrade part really makes the game feel fun. I'm also pretty bad at the game or it's pretty challenging - which I think is a good thing!
GunDestiny
10. Jan 2023 · 05:52 UTC
Really enjoyed my time with this one!
The pace of the game feels good, and the punishment of losing half of your stock if you die feels fair and not too punishing.
An issue however is the constant cursor on the screen that indicates where you'll dash to; it kept disorientating me when I got it and my own cursor mixed up sometimes. I do like that it turns red to show that your dash is on cooldown though. Hitboxes were also a bit hard to gauge with some enemies (especially the hard hitting zombies). A bit more of an indicator when you take damage (either sound or visual) would of been good, as I found it harder to tell when I've taken damage especially once the vampire's skeletons were thrown in the mix (the skeleton's death sound made me thought I was getting hit every time haha..)
The sound design and style of the game is awesome, easy on the eyes and ears. The enemy variety was also really well done and each raised the stakes respectively. I found myself rushing to the door some rounds when I was getting overwhelmed which got the heart going a bit!
Overall really good stuff!
🎤 Rakthalekk
10. Jan 2023 · 06:04 UTC
Thank you for the feedback GunDestiny! I'll be making some updates to the itch page soon, and I'll add a setting for disabling the dash cursor (dash cooldown could instead be indicated by an icon next to the player's head), and a few other tweaks.
Dizzy
12. Jan 2023 · 06:03 UTC
That is very cool! I'd like a lot the idea of harvest and sell the souls to get more upgrades. I think that the only thing i wish is that we could collect thematerial while dashing (looks like dash disable all kind of collisions, even with good things). Besides that, i love it!
MightyBanana
13. Jan 2023 · 22:21 UTC
I really liked it, great entry! Upgrades can use some explaination, so you know what you are buying, but theirs costs force you to buy them in specific order, and their effects become clear at the start of new day anyway, so not a big deal. Artstyle is amazing btw)
Pavel Tararin
13. Jan 2023 · 22:30 UTC
Good game. In general, it sets a good mood. I liked the music that emphasizes the theme and does not strain. I really liked the variety of enemies and their mechanics. However, I did not understand why I was buying not improvements, but the appearance of enemies. I was upset that the final enemy, who is the player's double, does nothing at all. It would be cool if, after improving the braid, it changed a little visually. There is a feeling of incompleteness, because there is no ending in the game. In general, it's pretty funny. Good luck! You guys are great!
lzxh
13. Jan 2023 · 23:01 UTC
Fun gameplay loop and good enemy variation. I loved the graphics and sound. The amount of stuff in this game is very impressive considering the time limit. Only thing I could ask for is a more stratifying reward for collecting a grim reaper soul at the end.
Flying Dog Fish
16. Jan 2023 · 22:44 UTC
This is a very pretty game with nice and fitting music. The fighting is very tough though.
kikiriki367
18. Jan 2023 · 03:26 UTC
A really nice looking game with a fun gameplay loop. Only mention is that quests sometimes dont align with the upgrades and the player misses out on the. Other than that its pretty enjoyable little game. :3

And also if youre next to the top wall and get hit, you can glitch through the wall! Its a minor bug, but just felt like mentioning it if you want to develop this game further!

![bug.png](///raw/a01/9/z/5698e.png)
dimaswift
21. Jan 2023 · 15:49 UTC
great game, I love the visuals!
I was able to somehow go through the gates and kill creatures outside the map lol
Ismael Rodriguez
21. Jan 2023 · 21:44 UTC
Really fun game. Artwork is really nice, tho the animation could be better. Music was really nice! Good content for such a short jam, good job!
Thomas Gelman
19. Apr 2024 · 19:56 UTC
Hey I know this one!