The Last Witch by TantonXHX

[raw]
made by TantonXHX for LD33 (JAM)


Poverty famine disease ....
These angry and ignorant people put their vent to the witch which they were revered in the past days
"You Monster!!"
"Your magic has taken our food."
"My kids is deceased,Evil Witch!! it was must all because of you!!!"
"Go to hell Damn you!you monster!"

witch Claire and her sister Betty
the last witch of this kingdom. These crazy mob will coming!
just lay down and go away quietly ?
or be a real monster to fighting against for your survival?

you are a monster?

Give me your choice!
-------------------------------------

[ Instructions ] :

This game needs two-persons cooperation
you can play it with your friends.:D

1p(Betty) move:WASD
Yell for enemis attention:G (Charm Skills(Disarming Voice))

2p(Claire) move:up/down/left/right-arrow
Yell for enemis attention:G (Charm Skills(Disarming Voice))

---(( in crazy mode F/L Keys can shoot fireball )) 2015 8 28

[ Gameplay ]:

You need to get alive long enough !
You are so weak and Have only One life, the death of any one of you (1p/2p) will cause game over

the magician's circle have 6 nodes: stand on it when activate 6-kinds differents magic-phenomenon, just need waiting a little while

their contains(clockwise):

-Spikerock active
-shield'active
-player'speedup!
-enemies'freeze (change your fire ball to the freeze ball )
-random'fireball (inhence the number of your fireballs )
-random'boomer (build a boomer in map,also can attractive enemy's attention)

Use these ancient magical-symbol to protect your partner and reply to the enemy fire

When six nodes all be activation ,the super magical-water-bottle ----our ultimate weapon will appear at the middle of the map .

Just Drink it ! and you'll feel great

------------------------------------------


MrHitman / Williams(woym) Ming hao.Jia / Ming shen.Jia / Me

And really appreciate ginger's invited and incentives .their team's work::
:: http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=57692
[ Cyberpunk Pixel Point&Click Adventure Game ]

How fast and full of these days
Had a lot of fun this Jam!
-----


also a Cool Game! from good(reliable)team.

Awesome Pixel-Art! and Wonderful Decryption narration

---------------
* these music in this game are all from our favorite artists (so sorry for forget to mark it at first)
these are :
MainMenu-BGM is --- from City Of The Fallen
Fighting-BGM is --- from Thomas Gold
we will replace them when we get more originality asset from our friends,also sorry for the insufficient of our music-capacity (ToT)



-------------------------------------
[Logs]

now our game is uploading

Some data is updateting,.

*(there are still some bugs, we are fixing it wholeheartedly)
* web mode is publishing


hope you like it and wish you have a happy time.


August 25th,2015
-------------------------


8.25 : v1.1-v1.2

8.26 : v1.3...

8.27 : OS-X build...

8.28: We are buliding a new mode for this game,named:
which you can shoot fireball and fighting with these mob!

8.30:

we connected these new-features with old version today.

8.31:

a new version is coming
Hope you like it!

Ratings

Coolness 100% 1
Overall(Jam) 3.30 443
Audio(Jam) 3.52 196
Fun(Jam) 3.17 439
Graphics(Jam) 3.54 457
Humor(Jam) 2.70 572
Innovation(Jam) 3.27 334
Mood(Jam) 3.14 507
Theme(Jam) 3.04 811

Feedback

Dodechotomy
25. Aug 2015 · 02:20 UTC
Good game, but hard to tell what's what. I died and have no idea why.
TTH2X2
25. Aug 2015 · 05:03 UTC
@dodechotomy
Ahhhh~~~ the first comment and vote~~ it is very-very memorable!!ToT
Thankyousomuch! your feedback/comment have a great significance~ we will adjust it to a better feeling as soon as possible ~~ thanks again and hope for you more adjust and opinion~~ ☆゚ >u<
Shina69
25. Aug 2015 · 15:22 UTC
It was, by far, the best soundtrack i heard today, it really gives some more rhythm to the gameplay. I never was really able to complete the pentagram, it always missed some edge although i could stay alive for nearly 96 seconds. I think you guys could able the L and G keys while moving, unless that's really your intention to keep it that way. I also realized on a bug: my man character adopted the "dead form" and kept on being alive xD so it got faster and allowed me to survive longer.
MADREX
25. Aug 2015 · 16:43 UTC
You should do a tutorial, but the gameplay mechanics are very unique indeed. Interesting!

The audio is nice, but it doesn't really matches the mood.
Team Klappermann
27. Aug 2015 · 23:25 UTC
Great game and great choice of music? Did you make it yourself?
It is really fun to play yet so simple! Really well done!

Thank you very much for making this! Keep up the good work!
sorlok
28. Aug 2015 · 01:24 UTC
Very interesting; fun game. Not sure exactly how best to survive (and nothing seemed to happen after getting the potion ---maybe I did it wrong?) Great job!
Resonious
28. Aug 2015 · 01:51 UTC
Totally enjoyed the audio. A little confusing but made sense after a short amount of time.
Tanton-H2X
29. Aug 2015 · 03:21 UTC
@Shina69 Thank you for your comment which full of enthusiasm~~!(so useful feedbacks about gameplay-suggest/bugs/feeling) and you could actually stay alvie for more than 50s !! so amazing~!!
about the key trigger~~ you give me lot of great suggest~~
now we are just try to building a new mode and the suggest was implanted and being tested~ Thanks again!
Tanton-H2X
29. Aug 2015 · 03:38 UTC
@MADREX
the tutorial has been implanted under your suggest~~^-^ Thank you so much~!!
and as a matter of fact, i also get the similar feel about audio when i first time in to the fighting-scene ( the auido was chosen by Williams&MrHitman whom responsible for choose audio ~~ )
but when i play this scene after a little while~~ i know and get recognized that the rhythm is sooo fit the Momentum of these mob!(our enemy) ,
therefore i knew it may be really a fit choice~~ ? But~of course ,we will keep our sensitive to find more appropriate audio in future~~
Thanks again for your intuitive feedback/~~~☆゚
Tanton-H2X
29. Aug 2015 · 06:55 UTC
Thank you for the warm encouragement @Team Klappermann ~~
the audio are all from our favorite artists( for forget to mark it at first)
I must to say that your team's work are very excllent!!~Do you know ~that is the first time i play game which use sound to controll it !!How ultimate impression!~
Also thank you very much for making this! Hope you make more wonderful game ~!!♡
NoahbroCZ
29. Aug 2015 · 07:05 UTC
Superb music and cool idea and gameplay (reminds me The Tale of 2 Bros little bit) Please check my game too: http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=45415
Tanton-H2X
29. Aug 2015 · 07:27 UTC
@sorlok
I also not sure exactly how best to survive~~haha~~
and the visual warn/feedback of these magic-potion-trigger really was not clear enough in the last previous version (。・v・)
Well, we have to fix it Through your reminder~~ I feel it better now~~
Thank you for your suggest and feedback ~!✧✧
Tanton-H2X
29. Aug 2015 · 08:02 UTC
@Resonious
I feel the same with you hahaha~~~ (o^∇^o)ノ and thank you for your feedback!~

@NoahbroCZ
thank you very much!~ Is this a name of games which you just mentioned about~~ fullname: <Brothers: A Tale of Two Sons> is this one ? ~>u< really cool game ~~ Previously heard it,but not play yet....think may be worth to try it in future~
Also I will play your game later on ,it looks so fun and easy to play~~
TackoramaLtd
29. Aug 2015 · 18:39 UTC
Kept dying. Music was unrelenting. Felt there was a game in there but missed it.
congusbongus
30. Aug 2015 · 11:18 UTC
Great music; the game is very hard to play single player
camlang
30. Aug 2015 · 17:00 UTC
Too hard for single player, may be you should make a note somewhere or make a single player mode. Overall it is great, I simply enjoy bullet-hell games.
Patomkin
31. Aug 2015 · 06:13 UTC
Overall a very funny two-player game. I've tried playing it in single player and got to opening four portals out of six. Randomized nature of fireballs, inability to see enemies (e.g., if standing in the lower right corner, the enemies get to you almost instantly after spawning) and uncertainty of what killed you are biggest problems of this game. Other than that, a pretty solid entry. Kudos :)
tripleVisionGames
31. Aug 2015 · 12:12 UTC
Could be a bit clearer, maybe a bit too hard single player, but overall a good entry and a good concept.
Chris M
03. Sep 2015 · 08:06 UTC
Great stuff guys! Plays like an arcadey version of Crawl. Good twist on the mechanics using the pentagram on the floor, although once everything's up the gameplay becomes one dimensional which reduces the ability for longer play session.

Theming was great with gorgeous art and UI, although the background music (a favourite of some here it seems) didn't work for me.

Would love to see some iterations on this!
Tanton-H2X
05. Sep 2015 · 01:33 UTC
@TackoramaLtd @congusbongus @camlang Thanks for comment~~ The Music and no-single mode are really big problem~ToT Actually we should build more to solve it~~ ☆゚
@Patomkin @tripleVisionGames
opening all portals really difficult only by oneplayer~~ orz especially at we turned up the rate of theese spawner in the new version..@v@ on the other hand,the uncertainty-killed may because the holy-water which were spilled by these Divine Madness Just be destroyed~ After your suggestion, I think I really need to make these item/effect more clearly(for example the holy-water which can kill players...)
all in all Thanks alot for these feedbacks~~!
Best wishes
Tanton-H2X
05. Sep 2015 · 02:14 UTC
@Chiris~~
Ahhh~~~Thank you Chirs!so excited see your comment here~>v<
How targeted feedback and Inspired me a lot,We think this game may need so many adjustment about the mechanism and the scene space (level design),for example in a new level....but the bgm really a big problem (ToT) in my opinion,a music which sad but implied rhythm may more attractive~~?
Also , about the <Crawl>,This is the first time i heared about it~~ thanks for your mentioned it and let me know it (Really Cool Game)
Thanks for your approval and encouragement~ we will keep on going
Polyganz
07. Sep 2015 · 08:52 UTC
Wish there was a one-player only mode. Also its a little too difficult for my taste. All though the game concept is a promising idea it needs some more work and iteration to truly shine through. :)
PowerSpark
10. Sep 2015 · 05:59 UTC
The graphics and audio are great and fit together amazingly! I had to play by myself but I think the concept is awesome. I could imagine playing it with a friend and having a blast figuring out what to do, running around everywhere. The intro was cut off a few seconds too early, I don't know if I pressed a button to continue but that's a feature that you can add in there. Great two player game, I'll see if I can play it through with a friend.
Tanton-H2X
10. Sep 2015 · 08:45 UTC
@Polyganz
the single mode is really important,Actually we need to do it and let it more complete,we will go ahead~ thanks for your good advise!Polyganz~~ ☆゚
@PowerSpark
Thanks a lot for your play and comment~~ you give me a important feedback about the fade~ and don't have one-player only mode is really not cool~~ToT we really need work harder at level design in next iteration~~

(your level design have many merits deserve to learn by us )
SoloDuoTeam
12. Sep 2015 · 14:00 UTC
I tried single player and I guess that with a two player that is definetely a interesting experience. Pretty nice graphics and good intro. Good job!
Flaid
12. Sep 2015 · 14:49 UTC
The graphics are really nice, and I thought the sound fit the gameplay nicely. I am by myself, so I had to control both people simultaneously (which is somewhat difficult, obviously!)

The fireballs seemed to fire in random directions, so it was hard to use them to get rid of the murderous townspeople.

Overall, very polished and nice!
Anti
12. Sep 2015 · 16:25 UTC
Really liked it. Fun to play and the audio was nearly god-like.
Insality
12. Sep 2015 · 16:25 UTC
the music and the art! Love them ;)
Gread job!
crucknuk
12. Sep 2015 · 18:21 UTC
It would have been nice to have a one player mode only too.
I like the concept, i like the graphics and it is a cool idea i think :)

the music, even if it is nice in its conception, felt a bit misplaced in the world of the game, but maybe because it is actual surviving and combat so that is why it is that punchy :)

by the way, well done :)
schnerble
12. Sep 2015 · 20:10 UTC
Very good work! I was a little confused at first (I didn't read all the instructions first, sorry) but I worked out the pentagram after a while. Using the pentagram is very important, though, because without it things get too hard very quickly :) Nice graphics and great audio.
Darkflint
12. Sep 2015 · 22:45 UTC
A coop-game? now i am surprised! audio and graphic are really cool, unfortunatly i have no other player avaible :( But cool entry :)
PeteGrammarman
13. Sep 2015 · 01:23 UTC
Really great music and gameplay. I was confused on what was happening a lot, but the art is pretty charming. It works as a very difficult single player game!
AnglerteamGames
13. Sep 2015 · 04:38 UTC
Excellent music! Gameplay was fun but I found it a little difficult to figure out what was going on initially.
nihilaleph
13. Sep 2015 · 18:24 UTC
I was able to play a little, since I don't have someone to play with me it was pretty hard... but still I could get a taste of it! Seems very nice! Mechanics are fun, graphics are nice and cute and audio is great! (though it was mentioned that it's another artist's)
It was a bit hard to get what each node did though... I also found weird that you shoot in opposite direction of you movement, but that's also very interesting!
Anyway, great job!
Tanton-H2X
14. Sep 2015 · 15:35 UTC
Thank you All you guys >u<
Your Comments made me really encouraged a lot.~ sooo appreciate your Test and feedback~~
none single mode really a painful forevery one,sorry for let you guys toiled....ToT also i think this might be a lesson about [Single mode is Really Important]~~
@Flaid Fireball is opposite direction of you movement just like @nihilaleph got that~aha~
@schnerble pentagram is really important,can not leave it~>u<
yuigoto
14. Sep 2015 · 18:53 UTC
Nice one! The game style/concept is pretty interesting with this magic circle and co-op nature (but I played alone in here T_T).

I felt the need for a written tutorial, together with the images, but that's ok. :)

The music feels a little bit upbeat for the genre, but if you put in mind that this game is action oriented, it really helps set up a nice mood.

Also, nice work on the graphics on level, characters and items/objects, it's really well done and looks like, with more work, levels and more time to put some refinements, I can totally see this as a pretty fun arcade game for release! :D

Nice work! :3
nihilaleph
15. Sep 2015 · 00:35 UTC
@Tanton-H2X I'm so sorry for the late reply T_T
I uploaded the game in 4shared <http://www.4shared.com/zip/FcSG8ZzOce/elvenblood_win_11.html> I hope you can download from there! Even if the voting time is up, I would be glad if you played it~! You can reach me at twitter if you want too!
Tanton-H2X
15. Sep 2015 · 08:51 UTC
@yuigoto
Thank you very much for your Feedback!
@nihilaleph
Ahhhh...4shared not work! ToT it said: "Sorry, the file link that you requested is not valid. Sign error."(i think i t must becasue my bad internet condition...orz)
i think google-drive is good way~~ itch.io is also great~ btw ,why not a web version~~?