Space Harvest by ThunderChief

[raw]
made by ThunderChief for Ludum Dare 52 (JAM)

https://www.youtube.com/watch?v=fDLFkivTKK4 Space Harvest

This advanced space station for alien plants will face a terrible ending if you take your time, their death will be on your conscious, shame.

As a biologist you love plants, your mission here : collect and gather the exact needed power to get through the teleporter that will lead you to the control room, and finally charging up the Solar Wind Shield. There is a lot of components laying around, with various power income but you would only need 6. Science Fiction never said that things will be easier in the future, those new architectures look fine but a bit mazed up.

To get through this, your supervisor wrote up a note with some instructions : "In order to maintain those plants of yours alive, you need to use your muscles (how ironic) - Use your muscles "W, A, S, D or ARROWS" to move around ; - Use your muscle "E" to pick up items, you lazy worker ; - Use your muscle "T" to drop items, but don’t mess your workplace up ; - Use your muscle "Left Control" to crouch ; - Use your muscle "Left Shift" to sprint, go faster dummy ; - Need a break ? Pause Time by Using "Escape"; - Use your dexterity "Mouse wheel" to go through your inventory;

You better keep this place up and working before I come back, Your delighted boss, Andrew

PS : Don’t forget who made this place up : - ThunderChief, Developper in charge - Niaso : 3D Modeling and Texturing - Routard : 3D Modeling and Level Design"

I hope that you will make it on time.

Ratings

Overall 572th 3.241⭐ 29🧑‍⚖️
Fun 696th 2.786⭐ 30🧑‍⚖️
Innovation 641th 2.87⭐ 29🧑‍⚖️
Theme 697th 3.093⭐ 29🧑‍⚖️
Graphics 92th 4.315⭐ 29🧑‍⚖️
Humor 511th 2.625⭐ 26🧑‍⚖️
Mood 654th 2.981⭐ 28🧑‍⚖️
Given 29🗳️ 33🗨️

Feedback

Bloodfin
09. Jan 2023 · 22:32 UTC
Looks great, never thought I'd be panic sprinting and hopping over tables of plants trying to gather resources for the boss. Apologies to my delighted boss Andrew.
Hawkin
09. Jan 2023 · 23:26 UTC
Great level design!! This was a lot of fun, and it looked really good too.

The mouse sensitivity was a bit high for my setup, even on my lowest setting. Sometimes I'd look around too much and lose track of where I was :) maybe some more differentiation between the rooms (even different wall color) would help?

I think I did encounter a few bugs:
* If I dropped a power item inside the teleporter, and then picked it up again, the teleporter disappeared!
* The scroll wheel to choose an item in my inventory seemed inverted?
* If I dropped an item in my inventory after selecting it with the scroll wheel, it just started duplicating it without dropping anything! But my score did not change.

** Teleporter disappeared when I tried to pick up the battery instead? **

![Screenshot 2023-01-09 172433.png](///raw/319/53/z/55b64.png)

** Everything in my inventory is a crystal, and nothing got dropped! **

![Screenshot 2023-01-09 172119.png](///raw/319/53/z/55b63.png)
Routard
10. Jan 2023 · 15:41 UTC
Hello @Hawkin, thanks for the message, I think we will look into it to see what’s causing this bug. I had the same bug in the editor but I didn’t think it would appear too in the final game. Thank you !
Hope you’re not lost in this maze hehe
Wespone
10. Jan 2023 · 16:38 UTC
Amazing !
shadowbrain
10. Jan 2023 · 17:08 UTC
I got a bit lost due to all the similar looking walls, could've probably used a few more landmark areas to help folks find their way!
Neat little game though. :)
gamesplusjames
10. Jan 2023 · 17:11 UTC
This was really cool and I love what you did with the theme. Great work!
🎤 ThunderChief
10. Jan 2023 · 17:12 UTC
@hawkin Dev here !

Thanks for your feedback !

I have some answers already:

. For the mousescroll, its snaps from last item to first item and vice versa when you attempt to scroll past the last item and befor the first item respectively, so it might look as though it is inverted

. For the teleporter disappearance, I think I got it, its a collider thing :)

. For the drop item bug, yes it happened sometimes for us too in Editor but only after some very specific events. I will do further testing to pinpoint it


Thanks again for taking the time to screenshot the bugs you encountered !
Thierry
10. Jan 2023 · 17:56 UTC
Your game looks pretty good. I liked the graphics very much, overall it looks very coherent. However, the mouse movement is very sensitive, which makes the control difficult at times.
Buni
10. Jan 2023 · 18:10 UTC
The graphics are great, but the gameplay is a little too simple for my taste. Nevertheless its a huge game for being developed in a short amount of time - good job!
Nougato
10. Jan 2023 · 18:17 UTC
Great graphics, very coherent, at the beginings I was lost on the map, after a few retry i was unable to understand how to activate the teleporter ... accept my apologies Andrew ...
samurai_jovani
10. Jan 2023 · 18:47 UTC
Cool design and a bit of puzzle math challenge! Just missed some sound effects.
🎤 ThunderChief
10. Jan 2023 · 18:48 UTC
@nougato Sorry to hear that, you just have to stand next to the teleporter or better, inside it, and it will automatically detect if you have the EXACT power required
Richard Vollebregt
10. Jan 2023 · 19:06 UTC
The game looks great! I personally like the models, environment and the atmosphere of the game. Also great that this isn't a farming game ;). Well done!
alekhoz
10. Jan 2023 · 19:07 UTC
I agree with the previous comments, the game does lack a bit of variety in the rooms, but overall the graphics are great. I like what you did with the theme, great job!
Xandruher
10. Jan 2023 · 22:16 UTC
I like the low poly graphics! Well done! Just would like to have more of this content. ^^
Ra_sio
11. Jan 2023 · 04:12 UTC
Wow, amazing graphics! Grest ideaFarming in space! If this games background is a Mars, maybe Elon musk like this game :D
NvrSkipGameDay
11. Jan 2023 · 08:05 UTC
What a neat ship! Mouse sensitivity was very high for me so at first controlling it was a challenge. Cool take on the theme :)
Salvation
11. Jan 2023 · 13:10 UTC
Nice graphics. The game bugged when i did try to drop items all turned in crystals. Like said before the mouse sensitivity is way too high.
digital bacon
13. Jan 2023 · 21:32 UTC
Nice game. I also had problems with mouse sensitivity being too high, and everything turning into crystals when I dropped them, but the graphics and environment were great. Well done!
Iak
23. Jan 2023 · 13:19 UTC
This is a real solid area you designed here! Gameplay is simple and works well enough to be fun. Due to a lack of reading I didn't figure out how to drop items, but once I knew the point values of everything I got a win anyway but just grabbing the correct amounts.

Very nice space station anyhow. Great modelling and area design for such a short timeframe