Natural Distortion by Null DIES

[raw]
made by Null DIES for LD33 (JAM)
Someone’s devil is another’s savior. It is not us that decide who is a monster, it’s society that labels us as one if you do not conform to its conventions. Color is a strong character, someone that stands out and stands up for a certain belief, to her and very few she is a hero, a martyr, and a beacon for hope… but to society she is nothing more than a villain and a monster.

In a world of order, efficiency, and minimalism. Where people are becoming blanks and nothing more than a white slate that then copies society. This city with tall buildings, everything is white.

Color is a monster, nature’s creation that wants to revive nature’s beauty. Trees, water, dirt, and everything that makes this world smell, taste, and look alive. This character has to be evil to that system. Someone that destroys this order. We came up with a phrase that defines all of this.

Nature Is Chaos, and Chaos Is Civilization’s Monster.

Controls:
Arrows : Move right and Left to switch lanes
Space Bar : Activate Attack

Items:
Water : Destroys Landmines and Electric Poles
Ice : Freezes Everything surrounding you and slows down everything.
Grass : Creates a forest blocking The Order Soldiers from reaching you.
Ice Shield : Protects you from The Order Soldiers.
Wind Shield : Protects you from Blockades.

Read more about our development process here:D
Day 1: http://nulldies.com/ludum-dare-33-day-1/
Day 2: http://nulldies.com/ludum-dare-33-day-2/
Day 3: http://nulldies.com/ludum-dare-33-day-3/

Credits:
Game Design : Null DIES and Mohab ElKaref
Programming : Hassan Aly Selim, Mohab ElKaref, Mohamed Nagy
3D Modeling and Animation : Amr Kandil and ElHassan Makled
2D Art : Amr Kandil

Ratings

Coolness 24% 2056
Overall(Jam) 2.67 968
Graphics(Jam) 3.40 522
Theme(Jam) 2.07 1080

Feedback

Literal Games
25. Aug 2015 · 03:28 UTC
Really like the polygon style, even if it's a little tricky to tell what to hit and what to avoid. Feels like it could be expanded further!
Shina69
25. Aug 2015 · 03:39 UTC
I don't quite understand where's the relation to ludum dare's main theme, really. Just seemed like you guys had a plan on your mind a bit distorted from reality and yes, i read your development process. The game itself doesn't bring anything original as it would be expected from such "outside the box thinking" and lost me after the third collision. Nevertheless, the art was great on your report and the talent is there, but the application is unfortunately lacking.
WASDMagician
25. Aug 2015 · 14:22 UTC
I liked the art style, couldn't tell what I was supposed to pick up and what i wasn't, most things didn't seem to do anything.

Music would have been nice.

No relation to the theme.
disperse
25. Aug 2015 · 19:15 UTC
Needs sound! But great start, nice 3d models.
HeyZeus
27. Aug 2015 · 21:06 UTC
Awesome, really impressed with this one.
mubox
01. Sep 2015 · 19:14 UTC
Needs music and sound effects.
Maybe score and levels.
^^'

Nice work with graphics. :D