{"author_link":"\/author\/sojabird\/","author_name":"SojaBird","author_uid":"31667","comments":[{"author_name":"HACKhalo2","author_uid":"55030","time":"Aug 24, 2015 @ 2:12am","epoch":1440382020,"text":"I think you put the wrong link for the web player, unless Google is your game"},{"author_name":"SojaBird","author_uid":"31667","time":"Aug 24, 2015 @ 2:12am","epoch":1440382020,"text":"Woops should be fixed"},{"author_name":"HACKhalo2","author_uid":"55030","time":"Aug 24, 2015 @ 3:57am","epoch":1440388320,"text":"It's a neat concept, and I felt like a monster for burning a forest. Good job"},{"author_name":"DaanVanYperen","author_uid":"22396","time":"Aug 24, 2015 @ 10:03am","epoch":1440410280,"text":"Lacks some fleeing animals! Dark. Love the art style. Original!"},{"author_name":"SojaBird","author_uid":"31667","time":"Aug 24, 2015 @ 11:10am","epoch":1440414300,"text":"Fleeing animals! That's GREAT!!!!\r<br\/>Burning squirres even more &gt;:3"},{"author_name":"SojaBird","author_uid":"31667","time":"Aug 24, 2015 @ 12:33pm","epoch":1440419280,"text":"Small update: Fixed some performance issues"},{"author_name":"kirilllosev","author_uid":"51713","time":"Aug 24, 2015 @ 12:54pm","epoch":1440420540,"text":"I've never played something like that. Thanks for a new experience"},{"author_name":"chromebookbob","author_uid":"49589","time":"Aug 24, 2015 @ 12:58pm","epoch":1440420780,"text":"interesting idea"},{"author_name":"Demy","author_uid":"44801","time":"Aug 24, 2015 @ 1:06pm","epoch":1440421260,"text":"Game restart is a bit laggy now. It wasn't quite obvious how and why should I control the wind. Also, zooming out could be useful too. The style is nice and I liked how fire and forest looked like."},{"author_name":"crare","author_uid":"55121","time":"Aug 24, 2015 @ 1:09pm","epoch":1440421440,"text":"Remember kids don't play with fire! hahah :D nice looking game. simple gameplay. More bombs?"},{"author_name":"SojaBird","author_uid":"31667","time":"Aug 24, 2015 @ 2:23pm","epoch":1440425880,"text":"@Demy\r<br\/>Tnx for the feedback.\r<br\/>I should be able to improve the restart feature.\r<br\/>The wind helps spread the fire in the direction the wind is blowing.\r<br\/>I do agree that it should get more player-feedback to display what happens, maybe I'll do some particle thing where you see the fire spread more.\r<br\/>Zooming is already implemented, I did forget to put it in the controls (fixed).\r<br\/>\r<br\/>@crare\r<br\/>Tnx for the comment!\r<br\/>I didn't had much time to balance out the game, but I'll try to add more bombs or ways to gain new bombs if I continue to work on this project :)\r<br\/>\r<br\/>\r<br\/>\r<br\/>Thanks for all the comments &lt;3"},{"author_name":"GAFBlizzard","author_uid":"12278","time":"Aug 24, 2015 @ 4:41pm","epoch":1440434160,"text":"Thanks for playing mine!  I hope you had all your players alive when you fought the monster for the good ending.  ;)  I'll play your game and leave a comment soon!"},{"author_name":"Wilson","author_uid":"21565","time":"Aug 24, 2015 @ 6:08pm","epoch":1440439380,"text":"Cool, I like the art :)"},{"author_name":"GAFBlizzard","author_uid":"12278","time":"Aug 25, 2015 @ 7:43am","epoch":1440488280,"text":"After playing:  Nice art and mood!  I was pretty bad at burning much of the forest though.  Smokey the Bear would be proud."},{"author_name":"bytegrove","author_uid":"11939","time":"Aug 25, 2015 @ 3:14pm","epoch":1440515340,"text":"Interesting interpretation of the theme! The controls were a little unintuitive, and hard to tell apart from the game world. Maybe let the player be able to control the wind by rotating the wind icon directly? Maybe have some more graphical hints of how the parameters will affect how the fire spreads.\r<br\/>Cool game, nice work! :)"},{"author_name":"McFood","author_uid":"40120","time":"Aug 26, 2015 @ 12:20pm","epoch":1440591300,"text":"Ohh that was interesting. Only I can prevent forest fires.\r<br\/>Do different wind speeds weaken the fire, or does it always help the fire spread? It was hard to tell.\r<br\/>\r<br\/>That was fun in a monstrous sort of way. Great work!"},{"author_name":"AzureAspect","author_uid":"54852","time":"Aug 26, 2015 @ 12:22pm","epoch":1440591420,"text":"Well done with different kinds of fires (from shrub to tree fires, adds some spice to burning thins up)"},{"author_name":"iossif","author_uid":"23131","time":"Aug 26, 2015 @ 12:49pm","epoch":1440593040,"text":"i really like the art style. very classic."},{"author_name":"SojaBird","author_uid":"31667","time":"Aug 26, 2015 @ 1:01pm","epoch":1440593760,"text":"@McFood the wind helps spread the fire in a specific direction.\r<br\/>Fire will spread by default to nearby vegitation, the wind will help give it extra reach in the winds direction.\r<br\/>I do agree, it lacks some feedback for the player."},{"author_name":"Split82","author_uid":"15279","time":"Aug 27, 2015 @ 6:33pm","epoch":1440700080,"text":"Pretty cool game. Some particles would be nice for wind, so you can understand the direction of the wind."},{"author_name":"Pietro Ferrantelli","author_uid":"30677","time":"Aug 28, 2015 @ 9:10am","epoch":1440752700,"text":"Cool entry ! The artstyle was nice and the concept pretty interesting ! Keep it up, dude :D"},{"author_name":"LittleThor","author_uid":"26496","time":"Aug 28, 2015 @ 12:26pm","epoch":1440764460,"text":"An interesting idea and a well made game! More objectives for the player could have been pretty nice."},{"author_name":"Ninja Garage","author_uid":"55778","time":"Aug 28, 2015 @ 2:53pm","epoch":1440773280,"text":"I found it a little confusing."},{"author_name":"Ithildin","author_uid":"15664","time":"Aug 29, 2015 @ 9:48am","epoch":1440841380,"text":"Very clever and original use of the theme, I loved the concept even if I felt like an awful person afterwards :D\r<br\/>\r<br\/>Great job!"},{"author_name":"TijmenTio","author_uid":"18775","time":"Aug 31, 2015 @ 12:43pm","epoch":1441024680,"text":"Hallo ik ben Emiel Kampen van IndieKings en ik zit hier met Tijmen Tio. We vonden het begin interessant; de bom droppen was leuk. Daarna ging het bergafwaarts; we hadden niet meer zoveel te doen. Emiel mist motivatie als monster. Wat is het doel van de game? Waarom brand ik een bos af? Geef mij feedback over mijn performance in het spel. Tijmen: De impact van jou als speler voelde niet relevant (zeker tijdens het wind besturingsgedeelte)."},{"author_name":"LukeZaz","author_uid":"36267","time":"Aug 31, 2015 @ 10:47pm","epoch":1441060920,"text":"Good, though a bit boring waiting for the fire to spread. Might be better with things for the fire to hit that cause things to happen, like getting another bomb or spreading the fire over an area where it was hit. Controls were great though!"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Sep 6, 2015 @ 1:18pm","epoch":1441545180,"text":"Really neat game! I included it in part 19 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) http:\/\/youtu.be\/bouSnGLQUcs"}],"images":["ld33\/31667-f26555b82b261c50a8d870a125323165.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/3268797\/Unity%20Builds\/Match%20-%20SojaBird%20-%20LD33\/Web.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/3268797\/Unity%20Builds\/Match_Source.rar","text":"Source"}],"metadata":{"g_key":"8659","g_author":"31667","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"8692","g_title":"Match","g_status":"UCHK1","g_place":"540","g_commentcount":"27","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/31667-shot0-1440381548.png-eq-900-500.jpg"],"text":"Drop the bomb, burn the forest!\r\n\r\nControls:\r\nWSAD: camera movement\r\nQE: camera rotation\r\nScroll-wheel: camera zoom\r\nClick: !DROP THE BOMB!\r\n\r\nSliders: Control the wind direction and speed\r\n\r\n\r\nTip: The wind is your friend, it helps spread the fire.","title":"Match"}