It Came from the Rift! by ZNCatlaw
It Came from the Rift! chronicles the efforts of an intergalactic federation to drive back the cosmic horror that came from the rift... It is a tale told from the perspective of the monster.
Each player controls two of the great beast's eyes, using its eye beams to super-heat the federations battle ships and cook the tender meat beings inside. Though the ships carpet your magnificent body with their plasma blasters, their struggle only feed your cosmic rage. All will be devoured. All will be consumed.
ATTENTION
This cosmic invasion simulator is played with 1-4 dual-stick controllers (like the XBox 360 or Playstation controllers). On Windows the controllers should work with the default settings, but on OSX you may need to configure the controllers using Unity's Input Manager when you start the game.
Controls (1-4 players):
Left Stick: left eye
Right Stick: right eye
Left Bumper/Trigger: left EYE-BEAM
Right Bumper/Trigger: right EYE-BEAM
CREDITS:
Game Design: ZNC++AtLaw
Music: Epidemic by Mike Bleeds (*used without permission* so check out Bleeds' profile on Bandcamp and tell them how much you love their music! https://bleeds.bandcamp.com/track/epidemic)
Graphics: lovingly remixed by old man @clangmuir
Sound Design: the one and only @nomoon
Programming: Chris Cudahy, @nomoon, and @arrogantgamer
Each player controls two of the great beast's eyes, using its eye beams to super-heat the federations battle ships and cook the tender meat beings inside. Though the ships carpet your magnificent body with their plasma blasters, their struggle only feed your cosmic rage. All will be devoured. All will be consumed.
ATTENTION
This cosmic invasion simulator is played with 1-4 dual-stick controllers (like the XBox 360 or Playstation controllers). On Windows the controllers should work with the default settings, but on OSX you may need to configure the controllers using Unity's Input Manager when you start the game.
Controls (1-4 players):
Left Stick: left eye
Right Stick: right eye
Left Bumper/Trigger: left EYE-BEAM
Right Bumper/Trigger: right EYE-BEAM
CREDITS:
Game Design: ZNC++AtLaw
Music: Epidemic by Mike Bleeds (*used without permission* so check out Bleeds' profile on Bandcamp and tell them how much you love their music! https://bleeds.bandcamp.com/track/epidemic)
Graphics: lovingly remixed by old man @clangmuir
Sound Design: the one and only @nomoon
Programming: Chris Cudahy, @nomoon, and @arrogantgamer
| Windows (GameJolt) | http://gamejolt.com/games/it-came-from-the-rift/88522 |
| OS/X (GameJolt) | http://gamejolt.com/games/it-came-from-the-rift/88522 |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=42407 |
Ratings
| Coolness | 64% | 3 |
| Overall(Jam) | 3.09 | 631 |
| Fun(Jam) | 3.19 | 428 |
| Graphics(Jam) | 3.58 | 428 |
| Humor(Jam) | 2.66 | 605 |
| Innovation(Jam) | 3.25 | 349 |
| Mood(Jam) | 2.87 | 707 |
| Theme(Jam) | 3.59 | 418 |
Well made music and good mood in general. The UI appears inwards, I don't know if it was my config or something, I tried it on Fantastic.
Was so hard to kill them all but I kept trying lot of time, thats a good thing
We stole all the music, without permission, from Bleeds (https://bleeds.bandcamp.com/track/epidemic). Do us a favor and check out his Bandcamp!
The UI at the end if upside down on purpose.
Its annoying being required to have a pc compatible gamepad to play PC only games like this.
I made the same mistake in an old LD where my game used the numberpad of a keyboard and so, excluded majority of laptop users from playing it easily. Should have offered us some alternate bindings for mouse/kb,.
Upside-down "You win" screen is a very nice touch to the theme :)
Everyone else: thanks for the lovely words! We were out for pizza when someone suggested the upside down end screen, and we all laughed a bunch. @nomoon made it look smashing!
The results screen is a nice touch ^_^
The only complaint would be no support to keyboard/mouse but I understand the difficulty.
Great job!