Blocky Battleships by FrederoxDev
"Harvest" more blocks and build up your battleship to last as long as possible


Controls: WASD: Move
Scroll Wheel: Zoom In/Out
Space: Shoot
Click + Drag: Move blocks
R: Rotate Block
Time Spent on Game: 18h 15m
- 6th: 3hrs
7th: 9h 25m
8th: 6h 15m
| GitHub | https://github.com/FrederoxDev/Blocky-Battleships |
| Itch.io | https://frederox.itch.io/blocky-battleships |
| Original URL | https://ldjam.com/events/ludum-dare/52/blocky-battleships |
Ratings
| Overall | 281th | 3.067⭐ | 32🧑⚖️ |
| Fun | 241th | 3.067⭐ | 32🧑⚖️ |
| Innovation | 228th | 3.1⭐ | 32🧑⚖️ |
| Theme | 314th | 2.534⭐ | 31🧑⚖️ |
| Graphics | 311th | 2.733⭐ | 32🧑⚖️ |
| Audio | 265th | 2.444⭐ | 29🧑⚖️ |
| Humor | 262th | 1.978⭐ | 25🧑⚖️ |
| Mood | 318th | 2.24⭐ | 27🧑⚖️ |
| Given | 17🗳️ | 6🗨️ |
I would have suggested to give more controls to the player in combat, with snappier movements and rotation, to be able to dodge enemy bullets.
it's a little glitchy but when it works it's very fun
you should put the controls in the game somewhere
Also is easy to get lost on the map. Maybe arrows pointing the enemies when off the scren would be a good adition.
(I just read the R to rotate stuff. It helps a lot)
Physics are always hard to work with specially in so little time, so great effort on this!
Also thanks for the feedback everyone!
Only saw guns, but turrets, missiles, beams and a bit more variety and this could be really fun.
Maybe engines as well as they could limit speed and manoeuvring if they are damaged.
Bug? Noticed that once blocks are linked they seemed stuck together so couldn't change configuration easily.