Release The Mayhem by gquibao

[raw]
made by gquibao for LD33 (JAM)
------------ RELEASE THE MAYHEM -------------

You are some kind of mad scientist trying to create some chaos and destroy some stuff. But first, you'll need to level up your creatures so they can be the monster that you expect.

You got to click on the egg to hatch it, then click on the monsters to make them level up. Once you've reached Level 10 you can evolve your creature and than, trade them for Chaos points. The higher the level of your evolved creature, the more points you get.


--------- Actions ----------

Left Click - Hatch the egg/Give XP to creatures.
Right Click - Evolve your creature/Send your evolved creature to the world.

--------- Credits ----------

Programmer - João Pedro Mantovani
Artist - Gabriel Santini Quibao

Feedback

LegacyCrono
25. Aug 2015 · 02:35 UTC
Interesting idea for an idle game! Nice work with the graphics. Once you fill the screen with monsters it's pretty hard to lose though, as they'll give you extra time when they level up. I had 600 seconds left, then I got bored =P Good job!
DruhinM
25. Aug 2015 · 06:04 UTC
Nice
maguera93
25. Aug 2015 · 06:45 UTC
It's ok
WubAlliance
25. Aug 2015 · 06:49 UTC
Nice! Awesome graphics (kudos to your artist)! Took a little while to understand, but fun once I got the hang of it!
raducumiczzz
25. Aug 2015 · 22:41 UTC
Idle games are cool. Graphics are sweet. Monsters help you a lot. Congratulations
LFelip
27. Aug 2015 · 00:12 UTC
The monsters are cool and so is the concept. But the game is exhaustive and aimless over time.
AdayMC
28. Aug 2015 · 20:15 UTC
Good idea and graphic style.

I didnt understand the gameplay at first but after some experiments I figured it out, maybe it gets too hard to reach them up, maybe some powerup to help it?

Anyway, good game
CreamyBacon1
29. Aug 2015 · 04:44 UTC
MY ARM!!!! That was fun but a bit painful. Good job!
boardtobits
10. Sep 2015 · 04:23 UTC
Interesting idea, seems like it could go on forever though. If you expand it, maybe add some goals!