The End Of The Art As We Know it by paci
Under this very clever title, hides a controversial topic. Is AI better than Humans to make Art?
You, the player, will help humanity by proving that humans are the best. To do so, you will have to help the Human artist produce a beautiful piece of art, all the while SABOTAGING the AI. The AI will try to HARVEST pieces of art to put it in the Algorithm grinder and deliver the prompt (each prompt required a specific amount of piece).
Save humanity, save the artists, defeat the AI!
Credits: Paci (Design, Code, Art) & Vicious (Design, Sound, Music)
Tips: + Stay in the artist creative area to help her complete the original piece asap + Rush through the delivery area when you have the package before the IA can finish it’s part. + Make the mechanical arm grab shit art doesn’t stop the IA completing the prompt, but it does give you poll points. + Try dashing through the pieces of art on your way to disturb the mechanical grab. + The poll IS LIKE YOUR HEALTH. Perform better than the AI and you’ll gain people’s hearts!
| Link | https://pacifis.itch.io/the-end-of-the-art-as-we-know-it |
| Original URL | https://ldjam.com/events/ludum-dare/52/the-end-of-the-art-as-we-know-it |
Ratings
| Overall | 432th | 3.472⭐ | 38🧑⚖️ |
| Fun | 450th | 3.306⭐ | 38🧑⚖️ |
| Innovation | 149th | 3.722⭐ | 38🧑⚖️ |
| Theme | 725th | 2.972⭐ | 38🧑⚖️ |
| Graphics | 161th | 4.167⭐ | 38🧑⚖️ |
| Audio | 81th | 3.929⭐ | 37🧑⚖️ |
| Humor | 60th | 3.957⭐ | 37🧑⚖️ |
| Mood | 406th | 3.457⭐ | 37🧑⚖️ |
| Given | 33🗳️ | 53🗨️ |
It was a bit difficult to understand without a ton of reading.
<3
Good work on that unique game. Nice controls and voice acting.
TO THE GRIIIIIINDER!
It was also fun to play, but I think the gameplay could use a couple of tweaks. More specifically, I was able to win fairly easily with the following strategy:
1. Let the AI pick up all the poop and ignore the actual artist. I did let a few good images slip as I was getting familiar with the game, but it didn't hurt much in the end.
2. When AI picked up all the poop, I had two good images left on the ground. However, the AI always seemed to target the same one.
3. Move the one image that AI always targets near the artist, so it's within your reach.
4. Let the artist bar fill up. If the mechanical arm starts to move, push the targeted image out of reach and get back to the artist. If the image gets too far up, just push it back down so you don't have to move as much.
5. When the artist finishes, just deliver the painting quickly.
6. Repeat steps 4 to 5 until you win.
Maybe it could have been done only with steps 3 to 6, I haven't tried - but I think you could solve it with a few tweaks, for example:
- make the AI select the image at random
- let the images disappear after a while and spawn new ones at random
- punish the player if he doesn't deliver artist image for too long
With that, the gameplay could potentially be brutally difficult, but also I think very fun. Perhaps also consider Co-Op support? :wink:
Anyway, great work on this one! Definitely one of the best games I've played so far.
Gameplay was pretty clever, but my only gripe is that it can feel a bit repetitive after a while, and maybe somewhat slow... I think i'd at least increase the fill speed of the artist's bar ?
Or, you know, maybe she should just use AI since it's faster !... wait.
Thanks for the nice feedback tho! The gameplay was hard to balance for the gamejam, but If we ever revisit this game, we'll look at your suggestions for sure!
The art and sound was fun, I'm not sure pushing around blocks on the floor got me that excited, but the experience of playing it as a whole was certainly entertaining. Good work!
I think the AI was very easily tricked as it always chose the same art piece to harvest, maybe some randomness would've made that more interesting.
Great game overall!
Art style, music and AI voice lines are great! ^^
@ng-vicious No, I had to do the actual work of replacing the good image with the poop. Once all the poop was gone, however, I noticed that the arm always targeted the same image, so I moved it close to the artist so that I could help finish the painting while having an easy time sabotaging the AI.
Does it have an end ? I couldn't reach it.