{"author_link":"\/author\/nightshadow0\/","author_name":"NightShadow0","author_uid":"20302","comments":[{"author_name":"OutlawGameTools","author_uid":"56686","time":"Aug 24, 2015 @ 6:47am","epoch":1440398520,"text":"Couldn't run the game. I receive this message (using OSX and Safari):\r<br\/>An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:\r<br\/>SyntaxError: Unexpected token '&lt;'"},{"author_name":"Franklin's Ghost","author_uid":"35424","time":"Aug 24, 2015 @ 8:06am","epoch":1440403260,"text":"Having the same issue being unable to play. Will come back later and try again."},{"author_name":"im-oab","author_uid":"20535","time":"Aug 24, 2015 @ 8:08am","epoch":1440403380,"text":"Can't play."},{"author_name":"uthamon","author_uid":"55697","time":"Aug 24, 2015 @ 9:27am","epoch":1440408120,"text":"I also can't play it, but I will definetely come back here later because description got me interested."},{"author_name":"NightShadow0","author_uid":"20302","time":"Aug 24, 2015 @ 2:10pm","epoch":1440425100,"text":"Sorry guys, i screwed up the html file. Should work now, and should auto-focus when clicked on. Thanks for letting me know!"},{"author_name":"Crypto137","author_uid":"54849","time":"Aug 24, 2015 @ 3:42pm","epoch":1440430620,"text":"Good graphics, fun to play. I found the multi-stage gameplay structure pretty interesting. Wish there were more features!"},{"author_name":"ZzCalvinzZ","author_uid":"17290","time":"Aug 24, 2015 @ 3:44pm","epoch":1440430740,"text":"The music and story bits were very cool. I couldn't quite figure out the objective. Eventually I realized I had to try to build walls to keep the knights away, but still couldn't figure out how to win. Still, pretty fun and well done."},{"author_name":"AndyBrown","author_uid":"5699","time":"Aug 24, 2015 @ 4:03pm","epoch":1440431880,"text":"Interesting concept! I couldn't manage to beat it, but it was fun! It felt like building blockades didn't help me much as knights kept spawning and they seemed to destroy them in fewer turns than it took me to build them."},{"author_name":"tMalicet","author_uid":"45577","time":"Aug 24, 2015 @ 6:51pm","epoch":1440441960,"text":"There is a lot of work here but I couldn't really get the objective.\r<br\/>\r<br\/>The camera is really jolting."},{"author_name":"NightShadow0","author_uid":"20302","time":"Aug 24, 2015 @ 8:44pm","epoch":1440448740,"text":"Thanks for the feedback so far guys, i probably didn't make this clear enough, but you have to make your zombie interact with the glowing coffin by pressing up against it."},{"author_name":"Big Cow","author_uid":"51323","time":"Aug 25, 2015 @ 7:09pm","epoch":1440529440,"text":"Pretty original mechanics, neat puzzle element."},{"author_name":"Jacic","author_uid":"5267","time":"Aug 25, 2015 @ 7:12pm","epoch":1440529620,"text":"Nice idea, and pretty fun to play! :)"},{"author_name":"tripleVisionGames","author_uid":"12495","time":"Aug 26, 2015 @ 11:32am","epoch":1440588420,"text":"Really nice soundtrack!\r<br\/>\r<br\/>It's a good concept, definitely worth expanding on post jam. I'd work on trying to make it clearer what do to and how to do it, as I had a bit of trouble working it out at first."},{"author_name":"sleazywizard","author_uid":"52403","time":"Aug 27, 2015 @ 8:56pm","epoch":1440708660,"text":"Nice entry! Would have loved to have a way to keep a mini-map in the corner during regular play"},{"author_name":"PowerSpark","author_uid":"38755","time":"Aug 28, 2015 @ 2:33pm","epoch":1440772080,"text":"So unique. Make an awesome post compo version, update the graphics and such!"},{"author_name":"bradur","author_uid":"40138","time":"Aug 28, 2015 @ 3:55pm","epoch":1440777000,"text":"Very confusing! This game had lots of work put into it, since it had so much different things going on. The story was interesting, but because it was hard to see what the main goal was, it suffered from it. Good job on implementing so much in such a short timeframe, though!"},{"author_name":"samreid","author_uid":"50503","time":"Aug 29, 2015 @ 2:09pm","epoch":1440857040,"text":"Nice work, keep it up!  Great premise."},{"author_name":"superfluous","author_uid":"56852","time":"Aug 29, 2015 @ 2:25pm","epoch":1440858000,"text":"Good concept. I couldn't get blockades to work, so I felt like I was missing out on part of the game. I still had fun and I'm impressed with this after only 48 hours."},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Aug 31, 2015 @ 5:56pm","epoch":1441043460,"text":"Neat game. I included it in part 12 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https:\/\/youtu.be\/mbmK1PaRvAU"},{"author_name":"Jezzamon","author_uid":"10217","time":"Aug 31, 2015 @ 10:03pm","epoch":1441058280,"text":"Windows build? I run chrome so I can't play the web one."},{"author_name":"backlashblues","author_uid":"57618","time":"Aug 31, 2015 @ 10:06pm","epoch":1441058460,"text":"It took a really long time to load, but it was worth it because I played for several rounds and had fun. I spent most my time in the map move, moving while zoomed out. Had a little trouble figuring out the controls &ndash;&nbsp;clicking the build button closed the window instead of building as expected. But other than that, it's pretty polished for 48 hours! Great music. Congrats on finishing!"},{"author_name":"Jezzamon","author_uid":"10217","time":"Aug 31, 2015 @ 10:07pm","epoch":1441058520,"text":"Oh jokes it's because I had disabled hardware acceleration. I'll be back to play this soon :)"},{"author_name":"solkar","author_uid":"9271","time":"Sep 3, 2015 @ 11:56am","epoch":1441281060,"text":"Cannot play"},{"author_name":"ohsqueezy","author_uid":"10718","time":"Sep 3, 2015 @ 2:22pm","epoch":1441289820,"text":"Really fun concept. Music is great, very fitting, made me feel like a lich. Keep expanding the game! -oTIs"},{"author_name":"tanjent","author_uid":"36394","time":"Sep 5, 2015 @ 7:23pm","epoch":1441480680,"text":"Outstanding music, best tune in this LD by far!"},{"author_name":"Jezzamon","author_uid":"10217","time":"Sep 7, 2015 @ 9:57pm","epoch":1441662720,"text":"I like the text in this game :)\r<br\/>\r<br\/>I had difficulty getting more than two minions to the tomb. But I managed to beat the game once on my fourth or fifth try, once I figured out how to get rid of knights without dying as the lich. I'm a little unsure how to use the barricades properly, seeing as they take a lot longer to build than to destroy. Seems like if I built them I would be wasting my time as the knights would just catch up.\r<br\/>\r<br\/>I think the graphics could use a little bit of work. A nicer palette would've made a bit of a difference I think.\r<br\/>\r<br\/>This game was fun! I'm glad I stuck through to beat it!"},{"author_name":"Pickens Inc.","author_uid":"25346","time":"Sep 14, 2015 @ 8:35am","epoch":1442219400,"text":"I really like this. It has a great premise, decent music and audio, good execution and innovative mechanics."},{"author_name":"NightShadow0","author_uid":"20302","time":"Sep 15, 2015 @ 10:46am","epoch":1442313660,"text":"Thanks for playing and rating, everyone!"}],"images":["ld33\/20302-fdc7974d5779247fe63c8e3b9a89aaed.jpg"],"links":[{"url":"http:\/\/phylactery.gabrielveiga.com\/build\/index.html","text":"Web (WebGL)"},{"url":"http:\/\/phylactery.gabrielveiga.com\/src.zip","text":"Source"}],"metadata":{"g_key":"8640","g_author":"20302","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"8673","g_title":"Phylactery","g_status":"UCHK1","g_place":"472","g_commentcount":"28","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/20302-shot0-1440378107.png-eq-900-500.jpg"],"text":"Update (Aug 24): Fixed a dumb html bug, should auto-focus when clicked on (and actually run) now. No changes to the game.\r\n\r\nShortly after completing the ritual that turned you into a Lich, you were captured and sealed in a forgotten tomb for longer than you can remember. Your fading power is still enough to call out to your most feeble of minions, whom you have tasked with finding and retrieving your phylactery. They are on the way back to you now. However, their return has not gone unnoticed...\r\n\r\nPhylactery is a weird mix of roguelike, stealth, and tower defense mechanics. As a Lich, you directly control your undead minion as it reaches your tomb. Knights are also entering and exploring your tomb, and your minion must avoid them and block their path to reach your coffin successfully.\r\n\r\nControls:\r\n*Directional keys \/ WASD \/ ZQSD: Move character.\r\n*M: Open\/close full map view.\r\n*N: Mute.\r\n*Any other button: Open action menu \/ confirm option \/ advance message.\r\n\r\nGame made in Unity; artwork made in Photoshop; music generated in cgMusic, edited in Audition; sounds generated in Bfxr.\r\n\r\n\r\nEdit (Aug 24): Thanks for the feedback so far, i probably didn't make this clear enough, but you have to make your zombie interact with the glowing coffin by pressing up against it.\r\n\r\nEdit (Aug 31): The word \"phylactery\" is not, in fact, misspelled all over the game, including the title screen; it is intentional, because the lich is named Phil. That's my excuse, which i definitely did not make up just now, and i'm sticking to it.","title":"Phylactery"}