Disorder by Zykra
Complete the levels by making a mess! If you can do it before the time runs out you get a golden apple.
Controls:
- mouse or wasd to move
- space to dash (unlocked with 5 golden apples)
- j to magnet (unlocked with 10 golden apples)
- k to explode (unlocked with 15 golden apples)
| Link | https://github.com/jacopograndi/ld52 |
| Link | https://zjikra.itch.io/ld52 |
| Original URL | https://ldjam.com/events/ludum-dare/52/disorder |
Ratings
| Overall | 331th | 2.55⭐ | 22🧑⚖️ |
| Fun | 320th | 2.55⭐ | 22🧑⚖️ |
| Innovation | 290th | 2.75⭐ | 22🧑⚖️ |
| Theme | 336th | 1.447⭐ | 21🧑⚖️ |
| Graphics | 325th | 2.475⭐ | 22🧑⚖️ |
| Humor | 245th | 2.139⭐ | 20🧑⚖️ |
| Mood | 320th | 2.184⭐ | 21🧑⚖️ |
| Given | 19🗳️ | 0🗨️ |
I found that in some browsers the game is zoomed incorrectly, if so try changing the zoom in the browser :)
Great entry for the compo!
I had a bit of trouble when the difficulty spike when immovable blocks are introduced -- I'm guessing the solution is {spoilers} you need to push blocks into the thin halls to dislodge the blocks therein {/spoilers} but with the placement of the hallways its pretty challenging, especially with all the blocks crowding the corner. Kinda wish running out of time would make you restart the level or move to the next one. Otherwise though, I like the concept a lot, and like others agree that the color changes and filters when dashing look sick. Great accomplishment, congratulations!!
Trying to get 100% for a golden apple could use some additional clarity. I wasn't always sure what moved the % value higher. At first I thought it was just moving objects off of their starting locations but later realized that wasn't enough to get 100%
It was fun, but as I didn't understand the disorder % really, some of the levels were very slow as I just mindlessly ran around exploding and dashing and magnetizing.
@candlesan The blocks have to be moved until they change color completely. I probably need to add an indication for that, maybe making a sharper jump in color.
Also, is this an endless game? Got to level 24 :smile:
:)
Well done ! :)
I got frustrated on some levels though where it was around 95% messy and I didn't know how to make it messier. I ended up failing level 11 where I literally knocked every block offscreen but it was only 85% messy and I don't know how to make it messier.
I like the way the unmoveable blocks adds some challenge where you have to think a bit more about which direction to smash from.
Also, the magnet didn't seem to do anything, but maybe I just don't know how to use it. I was playing the web version if that helps.