Skřítek: The Nemesis of Harvest by kr0k

You play a Skřítek
A small monster that is trying to annoy woodcutters who are harvesting your forest for wood.
Skřítek's are mysterious monsters from Slavic mythology. By playing you'll not just throw rotten plums on woodworkers and demolish huts - but also learn a lot about these fascninating creatures. But don't forget to hide before they catch you. They will try to capture you!
A top down action game: WASD for movement and Mouse for aiming & throwing plums.
Software:
Godot Engine
Aseprite (Pixel art)
Bosca Ceoil (Music)
Chiptone (SFX)
| Link | https://github.com/vikpek/LD52 |
| Link | https://vikpek.itch.io/skritek |
| Original URL | https://ldjam.com/events/ludum-dare/52/skritek-the-nemesis-of-harvest |
Ratings
| Overall | 231th | 3.241⭐ | 29🧑⚖️ |
| Fun | 254th | 3.019⭐ | 29🧑⚖️ |
| Innovation | 190th | 3.222⭐ | 29🧑⚖️ |
| Theme | 137th | 3.778⭐ | 29🧑⚖️ |
| Graphics | 113th | 3.796⭐ | 29🧑⚖️ |
| Audio | 129th | 3.365⭐ | 28🧑⚖️ |
| Humor | 125th | 3⭐ | 27🧑⚖️ |
| Mood | 153th | 3.352⭐ | 29🧑⚖️ |
| Given | 20🗳️ | 32🗨️ |
The game was a bit easy though, since the woodcutters would always follow you, and you are faster than then, which means that you could dodge them forever for infinite score. I wonder what would be a good way to improve that.
Thank you for the game!
It's a game of flashback, catchy czech music, but an imbalanced gameplay.
Sometimes after a hit they recover immediately. Where are the other skriteks :(
Sadly it's hard to play with wasd with an azerty keyboard :_) maybe you can use arrows ?
Well done !
The music is really cute though, and definitely solid points for an original theme to it! Love the art too.
I found myself accidentally clicking on the music toggle when trying to shoot the house in the top right. It may benefit to not have the UI overlaying the play area.
i enjoyed kiting the woodcuters and nuking their homes with my powerful rotten plums
what exactly is happening in the bushes when Skřítek is hiding that he manages to get such amounts of rotten plums is very interesting for me but the trivia did not anwser that question for me :DDD
sweet entry
I liked the ability to toggle music, but I do wish the music loop was a little longer. I think for a game like this, a slightly longer loop with a little more form would have gone a long way. But the audio aesthetic was great, and I'm a huge fan of the shooting SFX. Great entry!!
Only thing I might add is some sort of difficulty increase the longer you wait in the bush (woodcutter speed increase perhaps)
Awesome entry ^~^
