FERTILIZATION FRENZY by Nick Saulnier
Player(s): 1
Platform(s): HTML5, Windows, Linux, Mac
Engine: Amulet
A VICIOUS CYCLE
CREDZ buys CROPS which generate more CREDZ, but, BUGS eat CROPS. BOTS kill BUGS, and, BUGS drop GUTZ that fertilize your CROPS.
FERTILIZATION FRENZY is a tower defense game with a focus on planting crops, protecting them, and making money. You are a farmer trying to make a humble living. But, it ain't easy! Giant alien insects threaten your yield. The annoying chittering things don't know that they're also great fertilizer.
Grow your wealth by planting new crops. Protect your farm from swarms by installing FUMIGIANTS, huge mechanical anti-bug weapons. Use the bug guts as fertilizer and immediately cash in on all of your planted crops. Survive as long as you can!
HOW TO PLAY

FEATURES
- It's an isometric grid-based game, wow!
- Cyclical ecosystem of crops, bugs, bots, and two resources.
- A gaudy button fit for the most extreme of FarmVille[TM] grandmothers.
CHANGELOG
version 0.0.1, macos, windows and linux versions - fixed bug where fanfare sound fx played many, many times over itself - raised entity capacity to 4096, fixing a crash at large entity counts
CREDITS
Programming: Nick Hayashi
Music/SFX: Nick Saulnier
Art: Nick Saulnier
Animation: Nick Saulnier
Design: Nick Hayashi & Nick Saulnier!
LINKS
Itch: https://nicholas-saulnier.itch.io/fertilizationfrenzy
Ratings
| Overall | 218th | 3.766⭐ | 34🧑⚖️ |
| Fun | 150th | 3.828⭐ | 34🧑⚖️ |
| Innovation | 375th | 3.344⭐ | 34🧑⚖️ |
| Theme | 123th | 4.172⭐ | 34🧑⚖️ |
| Graphics | 258th | 3.938⭐ | 34🧑⚖️ |
| Audio | 177th | 3.672⭐ | 34🧑⚖️ |
| Humor | 564th | 2.481⭐ | 28🧑⚖️ |
| Mood | 221th | 3.733⭐ | 32🧑⚖️ |
| Given | 25🗳️ | 50🗨️ |
Amulet is a great game engine too!
Game doesn't have to complicate to be fun, this one is simple and fun.
Really like it.
I did run into the what seemed like a performance issue while playing the web version. With about 20 farms and 20 fumigants, the framerate dropped and the audio began stuttering.
I like the tower defense vibe without needing to set up for a particular path.
Stays on theme pretty well, though maybe make it so the player has to do the harvesting? Just a thought, great entry overall.
This was a simple, yet very addicting game. Laid back and satisfying indeed. Awesome game!
If you start early on to place fumigators at the map edges, no bugs will ever reach your crops.
After around two minutes, the game died:

The graphics were nice and the music is soothing, but the gameplay could use some more polish (which also applies to UI). Congrats for your submission!
Beyond the art, I think the interlocking mechanics are intriguing and it was fun to figure them out. Always appreciate a lua game, too! :D wooo lua!

Innovation: The theme complemented in a unique way with the turret defense. One way to make this more unique would be to have the turrets behave in a more unexpected way than just shooting the bugs, maybe they put out clouds of bug killer in areas or shoot fire.
Theme: Good use of the theme, including the fertilization frenzy really upped how much theme was in the game.
Graphics: Simple, clean graphics with some details. I think the difference in heights looked really nice.
Audio: Enjoyable song loop, it didn't really fit with the game in my opinion, but it was still enjoyable. The rest of the sounds were okay, a bit jarring at times.