Fenasi by Cagil Ozdemirag

[raw]
made by Cagil Ozdemirag for Ludum Dare 52 (JAM)

Fenasi the last farmer.

Trying to harvest as much as possible before his inevitable end!

cover_image.png

Gameplay

  • Find your farming tools
  • Get your seeds
  • plant, water and harvest to survive.

Controls

  • W A S D to move
  • E to pick up items / use

Tools used in development

  • Godot
  • Sketchbook (iOS app) for graphical assets
  • GIMP for editing graphical assets
  • Phone/iPad to record sound effects and the background tune
  • Audacity for editing the sound assets
  • a Kalimba was used to record the background tune

Walkthrough (If you get stuck with the game)

Collecting all the tools

  • Scythe : Once you go through the tutorial, you will have access to the Scythe, this will allow you to auto-attack and kill the monstrous veggies.
  • Bucket : After the tutorial, go south inside the walls, bucket is next to the building.
  • Filling up the bucket : There is a body of water in between the mass of rocks and the woods below the building where the bucket was. Once near the body of water, press 'E' to fill the bucket with water.
  • Pitchfork : Exit the walls from the right gate and go past the first harvest field. Pitchfork is laying on the ground. Press 'E' to pick it up when you are near the pitch fork

Harvesting mechanic works as follows :

  • work the soil (requires pitchfork)
  • plant the seeds (requires 10 seeds)
  • water the field (requires bucket full of water, see the other walkthrough if you only have an empty bucket)
  • wait few seconds for it to become harvestable
  • then harvest to gain 15 health

Seeds

There is a seed to the right of the building within the walls. Go south as soon as you begin the game (after tutorial) to pick it up.

Kill the monstrous veggies to gather more seeds to plant.

Ratings

Overall 737th 2.868⭐ 21🧑‍⚖️
Fun 675th 2.842⭐ 21🧑‍⚖️
Innovation 658th 2.833⭐ 20🧑‍⚖️
Theme 354th 3.789⭐ 21🧑‍⚖️
Graphics 597th 3.132⭐ 21🧑‍⚖️
Audio 461th 2.667⭐ 20🧑‍⚖️
Humor 431th 2.824⭐ 19🧑‍⚖️
Mood 710th 2.853⭐ 19🧑‍⚖️
Given 31🗳️ 13🗨️

Feedback

Patsui
09. Jan 2023 · 22:19 UTC
Nice tutorial, great small scope so you have time to finish it! I recommend adding a gif of gameplay to get more plays :) Well done!
Matank
09. Jan 2023 · 22:31 UTC
Hi! I tried playing around 5-6 times but couldn't understand where to get the water so I got stuck without managing to harvest anything :( Can you please explain how to get water? I'll be happy to try playing it again and re-rate.
LDJam user 0
09. Jan 2023 · 22:46 UTC
Kind of hard to understand :(
VaizAragorn
09. Jan 2023 · 23:39 UTC
It was kinda had to understand first but got it after couple tries. Keep up the good work!
rustynoob
10. Jan 2023 · 00:10 UTC
Fun little game I had to play it three times before I found the water but It was really fun.
ModdingMachine
10. Jan 2023 · 01:47 UTC
I enjoyed it! I loved the grotesk gourdy vegtables and fruits, it was pretty fun smacking them with my hoe
JustinMullin
10. Jan 2023 · 01:51 UTC
Cool to combine combat and farming together like this. After a certain point it seemed I had enough of a system going that I wasn't going to die any time soon (max seeds and hp, killed all the monsters), so I did eventually just quit the game. Nice work.
OminusGalaxy44
10. Jan 2023 · 02:26 UTC
hard to understand, i also think it'd be nice if you could manually swing. it was pretty fun
Kizilejderha
10. Jan 2023 · 09:17 UTC
the game has a nice core loop but it's a bit too difficult at the beginning and gets a bit too easy towards the end after you find all the tools. some preparation time to get your tools could balance it out. Visuals are cute, I like the enemy designs. Music is nice too. Enemies stopped spawning after a while so I guess I win? I got 13 points.

Also I would like to see a game about Fenasi's brother Fecisi as well.
LDJam user 0
10. Jan 2023 · 13:07 UTC
kerim
pie0
10. Jan 2023 · 14:40 UTC
This is a nicely polished minimalistic game. The game is self explanatory (after finding water) and the enemies add some depth to the game. If the crops turned into seeds one could get some interesting gameplay. Well done.
aslan
10. Jan 2023 · 15:33 UTC
Nice game, I liked that you put a tutorial in the beginning. It took me a while to find all the items tho. Also I wish water can could carry more than one unit of water, I think it would be more satisfying.
🎤 Cagil Ozdemirag
10. Jan 2023 · 18:22 UTC
@matank added some explanation to the description.

@aslan Great idea about the bucket. I totally agree. wanted to that as well then got sidetracked and forgot about it.

@pie0 Initial plan was to have each veggie to drop a different seed which would give a benefit other than restoring health. I like where you are going wit the crops turning into seeds.

@ominusgalaxy44 Tbh, I am still not so pleased with how the attacking turned out. Probably should have gone with mouse aim manual attacks like you suggested.

@patsui Thanks for the tip. It is my first jam or ever finishing a game at all.


@kizilejderha
@justinmullin
@moddingmachine
@rustynoob
@vaizaragorn

Thanks all for playing!
Tevin
10. Jan 2023 · 20:45 UTC
Nice intro and interesting concept so far
Maxuleny
11. Jan 2023 · 11:41 UTC
The game is nice, the hand-made graphics are nice, the music is nice but repetitive, and some sound effects are missing. It seems to be missing a win condition. good job
upcharlie
11. Jan 2023 · 22:20 UTC
Congrats on finishing your first game and gamejam! It's definitely a bit rough with the combat and figuring out what to do, but I like that you started with a tutorial. I think to help with getting into it a delay before spawning/health decreasing to allow for explanation would have worked as I was too worried about killing the monsters to realise what to do haha.
Eranot
11. Jan 2023 · 22:30 UTC
Unfortunately it didn't load for me =/ (Chrome 108.0.5359.94 on Ubuntu 22)
JakubBala
12. Jan 2023 · 00:12 UTC
PROS:
-I liked the art style, I liked how the art was consistent too.
-I liked the mechanic of killing enemies then planting seeds that you harvest
-I liked that there was a tutorial, very helpful
-The gameplay loop was good as it required you to properly manage your actions.

CONS:
-I felt like the task of finding all the items was kind of pointless, as the items had no clues as to where theyd be and it felt like more of a chore.
-The indicator for the health of the enemies I actually didn't even see until the second play, it could be better to have a health bar instead.
-Small bug, the seeds I collected would persist from one game to the next.

Overall a great entry, very well polished :)
Substain
12. Jan 2023 · 09:48 UTC
took two tries to find the water^^ don't mess with the angry tomatoes!
Ninnec
13. Jan 2023 · 04:15 UTC
I really liked the way the vegetables look. I kind of wish that I had more control on scythe so it had more of a hack and slash feel
LDJam user 277954
13. Jan 2023 · 08:58 UTC
Our Fenasi died on the road to get the water.
milq
14. Jan 2023 · 01:19 UTC
I love the tutorial, simple but effective! The rest I can only congratulate you, you have to polish several aspects of the game but for your first participation in the Ludum Dare I find it fascinating!!
Hoichael
14. Jan 2023 · 01:37 UTC
Cute game, I especially like the character designs :D
The main gameplay loop is solid, just a little confusing at first (as others have already pointed out).

I think decreasing the amount of veggie NPC's (or their spawnrate, not sure how exactly the system works) and having them deal damage to the player would add an interesting additional layer to the gameplay. The main systems for that are already in place (collisions, player health, etc...) so it probably wouldn't be complicated to implement. Right now, the NPC's just kind of exist :D

Overall cool game, congrats!
🎤 Cagil Ozdemirag
14. Jan 2023 · 14:47 UTC
Added a separate postjam version on which I added few of the initial ideas I had plus the recommendations made here.
can play the postjam version here : https://htmlexportgamesa.z6.web.core.windows.net/postjam/index.html
🎤 Cagil Ozdemirag
14. Jan 2023 · 14:51 UTC
@milq
thank you. Using this as a way to learn Godot.
@hoichael
I could not add everything I had planned initiialy. Definitely made it too bigger than what it should it have been especially given that I am still new to this.

@eranot
Not sure why it s not working for you. Perhaps try the postjam version. (I know it s not the same as what I submitted for the jam but at least...)
Note to self to pay more attention to that for next time.

Thank you for playing
maartene
14. Jan 2023 · 18:22 UTC
man, those tomatoes are scary! :smile: the core game loop is there. but what I notice is that I only tend to use one or two patches, because the time it takes to refill the bucket, is enough for the crops to grow. Maybe it would be interesting if it took them longer to grow and/or you would need to defend the patches in the mean time?
jeremyfa
18. Jan 2023 · 11:40 UTC
The mini-tutorial about controls was nicely done! That said the fact that the character is using the weapon automatically can be a bit confusing. Maybe some visual feedback when losing health would help the clarity of the game too? The vegetables graphics are fun :D
Overall, nice work for such little time!
3ggplant
18. Jan 2023 · 12:05 UTC
Nice art and music., but the design of the walls make it pretty unintuitive to go south, but apart from that the core gameplay loop is there. There really isn't much chance to use any of the other fields apart from the one closest to the water, since the bucket only lasts 1 use and the vegetables take too long to kill while blocking the player from moving to the other fields. Going to other fields is also unnecessary since the farms are ready to harvest really quickly.
AndideBob
18. Jan 2023 · 13:51 UTC
A fun little game, I found the fact that you have to gather all the tools first a little unnecessary, but once you had them the game made sense. I played until all the enemies were defeated and harvested up to 100 life again. You might want to adjust the balancing a little bit, since I felt I spent the most time getting water. All in all a solid entry!
JuicyBrucey
18. Jan 2023 · 15:07 UTC
I played both the jam and post jam version, once I realised what to do I had a hectically fun time, nice job on both :)
LDJam user 251967
18. Jan 2023 · 15:51 UTC
Great game!
Flying Dog Fish
18. Jan 2023 · 17:25 UTC
Nice game, kill enemies to get the seeds, then plant them.
jelch
18. Jan 2023 · 19:14 UTC
The monsters are great. I harvested 13, but then there were no more monsters to harvest for seeds :(
Fluburbio
18. Jan 2023 · 19:36 UTC
I love the graphics, the idea is simple but works well. It's a bit unclear what to do if you don't read before playing, but besides that, good job!
Chase of Bass
19. Jan 2023 · 10:24 UTC
I liked how you had to protect your town but you could also hide behind the town gate to safely take them out -created a fun balance of running back. I liked the monster veggies art and design too -great work on this! :D
Local Minimum
19. Jan 2023 · 16:08 UTC
At first I was a bit confused about what to do, or rather I was harvesting a lot of seeds but there seemed to be nothing I could do with them... then I found the bucket but that didn't help. So I had to read the instructions to find a way to work the fields, by that time I had almost 100 seeds :laughing:

So I think the game has to help the player a bit more in finding the tools need by some means, the character could say something like "Where did I leave the pitchfork?" if one doesn't get it and has accumulated a few seeds.

Then, perhaps because my game was so unbalanced by many seeds, it sort of felt like the bucket could have lasted for watering more than one field.

Perhaps the monster veggies could mutate the crops too so that they become monsters rather than something to be eaten if one doesn't keep them off the fields that are growing or if one takes too long before harvesting crop that is "ready".

I also found a bug, perhaps. When retrying a second time, I already had all the tools and kept all the seeds from my previous attempt.
LDJam user 0
20. Jan 2023 · 21:54 UTC
Really a cute game. There is some delay in the attack motion. And the vegetables' movements are a little bit blunt. But the design of the map and the "Fighting during planting" mechanic is great.
swarrizard
25. Jan 2023 · 20:38 UTC
A solid entry! I liked the in-game tutorial, and the graphics were fun and immersive. Once I got the hang of it, it seemed too easy. I killed all the veggies and was just running back and forth from the water for most of it. The veggies stopped spawning so I could only max out at around 12 harvests due to running out of seeds. It would've been cool to have the game continue but get harder in some way (e.g. maybe veggies attack you or you have to venture around the map more to find what you need). All in all though a great start!