{"author_link":"\/author\/kunzbe\/","author_name":"kunzbe","author_uid":"20508","comments":[{"author_name":"Bocodillo","author_uid":"55271","time":"Aug 26, 2015 @ 12:33pm","epoch":1440592080,"text":"Loved the idea of a sort of anti-tower defence where we spawn the monsters. Found it pretty fun and quite liked to music, which had a kinda mystical feel to it. I think being able to control where my glitches move too would be a cool addition."},{"author_name":"MechanicMoon","author_uid":"40539","time":"Aug 27, 2015 @ 2:37pm","epoch":1440685920,"text":"This game is very strange but I like the concept (It remind me my own game, he he.)  The idea is well executed but maybe the graphics are too radical to trying to improve it. The ui has more possibilities. Nice entry :-)"},{"author_name":"reiknight","author_uid":"36994","time":"Aug 27, 2015 @ 2:45pm","epoch":1440686400,"text":"Mmm... curious :P"},{"author_name":"Infernal","author_uid":"16392","time":"Aug 27, 2015 @ 2:53pm","epoch":1440686880,"text":"nice entry, but the game rendering slowed way down around level 18 spawn and speed"},{"author_name":"zenmumbler","author_uid":"17143","time":"Aug 27, 2015 @ 3:14pm","epoch":1440688140,"text":"This almost felt more like a game of life sim. I couldn't really tell what I was doing, but the atmosphere was interesting."},{"author_name":"Mister_Melon","author_uid":"56747","time":"Aug 27, 2015 @ 3:38pm","epoch":1440689580,"text":"Just a black screen with music when I ran it, sorry."},{"author_name":"wicht","author_uid":"8372","time":"Aug 27, 2015 @ 4:58pm","epoch":1440694380,"text":"ERROR: Possible problem with your *.gwt.xml module file.\r<br\/>The compile time user.agent value (safari) does not match the runtime user.agent value (gecko1_8). Expect more errors.\r<br\/>Sorry, couldn't play it... :-(   -Mel-"},{"author_name":"kunzbe","author_uid":"20508","time":"Aug 27, 2015 @ 7:07pm","epoch":1440702120,"text":"@Mister_Melon &amp; @wicht: fixed it. should be oke now for Firefox, safari &amp; chrome."},{"author_name":"V_V","author_uid":"40630","time":"Aug 27, 2015 @ 7:37pm","epoch":1440703920,"text":"Nice! First I didn't get the concept but finally it was good fun. Reminded me a bit of the game cookie clicker. Interesting how the melody changes its character when it accelerates!"},{"author_name":"athaclena","author_uid":"34791","time":"Aug 27, 2015 @ 8:00pm","epoch":1440705300,"text":"Had sound, no visuals and completely unresponsive"},{"author_name":"crucknuk","author_uid":"53686","time":"Aug 27, 2015 @ 8:17pm","epoch":1440706320,"text":"I was hypnotized. Tough game!"},{"author_name":"AdayMC","author_uid":"45420","time":"Aug 27, 2015 @ 8:18pm","epoch":1440706380,"text":"I don't know how but this made me play more time than usual, that mezmerizing music... I don't understand how the game actual works but that didn't stopped me to reach up levels.\r<br\/>\r<br\/>Amazing graphic style, love the light use and the perpetual movement of the sprites making everything to seem alive :P\r<br\/>\r<br\/>Good work!"},{"author_name":"Dianouille","author_uid":"56737","time":"Aug 27, 2015 @ 8:21pm","epoch":1440706560,"text":"I didn't understand well how to play, but the concept seems great. Too bad that the graphism aren't live up. Music was great :)"},{"author_name":"Darkflint","author_uid":"57115","time":"Aug 27, 2015 @ 8:24pm","epoch":1440706740,"text":"It&acute;s a clearly different concept, that for true. Music is nice too. But truth be told, i absoluty didnt understand how to play your game?"},{"author_name":"puddelipip","author_uid":"55915","time":"Aug 27, 2015 @ 8:42pm","epoch":1440707820,"text":"I am not sure what is going on here, but I kinda liked it :) And great audio!"},{"author_name":"ZYXer","author_uid":"20509","time":"Aug 27, 2015 @ 10:41pm","epoch":1440714960,"text":"I love seeing my glitches slowly eating their way through the screen :D\r<br\/>\r<br\/>Always go for speed upgrades, you will beat levels in no time! (And the music gets faster and faster, which is awesome!)"},{"author_name":"solarexplorer","author_uid":"44156","time":"Aug 28, 2015 @ 12:22pm","epoch":1440764220,"text":"Interesting concept, controls felt non-intuitive. Seemed like there was little strategy other than waiting to grow more spawners (maybe I misunderstood something)."},{"author_name":"Biruts","author_uid":"25209","time":"Aug 30, 2015 @ 12:58am","epoch":1440895980,"text":"Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy."},{"author_name":"athaclena","author_uid":"34791","time":"Sep 3, 2015 @ 2:50pm","epoch":1441291500,"text":"Interesting game, would have liked more explanation stuff."}],"images":["ld33\/20508-9d8c5d73c01b01de026464036394dbbe.jpg","ld33\/20508-bd15f113ad684db2e11c429952974dff.jpg","ld33\/20508-0bbf5e2386a8ffa4601d56a6c7ea3bed.jpg"],"links":[{"url":"http:\/\/beat.kunzkunst.ch\/ld33\/beat_performance_fix\/","text":"Web"}],"metadata":{"g_key":"8615","g_author":"20508","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"8648","g_title":"Glitches-vs-Pix","g_status":"UCHK1","g_place":"1009","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/20508-shot0-1440463694.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/20508-shot1-1440463694.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/20508-shot2-1440463694.png-eq-900-500.jpg"],"text":"A glitchy game in which you play the glitch monsters which have enough of all the fancy pixel art and want to get their territory back.\r\n\r\nEach time a glitch monster gets hit, you get 'glitch-ergy' to level up and the chance rises that new glitch portals will arise. Open and close these portals wisely to get rid of those pixel chunks as fast as possible.\r\n\r\nGlitchportals can be open (blue + spining), closed (red), or are still in progress of being built up (yellow).\r\n\r\nRecommended Browser: Chrome, newer versions. Do not even try Internet Explorer '^^ \r\n\r\n### Controls\r\n# Control by mouseclick\r\nspawn point (spiral) -> de-\/activate\r\nskill menu  -> level up glitch monsters\r\n(a yellow entry means that you have enough glitchergy)\r\n\r\n# others\r\nEnter -> enter first level\r\nP     -> Pause (recommended, let it glitch)\r\nR     -> regenerate level\r\nESC   -> return to menu (recommended, some eye candy)\r\n\r\n### tools\r\nframework & graphics: libgdx\r\nrealtime music\/sound: gibber(ish)\r\n\r\n\r\n\r\nNOTE:    there is still a performance issue to fix. \r\nNOTE^2: some of the glitches may be features\r\n\r\nUPDATE 28.August: FIXED gwt error for crossbrowser support. it is still recommended to use chrome.","title":"Glitches-vs-Pix"}