Season of Harvest by Wuppos
Season of Harvest

It's harvest season again. Soon the humans will come to these fields to pull all of our friends out of the ground to eat them. We cannot let this happen! This year we will fight back!
Play as the crops during harvest season and run away from the people coming to harvest you. Use the power of corn to push objects around and delay your fate by gaining points with sunflowers.
- An arcade puzzel game
- Push and move plants around to avoid getting harvested
- Every sunflower you grow gets you points. How many points can you get before all sunflowers are harvested?
Play the game here:
https://wuppos.itch.io/season-of-harvest


Ratings
| Overall | 164th | 3.483⭐ | 31🧑⚖️ |
| Fun | 158th | 3.4⭐ | 32🧑⚖️ |
| Innovation | 66th | 3.741⭐ | 31🧑⚖️ |
| Theme | 34th | 4.267⭐ | 32🧑⚖️ |
| Graphics | 23th | 4.283⭐ | 32🧑⚖️ |
| Audio | 148th | 3.25⭐ | 32🧑⚖️ |
| Humor | 173th | 2.646⭐ | 26🧑⚖️ |
| Mood | 178th | 3.232⭐ | 30🧑⚖️ |
| Given | 28🗳️ | 47🗨️ |
The Art was really good as well.
@ani Hmm, the harvesters should not move twice. I will look into that. Thanks!
@lex Thank you very much for playing and for your nice feedback! I fully agree that pushing around farmers would have been fun. The idea was to go for a little bit of 'into the breach'-like gameplay, and that would have definitely helped
@iminsoftware Thanks a lot for your kind words :D And that text is not supposed to show up XD Thanks for letting me know
Overall fantastic job!
I also agree about the high pitch noise. Its especially bad on the HTML version for some reason, but I did not have time adjust it anymore (as usual). Thanks again for playing!
This was the highest score I could manage:

The beginning was rough as I kept trying to use the scarecrows effectively. Eventually I just ignored them nearly altogether. The strat I developed was based on the aggro system.
Step 1: put 2 sunflowers together and then sacrifice your 3rd sunflower. The 3rd one makes it too hard to hide your other seedx.
Step 2: constantly place your corn where the farmers will end up, but away from your sunflowers so that they will draw them away in the opposite direction
Step 3: prepare for when sunflower seeds need to migrate. This is the most dangerous part of the game and you need to set up the farmers in a way that they'll give you space to safely migrate
I'd love to hear any other strats for this game. It's unusual (a good thing) which is why I spent a lot of time puzzling it out. Very unique idea!
But overall very good game, and the graphics is very cute and beautiful)
24 is a super impressive score! I myself only got up to 16 or so. I will try your strategy in a bit for myself :P Its very clever to use the corn as a distraction for the farmers! I guess you can use it to keep kiting them around, because you can move the corn every turn. I hadnt thought of that yet :)
One of my strats which worked reasonably well (but required a pretty specific spawn) was to get a sunflower in a corner, with two scarecrows surrounding it. This meant the sunflower was completely safe while it grew. The following problem was keeping the sunflower alive after you have to move it once, which sometimes worked and sometimes did not :/
Thanks again for you kind words :D I enjoyed the game myself and would love to extend it a bit, so it is good to hear you enjoyed it :)
Graphics and mood are great. I love the layout you went for, with the grid a little bit down to the left, and UI on the right.
I think you made great use of the 5x5 grid and there's a lot of strategy already, and a lot more to build on if you want to expand the mechanics further after the jam. Great work on your game!
It feels too much out of my control though, i.e. when a scarecrow spawns on an edge or gets pushed there you can't get it away again (might want to add a flower that pulls stuff!) and I was especially frustrated that I couldn't push the farmers around and ruin their plans, kinda expected to be able to do that.
So, overall I still really enjoyed playing around and it has a lot of potential, just not yet fully realized.
PS: Enjoyed the audio too, but the music doesn't loop and I think the one sound when it goes into the next phase is a bit annoying :D