Buzzy Business by amarokczukay

:pointright: Click here to play Buzzy Business (HTML5) :pointleft:
These eggs won't develop by themselves! Bite humans and harvest enough blood to develop your progeny.

Controls:
- Move: Mouse :mousethreebutton:
- Bite: Space bar (hold) :keyboard:

Tools:
- :gear: Engine: GDevelop5
- :paintbrush: Art: Photoshop & Piskel
- :sound: Sound: Ableton Live
Everything made by me except fonts (Retro Land Mayhem by Dayton Miller & Final by Eric Z) and raw sound effects (by allistersandwich, ScratchnSniff, katzblt, OwlStorm, aglinder, swordofkings128, DrMayta, iwanPlays & AndyTremble).

~~Things i wish i could have implemented:~~
- ~~show the best percentage of harvested blood on game over screens~~
- ~~add an easy difficulty (as this version should be the hard one) with maybe 1 more life~~
- ~~another enemy: the mosquito repellent that sprays a zone debuff~~
I've released a post-jam version of Buzzy Business, with new enemies, a difficulty system and some more!
If you enjoyed playing and/or want to check what has changed, you can play the post-jam version here!
:warning: For obvious reasons, if you haven’t played the original game yet, please do it and rate it before trying the post-jam version. :warning:

| HTML5 — Play in browser (Chrome recommended) | https://amarokczukay.itch.io/buzzy-business |
| Original URL | https://ldjam.com/events/ludum-dare/52/buzzy-business |
Ratings
| Overall | 90th | 3.98⭐ | 76🧑⚖️ |
| Fun | 64th | 4.02⭐ | 76🧑⚖️ |
| Innovation | 54th | 4.034⭐ | 76🧑⚖️ |
| Theme | 199th | 4.027⭐ | 76🧑⚖️ |
| Graphics | 313th | 3.824⭐ | 76🧑⚖️ |
| Audio | 119th | 3.813⭐ | 74🧑⚖️ |
| Humor | 56th | 3.972⭐ | 73🧑⚖️ |
| Mood | 223th | 3.732⭐ | 73🧑⚖️ |
| Given | 152🗳️ | 172🗨️ |
My only complain is the difficulty , it's a bit hard. maybe I have to git gud :shrug:
Though it's so awful to hear that mosquito sound, terrible memories come. Or is that just me?
It's fun being able to strategize about which human to go after first, so you can save the more exposed ones for last when you're more vulnerable. Just a lot of really smart design decisions here, and a very impressive jam entry all around. I've played about 70-80 entries so far, and there are a lot of great games, but this one is the only one that's earned 5 stars across the board. Well earned!
I respect all lives, mosquito have to make their living so they bite which I understand.
but still, I can't forgive anyone of them!! dieeeeeeee
All in all, had fun would attack people again. Yip yap!
Edit: If you want a non-farming or soul harvest game you should do my game and fish with some kobolds. Yip.
## THANK YOU SO MUCH for your feedback!
## Your comments are highly valuable to me!
I tried to make a working game with a simple concept, and it's really awesome to read that you had fun playing this game, discovering details, strategy tricks and sucking all the blood you can! And i am super touched to see that ou liked the art style and sounds.

Some of you pointed out the fact that the game was not super easy, and that you might need something to make you not fly always straight… These last days i've been working on the post-jam version of Buzzy Business, taking account of these comments, and now i've released it!
**If you enjoyed playing and/or want to check what has changed, you can play the post-jam version [here](https://amarokczukay.itch.io/buzzy-business-post-jam)!**
### Again, thanks A LOT for your kindness! I hope that you'll play and like the post-jam version too :heart:
__________
@spacecadet to answer your specific question: when you achieve to fill up the bite progress bar, you trigger the "Element of Surprise" buff that gives you speed x2 for a small amount of time.
I don't know if it is supposed to be that way but if you bite the person in a low part of the leg (e.g. the heel) the hand is then disconnected from the body (it is hilarious though :) ).
the hand was supposed to be this way because i was seeing it more as an entity in itself, like *the* hand. I was not sure about giving it a long arm or not, but if you find it hilarious that way, i think i've done it the right way :D
Found the best strategy - just bite the first guy in the heel haha
@renrok this strategy is waaaaay harder with the post-jam version, consider giving it a try one day ;)
I like post-jam ver more than Original ver.
It's kinda changeable! Graphic's nice, Looks like some graphic novel vibe in this game!
And... That the sound of mosquito wings...LOL
so enjoyed! Thanks for made this game!
Cheers!
My minor critiques are that since the mosquito is controlled with the mouse I wish you could bite by clicking rather than pressing space as it's a bit awkward, and that the frogs are really hard to avoid, especially when you're moving slow, lol. Overall though it's fun and I like it! It's really tough, I got really close to 100% but I haven't been able to beat it ;-;
@his-the-unknown-painter @alex-garbus thanks a lot for streaming the game too!
@cassowary thank you for this feedback. I agree, the frogs are extremely hard to dodge, that's why some strategies are biting only the first pair of legs, or lure the frogs all the way to the left. For the controls, i see your point. Using mouse click to bite was my first idea, but i thought players would then click on legs even when they are not on them. I'm not sure the space bar really settles that or not tbh
I really liked how you slowed down the mosquito the more blood it was carrying -also that game over screen with the hand whipping the mosquito off was a really nice touch!
The music was great and i really liked the art style -this was easily one of my favorites of this jam -amazing work! :D

