Cosmic Dust by Rhanzoc

[raw]
made by Rhanzoc for Ludum Dare 52 (JAM)

Feed cosmic dust to the crystals and collect them when ready!

Controls: WASD to move, SPACE to jump, E to interact

Ratings

Given 21🗳️ 10🗨️

Feedback

xaviarrob123
09. Jan 2023 · 20:57 UTC
Pretty simple and straightforward game!

I'd suggest making the 'crystal' a bit more obvious, I wasn't sure where to interact initially till I found out from button spamming. The audio is a bit harsh as well, it'd be nice to lower the volume of the collisions and stuff a bit
czester16
09. Jan 2023 · 21:44 UTC
I like the idea. Simple and different - at the beggining not so intuitive. You see that something is changeing, you hear sound when you jump. I end game, but I had to think two minutes...
Nice job!
Indronna
09. Jan 2023 · 22:10 UTC
Simple game

Took me some time to understand you need to go back and collect the crystal and the mouvement felt a bit strange and hard to control but I like the idea
Riesyeti
09. Jan 2023 · 22:47 UTC
You are rich! Well done! 😄
Fod_ua
10. Jan 2023 · 09:58 UTC
I liked the space theme in that game. Jumping around on a planet with low gravity is exciting. Well done! :smile:
Richard Vollebregt
10. Jan 2023 · 19:18 UTC
The use of a planet here was really good for the gameplay I believe. Also, the simple mechanics make it quite fun to play.

Was it intended though that I could walk through the structures? As you built doors that worked :).
Sometimes it also seemed my movement went to the side when walking?

Great game!
🎤 Rhanzoc
10. Jan 2023 · 19:47 UTC
@richard-vollebregt Thank you! I had a plan to implement collisions at the very end, when the gameplay loop is finished. Turns out godot is not the best tool for building 3D games :sweat_smile:.. as soon as I put all the models on the main scene, in-editor save times and debug launches started to take ~20-30 seconds each and this is a real deal-breaker for me when working with something that requires constant feedback loop.
🎤 Rhanzoc
10. Jan 2023 · 19:51 UTC
@xaviarrob123 Thank you for the feedback! The sounds are in fact very annoying, but since we only playtested game with them enabled once before clicking final "submit" it kinda flew under our radar. Lesson for the next time.
TomatoOmelet
12. Jan 2023 · 20:23 UTC
I am rich! Well done! The jumping does give a feeling of jumping in the space. Good job.
mhorth
14. Jan 2023 · 16:50 UTC
The spherical planet gravity worked perfectly, great job! Any tips on how you pulled that off?
🎤 Rhanzoc
14. Jan 2023 · 20:09 UTC
@mhorth I used almost the same code as mentioned in one of Sebastians Lague videos for faux gravity: https://www.youtube.com/watch?v=gHeQ8Hr92P4 but had to translate some of it into gdscript
KeichiTS
17. Jan 2023 · 16:17 UTC
Very consistent gameplay and wonderful graphics. I hope see a big version of this game in the future.

Congrats! I really enjoyed!
Uraffululz
18. Jan 2023 · 04:08 UTC
Fun little game. Movement gets a bit wonky around the planet's "poles" (I've tried an idea like this before, and that bugginess seems familiar haha), but still fun to play.
eeperdeheap
22. Jan 2023 · 16:30 UTC
Nice game with planet movement. Not so easy, I know from one of my previous games. The movement gets a little strange around the crystals. Missed the collision with the space bases though.
Fuzzyat
26. Jan 2023 · 18:10 UTC
Good job.

The game was very intuitive and fun. I also noticed the movement behaving strangely around the poles. That's a problem with polar coordinates. But it doesn't distract from the rest too much.