Critt-ical Paths by UntitledQ

[raw]
made by UntitledQ for Ludum Dare 51 (JAM)

Controls: - [Left Click] or [Left Click + Drag]: Place/Rotate Sign - [Right Click]: Remove Sign

Hi player!

In this game, your task is to lead critters through a forest. With their phones all out of juice they rely on the signs you place to find a free and safe path to their destinations. Don't let them down!

Let us know how many of the 30 waves you can beat!

Tools used: - Pure HTML & Typescript - DALL·E 2, Paint.net & GIMP for graphics - Chrome Music Lab, Pixabay, BBC Sound Effects & Strofe for audio - Parcel to bundle

Ratings

Overall 342th 3.732⭐ 30🧑‍⚖️
Fun 430th 3.554⭐ 30🧑‍⚖️
Innovation 240th 3.732⭐ 30🧑‍⚖️
Theme 267th 3.982⭐ 30🧑‍⚖️
Graphics 638th 3.554⭐ 30🧑‍⚖️
Audio 362th 3.519⭐ 29🧑‍⚖️
Humor 479th 3.019⭐ 29🧑‍⚖️
Mood 781th 3.232⭐ 30🧑‍⚖️
Given 54🗳️ 9🗨️

Feedback

Firebelley
03. Oct 2022 · 23:27 UTC
This game was awesome! One of my favorites this jam. Beautiful art, good execution, and a nice take on the theme. Also cool to see someone using Typescript and Parcel in a jam!

My only very minor critique is that failure conditions perhaps should have been more forgiving. Needing to restart after making only one mistake was a bit disappointing.

Loved the game overall though, really nice work!
LDJam user 161618
03. Oct 2022 · 23:33 UTC
Hey ya'll great job on finishing the jam. Good audio, controls feel good. Love the little hedgehogs.
R3D3R
04. Oct 2022 · 00:10 UTC
This is a mind-boggling puzzle, and having them wander across the forest with different types of species moving at different speeds is brilliant! It's fantastic! I also like the style!

I had a great time playing the game! Thank you very much! :D
jglass
04. Oct 2022 · 00:55 UTC
This was pretty fun and gets hard! I really like the feel of the game. Nice job!
chemicalcrux
04. Oct 2022 · 01:50 UTC
The colors are very difficult for me! I got stuck pretty early on because I couldn't tell them apart -- maybe use a more vivid red (assuming one of those flags was red, at least, haha).

I like the music and general atmosphere, though. It'd be great if that could be tweaked (:
williewlchew
04. Oct 2022 · 04:50 UTC
Really enjoyed the game... can't seem to get past wave 13 however :sweat_smile:
protowlf
04. Oct 2022 · 05:15 UTC
Really neat! I like the twist on choo choo rocket like mechanics. Feels hectic in a good way once multiple animals have piled up.
sillyman987
04. Oct 2022 · 15:31 UTC
Really nice job! I lost on wave 12, but It was getting pretty intense and chaotic.
Henrik S
05. Oct 2022 · 20:03 UTC
This is great. I love the progression of difficulty. It looks and feels good!
const_arch
07. Oct 2022 · 01:56 UTC
That worked well, and looks really nice! I'd prefer if I could click on four different parts of the tile to pick which arrow direction I wanted, but it wasn't a problem.
SiPa
07. Oct 2022 · 16:11 UTC
You can click&drag the arrow sign into the direction you want :)

or click multiple times. Rightclick will remove the arrow signs.
CodSalmon
08. Oct 2022 · 08:21 UTC
Great game. Very relaxing until it gets hard after about wave 10. I enjoyed it.
ChrisWiseman
10. Oct 2022 · 09:38 UTC
Really love the isometric approach and simple fun puzzle system. Going to keep playing :)