BackToSchool by Ironfred

[raw]
made by Ironfred for Ludum Dare 51 (JAM)

Control: Move: W, A, S, D

You're back in school but this little trip down memory lane certainly didn't go as planned. The volume of the clock gets louder every 10 seconds. After two minutes, a bloodthirsty teddy will spawn for 30 seconds, wanting to eat the player and screaming "Heehee" every 10 seconds. Make your way through the classrooms you once attended and find an escape from this horrible school.

Are you wondering what Teddy is all about? Has he always been this bloodthirsty monster?

Once there was a time when Teddy just wanted to reach for the stars. He flew higher and higher in his hot air balloon. But fate struck, and he... changed.

You can find the acclaimed prequel to Teddy and his adventure "above the clouds" here: https://ldjam.com/events/ludum-dare/50/above-the-clouds

Materials: https://assetstore.unity.com/packages/2d/textures-materials/yughues-free-fur-materials-12961 https://assetstore.unity.com/packages/2d/textures-materials/pbr-materials-sampler-pack-40112 Textures.com https://pixabay.com/de/photos/welt-karte-geographie-land-11047/

Base meshes for props: thebasemesh.com

Audio: Clocks ticking https://opengameart.org/content/ticking-clock

Main menu font: https://www.dafont.com/de/bloodsuckers.font

Ratings

Overall 808th 3.286⭐ 23🧑‍⚖️
Fun 898th 3.024⭐ 23🧑‍⚖️
Innovation 1110th 2.595⭐ 23🧑‍⚖️
Theme 969th 3.19⭐ 23🧑‍⚖️
Audio 319th 3.595⭐ 23🧑‍⚖️
Humor 638th 2.737⭐ 21🧑‍⚖️
Mood 220th 3.857⭐ 23🧑‍⚖️
Given 17🗳️ 22🗨️

Feedback

Igor Morgun
04. Oct 2022 · 14:42 UTC
I dont like school,but this game funny
QueenOfSquiggles
04. Oct 2022 · 19:04 UTC
I had a really fun time playing. It was super tense and Teddy actually made me jump a few times. One issue I did run into was that if I turned too far left, there was a limit? I wonder if the left-right camera rotation is clamped? It also was a bit strange to walk straight through different props, but I got used to it. Congrats!
magicstunts123
06. Oct 2022 · 17:30 UTC
I am what we call in german a "Schisser"...so a get scared of those kind of games easily...
...but i always end up playing these.
I really like the audio and the whole mood. The bear was actually funny when i saw him first.
The only thing i would change (but this is likely because of the 72h limit), would be some indicators which door opens which room without putting a text on the screen.

But a great game, which gave me some goosebumps :D
Numb
06. Oct 2022 · 17:35 UTC
I liked the feel of the old style horror game. I have 2 things I would like to comment
1) Would be nice for flashlight to diffuse just a tiny bit. Sometimes it is too disorienting even beyond the limit of atmosphere setting
2) Some orange artifacts on the edges of the walls felt weird
But overall a great game
KoalaNalle
06. Oct 2022 · 17:40 UTC
Well done. I like how the game does not hand held. Simple light tricks. Though the flashlight could be a bit more powerful.
DileriumL
06. Oct 2022 · 17:43 UTC
Game is funny, but 10 second flashlight makes it a bit annoying. Didn't lasted long, got your screams, can't say they are well placed.
Sound design is great. Lighting is not that great. It's a bit annoying when you accidentally stuck with face into the wall, because when you are too close there is no flashlight light) Maybe you need to make a margin from the wall, so it doesn't happen.
Somewhat buggy collisions. Items picked seems like randomly: guitar and the goblet. Seems like I found place for guitar and there was drum sound or something. Will give it another try later, I guess, because Im kinda wanna know how it ends.
Anyway for the jam-game not that bad. Has it's interesting moments
Harmadillo
06. Oct 2022 · 18:27 UTC
Good game. Teddy went quiet on me a couple of time which made for a sudden death.
MerlinPerlin
06. Oct 2022 · 21:17 UTC
i liked the idea with the flashlight, maybe it would been good to have at least some light because it was a bit wired because it was just a bit to dark imo. AWESOMWE sound design, i loved the piano sound at the piano :) im really scary but i like horror gaames, it did what it should :D also cool entry in terms of halloween season ;)
LDJam user 202408
07. Oct 2022 · 16:08 UTC
OH MY GOOOOD, this game gets a 5/5 mood rating for scaring the crap out of me, and I've played my fair share of horror, everything about this game from the dark, spiders, long empty hallways and that gosh darm bear!!!! you really nailed the horror feel of the game. I couldn't get too far because that bear kept getting me at a certain narrow passage but I had an adrenaline rush dodging him to go the other way lol. really spooky game, oh and that "hehe" I feel like I heard it in a horror game before, sounds familiar. anyway great work on the game it's really creepy
Fusyon
08. Oct 2022 · 02:15 UTC
I don't know how you managed to make a teddy bear that creep, but props to you!
davidsheadgames
09. Oct 2022 · 04:53 UTC
Uhh... just going to call out that the doors on the web version are bugged. For some reason, aside from the toilet door, the player can just slip through a tiny crack in the door and just walk out.

I'll try to review this proper later on. Just calling out a bug.
fizzbark
09. Oct 2022 · 06:05 UTC
Good audio and everything worked well, but pretty hard to navigate as most halls look similar (although that was maybe intentional?). I only realised there was a run button mid-game. he game over could have lingered for a moment or so, I was flashed back to the start before I could realise what had happened. Teddy's 'Heehee' was very good and funny but also unsettling, well excuted.
der_finski
11. Oct 2022 · 18:09 UTC
I normally dont enjoy these kind of games (spooky ones) but this was one fine. The Mouse sensitivity was a bit high but all in all good game
jk5000
12. Oct 2022 · 09:17 UTC
A scary little game. I really like the atmosphere. I had not much idea where I was suppose to go, but I still had fun running away from Teddy. Overall a pretty good jam game.
JustMars
15. Oct 2022 · 21:23 UTC
The atmosphere was impressive, seeing Teddy's shadowy figure moving in the distance was genuinely creepy. Audio side was also well executed. There were a few bugs (you could clip through doors by running against them, the flashlight was a bit finicky etc.) but nothing completely game breaking. Mouse sensitivity was also a bit too high. Graphically some models looked good, but the walls lacked a texture. White walls with the bright flashlight looked a bit jarring. Quite well rounded horror entry overall, good job & keep it up!
kobylarz
21. Oct 2022 · 14:47 UTC
Fun game! Sound design was great. I didn't have any bugs and it actually worked really well for me, but one downside was that the flashlight was a little weird. Against walls it was very bright and then far from walls it was too dim. I'm not even sure of a solution- something with the intensity var I'd guess but I've prototype'd games like this in Unity before and had the same kinds of issues. Still a fun game! I didn't beat it however, spoilers: I got to the gym and couldn't figure out what to do with the ball.