Split-Second Darkness by Edtg
Introduction
This is my first Ludum Dare game and the first game I have actually (mostly) completed. I made the game with the Godot engine. The graphics and code were all done by me. The sound effects were made in sfxr and some with a broken microphone.
What is the game?
As the lone survivor of some strange event, you must evade monsters that can only move in the dark, which happens to be every 10 seconds when the lights flicker. Reach the exit and don't get caught.
How to play
Use WASD to move and press E to use buttons. Some buttons might require a colour code (which is given to you), just click each colour in order.
The game works with a controller as well except for in menus. I have only tested with and xbox controller, so I'm not sure about others but they should work. Use the left joystick to move and A to use buttons. The colour codes can be entered with ABXY with the colour matching the button.
The controls are also explained at the start of the game.
Changes
6/9/2022: Fixed the buttons in the final level not resetting after death.

| Link | https://github.com/Edtg/Ludum-Dare-51 |
| Original URL | https://ldjam.com/events/ludum-dare/51/split-second-darkness |
Ratings
| Given | 8🗳️ | 2🗨️ |
What does the ending mean, though?