The Method Equator by AdamPhoebe
The year is 2089. Unknown entities have invaded Earth. All alone in a facility in the middle of nowhere, can you use your equipment to survive all of the 5 nights and earn your freedom?

Gameplay
There are 2 types of entities you need to keep track of!
Kappa creatures will growl at the microphones! Burn them alive before they get to your room.
Lambda creatures will disable your cameras! Use gunfire to kill these terrifying monsters!
And the final night...
Epsilon type creatures will chase after you. Run for your life and lure them to other rooms to survive!

Development
I made all the art myself, using jsfxr and lvllvl! The only thing that isn't mine is the final night theme. ~~(shoutout to vinesauce)~~
FULLSCREEN AND HEADPHONES ARE HIGHLY RECOMMENDED
PRO TIP: KEEP THE DOORS NEAR YOUR ROOM CLOSED
| itch.io (recommended) | https://adamphoebe.itch.io/the-method-equator |
| Original URL | https://ldjam.com/events/ludum-dare/51/the-method-equator |
Ratings
| Overall | 212th | 3.875⭐ | 34🧑⚖️ |
| Fun | 488th | 3.484⭐ | 34🧑⚖️ |
| Innovation | 119th | 3.935⭐ | 33🧑⚖️ |
| Theme | 378th | 3.871⭐ | 33🧑⚖️ |
| Graphics | 601th | 3.609⭐ | 34🧑⚖️ |
| Audio | 159th | 3.903⭐ | 33🧑⚖️ |
| Mood | 31th | 4.359⭐ | 34🧑⚖️ |
| Given | 22🗳️ | 31🗨️ |
Gameplay-wise there was quite a lot of information up front and not a lot of feedback as to whether I'm doing the right thing, so I spent a fair chunk of time quite confused. This may be an intentional thing to build suspense though.
The sound effects really support the atmosphere too
Was a little daunting how much info was given in the tutorial but it definitely helped for the game-play. Would possibly suggest just having one type of enemy on the first few nights so that the tutorial and mechanics could be split up a bit and the player could build up knowledge as they played.
Last night was terrifying!
Great work!
@jaked : Yeah, pacing issues have been fixed now!
@chromaphase Yeah, you kinda need to die a few times to understand the gist of it.
@happygamer500 : Thanks! It's a shame you didn't get to experience the full game, but it's understandable!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1608912292?t=9h33m39s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
Congratulations on the work.

(the big red monster get my car )
I got to the end of the game, without understanding why I had to use firearms in rooms with bad cameras. I really don't know what purpose the cameras served either. The microphones, lures, and flamethrowers I think made sense though
The art and sound design played well together. You really transported me back with the whole aesthetic.
https://www.twitch.tv/videos/1623452036?t=0h49m16s