The Show Must Go On! 🥁 by MEGA Marlon

[raw]
made by MEGA Marlon for Ludum Dare 51 (JAM)

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It's the biannual blob ball band and you've been assigned the role of blob-conductor!

Every 10 seconds a new member of the blob band will join the march and it's your job to keep that blob on beat.

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🥁- Set the beat down with the drummer.

🎺- Control the other instruments and match the timing of the beat.

🎸- The better your timing, the better the grade you receive.

🎷- Travel the world and keep your 10-second rhythms in sync!


Controls:

A - Slow the Current Blob Down ⬅️

D - Catch up to the Drummer➡️

W/S - Move Up and Down


🎵 [For the best experience, sound is encouraged.] 🎵 screen5.png screen2.png screen4.png screen3.png


[EDIT: 10/4/2022] -- Uploaded HTML5 build of the game for accessibility.

Ratings

Overall 819th 3.275⭐ 22🧑‍⚖️
Fun 771th 3.175⭐ 22🧑‍⚖️
Innovation 209th 3.775⭐ 22🧑‍⚖️
Theme 1019th 3.105⭐ 21🧑‍⚖️
Graphics 550th 3.675⭐ 22🧑‍⚖️
Audio 169th 3.875⭐ 22🧑‍⚖️
Humor 445th 3.083⭐ 20🧑‍⚖️
Mood 629th 3.395⭐ 21🧑‍⚖️
Given 15🗳️ 6🗨️

Feedback

lululululu
04. Oct 2022 · 01:17 UTC
link is broken! this looks cute so let me know if you fix it :)
Levi
04. Oct 2022 · 04:45 UTC
Thanks for pointing out the broken link, @lululululu! Just fixed :)
DileriumL
04. Oct 2022 · 11:28 UTC
Can you please make Web Version to cover more users!
Zyger
04. Oct 2022 · 11:30 UTC
I really like the art style of this game. I think it works well and makes the game pop. The idea of the game is unique and I love that, not to mention its super fun :D took me a moment to figure out how to play but after that it was amazing !!
Levi
05. Oct 2022 · 04:20 UTC
@dileriuml done and done.
DileriumL
05. Oct 2022 · 09:14 UTC
This game has guitar hero vibes:) nice art and music. Good job! @levi thx for adding web version! It even works on mobile.
DanielD
06. Oct 2022 · 00:05 UTC
Art is so cute, and so is the music. I love the gameplay too, cool idea!
FadrikAlexander
06. Oct 2022 · 04:45 UTC
I played the game got A+ in all maps but still don't get it lol, nice music and vibes, I think you should keep them aligned as much as possible but all mission but the last one do that automatically for you
LandoSystems
06. Oct 2022 · 05:54 UTC
Very cool. Cute characters and consistent style, clever take on a rhythm game and good fit with the them. Great work!
Trusty
07. Oct 2022 · 02:41 UTC
Great tunes, had fun.
Skyward4d
07. Oct 2022 · 16:11 UTC
Really like this one, cute and creative take on the theme with awesome graphics/style. Nice work!
01edward01
07. Oct 2022 · 16:11 UTC
Great!
MikkyTi
07. Oct 2022 · 16:17 UTC
what a funny dude))
LDJam user 250825
14. Oct 2022 · 15:00 UTC
Never seen a rhythm game like this! Fun interaction with trying to stay in the same pace but bumping to the other characters. The tunes sound good and it's neat how it's all based on gameplay! Only issue I had was that I wish I could see my grades on the menu (and a minor issue with the timer wobbling, but might be due to the font choice or even Godot font rendering).
Druvsaft
14. Oct 2022 · 15:24 UTC
This is very cute, love the character design and art!

I didn't really understand what you had to do as a player until the later levels (I'm not actually sure I fully understood it at the end either). The first two levels felt like they played themselves, I didn't really have to do anything. Since there were no obstacles almost it was easy just to keep walking to the beat.

Once there were more obstacles I kinda understood that you had to get your blobs out of the way when they weren't needed (I think?) and that was quite challenging, in a way trying to plan out the movement of the first few instruments to maximize your chance of being able to follow the drummer.

Overall I think it has a lot of potential, nice job!
jk5000
16. Oct 2022 · 09:02 UTC
I overall liked the idea, and the visuals and the music is pretty good. The game could have used a bit more gameplay. But overall a fun and well made little jam game. Well done.
Hawkin
17. Oct 2022 · 01:58 UTC
Definitely a unique entry! And the art style was super cute.

I'm not sure I understood the mechanic completely. If I slowed down to get more people through a gap, it didn't seem like I had enough time to speed back up to make it back in tempo. But maybe I was just bad at it :)

Also, I replayed the first level at the beginning, but after that I was always unlocking two levels ahead (for example, after the 2nd playthrough of level 1, it unlocked level 3!).
alpharock6
17. Oct 2022 · 05:22 UTC
Very neat concept! I've not quite played anything like this and would love to see how it could be expanded with more obstacles and a bit more of an ability to catch up if you fall too far behind the beat. Great art and sound as well, super solid entry nice work!