Be:ComeMonster by duduuzera

[raw]
made by duduuzera for LD33 (JAM)
Prepare to face waves of monsters while trying to mount a disguise and perhaps survive.
How to play:
The game is turn-based combat. To win you must defeat the monsters that come and conquer parts of armor to put together an outfit. There are 3 sets of clothes with 3 parts: helmet, chest and pants. Each monster has its own set, when you complete a set, you win the game!
Each round you get 10 action points. You can use these points to attack or defend. Both options have three sub-categories: high, medium and low.
A high or low attack will spend all your points to cause damage on the enemy, but the monster can defend with a high defense or low. If you and the enemy use the same option, points are subtracted and whoever loses is who will take damage.
Example:
You perform a high attack with 50 points, the enemy makes a high defense with 30 points, the enemy will receive 20 points of damage. Both players lose all their points of action.
In another situation, the enemy makes a low attack with 40 points and you choose high defense with 70 points, you missed the defense, getting 40 points of damage, but keeps the 70 action points. The monster loses all its points.
Medium attack or defense medium spend half points, but always hit causing half damage, or block half of the enemy damage.
In addition, by defeating an enemy, there is a chance it drop potions that will help you during the game. There are 3 types of potions:
-Life: Recovers part of your hit points;
-Attack: Increases your damage in the next round;
-Defense: blocks half the damage you receive this round.
But beware! If you use a potion, you can’t attack or defend that turn.
If you lose all your life, it's game over and you have to start all over again.

Ratings

Coolness 71% 3
Overall(Jam) 2.84 850
Audio(Jam) 2.53 604
Fun(Jam) 2.50 920
Graphics(Jam) 3.58 428
Humor(Jam) 2.19 823
Innovation(Jam) 2.71 763
Mood(Jam) 2.81 748
Theme(Jam) 3.11 774

Feedback

r8berto
28. Aug 2015 · 22:02 UTC
Cool (BTW You should check the web version link).
peecestudios
29. Aug 2015 · 00:02 UTC
fun game, more polished than most. Noice job
Slashee the Cow
31. Aug 2015 · 04:12 UTC
It wasn't always clear what was going on. There's some text that flashes but it's too quick to read? And when I click a button it doesn't seem to do anything, but stuff happens a few seconds later?

Graphics were good though (to nitpick, some of the UI assets seemed a bit blurry, but that would be about my only complaint). SFX were nice, music wasn't bad but didn't really seem to fit in.
ChaosCult
31. Aug 2015 · 07:08 UTC
This kind of gameplay kind of worked in online browser games, but in single player it's not very fun. Even if each monster has an unique strategy, it's still feels like a guessing game, which isn't fun at all.

Another problem is UI. End of round is done badly: after I clicked both defense and attack buttons, nothing seem to happen for a short while, then some text is show VERY briefly and I'm left wondering what just happened. This should have been really easy to fix even with deadlines...

Also, I suddenly won after defeating two opponents and seeing the third one for a few seconds?

All in all, this is simply not fun in its present state, thought graphics are nice.

Also please note that web version does not work (prompts a download of weblayer.html).
iossif
31. Aug 2015 · 08:12 UTC
i think that you did not move the project into the public dropbox folder. i can only download the html instead of the game starting.
🎤 duduuzera
01. Sep 2015 · 01:29 UTC
Thanks for feedbacks, webplayer has been fixed
KilledByAPixel
01. Sep 2015 · 03:05 UTC
- didn't run in chrome, worked find in firefox
- good intro, graphics look really good
- kind of hard to figure out how to play, you need to help players know what to do. so when player needs to be clicking high/med/low attack, higlight those buttons
- im just randomly clicking stuff, beat the first monster i think but im not sure
- feedback after clicking buttons seems too delayed
- music is a bit repetitive short loop
- im trying to lose on purpose now to stop playing but i can't even seem to do that
- ok... i guess i beat it? cool end music
tGiant
01. Sep 2015 · 05:28 UTC
Very good game. Well polished and fun.
LewisChaplin
01. Sep 2015 · 20:19 UTC
Like the game. was fun to play! Good Job.
LewisChaplin
01. Sep 2015 · 20:24 UTC
very confusing, was good when I kind of worked out what was happening, same kind of comments as @Slashee the cow
MechanicMoon
01. Sep 2015 · 20:46 UTC
I like the games with turn-combat. This is game is very solid for a jam, and maybe some more animations would make the game a must. I like the variety and the progression, good job!
Xanjos
02. Sep 2015 · 01:32 UTC
Interesting concept but the UI feels pretty cluttered and there's no clear indication of whether it's the player's or enemy's turn.
Brightstar
02. Sep 2015 · 02:47 UTC
I had a hard time understanding how to play. Graphics look great. Sound FX are good. Main music is repetitive.