Find the Rocket by quabmara
You are lost on another planet and have to find your rocket. But there are aliens which attack you. Every ten seconds your abilities change (you can either shoot + eat, build + upgrade or worst case: nothing but run)!
Controls:
- WASD/Arrow-keys to move
- left mouse click to shoot/build
- Spacebar to eat/upgrade
Tools I used:
- Godot
- Pixelorama
- ChipTone and GarageBand
Screenshots:

| Itch.io page | https://quabmara.itch.io/find-your-rocket |
| Original URL | https://ldjam.com/events/ludum-dare/51/find-the-rocket |
Ratings
| Overall | 697th | 3.414⭐ | 31🧑⚖️ |
| Fun | 627th | 3.339⭐ | 30🧑⚖️ |
| Innovation | 756th | 3.125⭐ | 30🧑⚖️ |
| Theme | 167th | 4.125⭐ | 30🧑⚖️ |
| Graphics | 494th | 3.75⭐ | 30🧑⚖️ |
| Audio | 534th | 3.212⭐ | 28🧑⚖️ |
| Humor | 689th | 2.635⭐ | 28🧑⚖️ |
| Mood | 849th | 3.143⭐ | 30🧑⚖️ |
| Given | 34🗳️ | 31🗨️ |
I like the soundeffects and graphics. It has it's own style that I like.
The Windows executable is asking for a .pkg file btw. Maybe you could take a look at that
I enjoyed it, at some point I was waiting to find the scape and finally I found the rocket.
What I missed in this experience about finding the rocket was the basic animation walk of the NPCs, some of them also were stucked between some trees and other flying.
The colors chosen, I think was a very good option, the main character looks like carismatic. I missed some narrative content here because I would like to know more about that guy try to scape from those monsters.
The mechanic of the shoot, barreers and health. I think it's also very nice!
The concept with available abilities/weapons changing every 10 seconds seems popular this jam :grin:. But you implement it very well, and the abilities themselves are nicely balanced.
Some additional animations on the player and the enemies would be nice, and would provide more player feedback.
Generally, an awesome jam job!
Good stuff :8ball: