Boomsticks by OgelGames

[raw]
made by OgelGames for Ludum Dare 51 (JAM)

boomsticks.gif

Shooting waves of monsters might sound easy when you have unlimited ammo, but not when your gun explodes every 10 seconds!

Throw your gun away before it explodes to avoid damage, time it just right and explode the monsters with it. Pickup new guns to continue shooting and survive to the end.

Controls

  • WASD - Move
  • Mouse - Aim and Shoot
  • Space - Throw gun
  • ESC - Quit
  • M - Toggle music

Ratings

Overall 562th 3.536⭐ 30🧑‍⚖️
Fun 157th 3.929⭐ 30🧑‍⚖️
Innovation 531th 3.375⭐ 30🧑‍⚖️
Theme 316th 3.929⭐ 30🧑‍⚖️
Graphics 815th 3.25⭐ 30🧑‍⚖️
Humor 487th 3⭐ 27🧑‍⚖️
Mood 915th 3.058⭐ 28🧑‍⚖️
Given 27🗳️ 16🗨️

Feedback

Andrew Hoyer
03. Oct 2022 · 17:24 UTC
This was a lot of fun. Everything from the animation on the splash screen to the sound fx and artwork just works so well together. Good use of the theme.
Pixelydian
03. Oct 2022 · 19:23 UTC
I like the different guns and the sound effects! Throwing the gun to keep from getting hurt was definitely what I wasn’t doing the first time. :laughing: I’d recommend making the hit boxes a little smaller and zooming out just a tad, but this is a good solid entry with good game feel. Good job!
shimmerscale
03. Oct 2022 · 20:01 UTC
I've seen several games that have a similar concept but where enemies spawn every 10 seconds, so I like that you did something different than that with the theme. Exploding guns is so ridiculous and hilarious :smile:
FoggyDude
04. Oct 2022 · 07:29 UTC
Game feels and plays very good!
m0dsat
04. Oct 2022 · 07:46 UTC
Simple but fun game. I really liked the different guns and the sound effects. Gameplay felt smooth, and I had fun clearing the waves. I wished the gun explosion could take out many more enemies. When I timed it perfectly I would like a greater reward. Thanks for the game :smile:
ruruie
04. Oct 2022 · 08:07 UTC
Nice! Really slick and intuitive.
Rodrigo Sousa
04. Oct 2022 · 08:14 UTC
really cool! i thought I had to touch the red circles at first..
n.feofentov
04. Oct 2022 · 08:21 UTC
Fun liitle game! Love the idea of keeping eye on timer to not get hurt by gun explosion. I think some weapon collision with enemies would be nice. It's hard to plan you throw the way it damages enemies.
dusho
04. Oct 2022 · 18:43 UTC
brilliant idea and perfectly executed, really fun game.. thinking if indicator for new weapon available would be good.. running around searching for weapon is part of fun, I guess
_for_science
05. Oct 2022 · 06:59 UTC
Insane idea and fun to play. Does the gun explosion actually hurt enemies? If so, I could never properly hit them. I think it would be cool to add some additional effects to indicate that your gun is about to explode - it's easy to just miss the timer in the heat battle.
Good job!
finntastico
05. Oct 2022 · 17:35 UTC
Nice and intuitive game play :thumbsup: Was really fun to play!
BobFish
06. Oct 2022 · 03:13 UTC
Thanks for sending me this on stream! Had a lot of fun with this. Your art is consistent and looks nice (especially liked the characters vibing to the music on the menu haha). And the music you are using fits well. The gameplay mechanic of having to throw your weapon or take damage is quite unique and fits the theme very well. My only thing I'd suggest is bigger booms! Make the xplosion do more damage especially if you throw it into a massive crowd of enemies it should kill a lot of them I think.

But overall very fun and a nice variety of enemies and weapons to keep it feeling fresh :) Great job!
🎤 OgelGames
06. Oct 2022 · 04:27 UTC
@n-feofentov Thanks, I think that's a good idea, making it explode early when it hits an enemy.

@dusho New weapons always spawn on-screen, but I guess when you're running around it's easy to run away from them. I think @pixelydian's suggestion of zooming out a bit would help with that.

@for-science Yes they do, but not enough, and yeah there really needs to be some visual feedback for the timer, and probably a sound too.

@m0dsat @bobfish Big booms are in testing :)

![bigboom.gif](///raw/716/22/z/52782.gif)
KOHCEPBA
06. Oct 2022 · 04:47 UTC
Game itself is good in its core, but balance is broken. 80% of time I was just running around looking for any gun. It was not challenging it was just a waste of time. And sometimes wave ends before I even found a gun.
🎤 OgelGames
06. Oct 2022 · 05:12 UTC
@kohcepba Hmm, sounds like something must have broken, it shouldn't be hard to find the guns, they spawn in the spots indicated by the green circles, which should always appear on-screen.
FadrikAlexander
06. Oct 2022 · 05:33 UTC
Lovely game with great implementation of the theme, well done.
it may need more guns and harder gameplay, and I found it weird to let the wave ends before killing everything.
LePoulet
06. Oct 2022 · 05:44 UTC
the game is simple but nicely done. Feedbacks are nice, especially the sound of the guns.
betovf
06. Oct 2022 · 06:20 UTC
I like the idea, it is a very fun game. It would be nice to have a different sound effect when the player gets hurt.
LDJam user 277851
06. Oct 2022 · 09:01 UTC
Very interesting game. I think there should be more guns so that players can always pick the gun they want and not have to look for the only gun.
zubspace
06. Oct 2022 · 22:26 UTC
I love that game! Such a simple idea for the theme, but it's a lot of fun! The only thing which could be improved is adding a larger blast radius to the weapon explosion. The effect was barely noticeable. But other than that, good job!
OtterFaeLure
08. Oct 2022 · 12:39 UTC
I died. :(

That was a lot of fun though haha!

My only critique was that I got stuck at one point without a gun for awhile because the timings just worked out that way I guess? Other than that I had way too much fun.

This was very well balanced, which is beyond challenging for a game jam.
stmatn
09. Oct 2022 · 18:13 UTC
I died beacuse the gun blew up in my face :D The game was fun and the graphics as well as sounds work nicely. I think it would be nice to keep the green circle after the weapon has spawned to make it more visible. Also an indication where the weapon lies if it is off screen would be nice. The idea that you can use the weapon only a limited time is nice, because it makes you use different typed of weapons. Nice work!
BlackLambert
12. Oct 2022 · 09:29 UTC
Very cool game with fun mechanics! Very polished with the expolsions, screenshake and all. Would have liked a clearer "receiving damage" sound though.