Light - Switch by Malcom Thonger

[raw]
made by Malcom Thonger for Ludum Dare 51 (JAM)

A 2D top down Maze style game, where you play as a light bulb in a maze that shifts every 10 seconds, your goal is to reach the light socket in the maze to plug yourself in, and illuminate the world. To play just download the zip below and run the shortcut in the folder, don't worry about the other folder, that's Unity stuff :) UPDATE: Apparently the shortcut doesn't work, just open the same named file inside the UnityStuff folder :thumbsup: Also there is one Easter egg in the one part of the map but I'll leave you to find it :)

Ratings

Overall 1206th 2.583⭐ 26🧑‍⚖️
Fun 1228th 2.042⭐ 26🧑‍⚖️
Innovation 1199th 2.271⭐ 26🧑‍⚖️
Theme 971th 3.188⭐ 26🧑‍⚖️
Graphics 1033th 2.688⭐ 26🧑‍⚖️
Audio 657th 2.938⭐ 26🧑‍⚖️
Humor 771th 2.478⭐ 25🧑‍⚖️
Mood 986th 2.938⭐ 26🧑‍⚖️
Given 21🗳️ 25🗨️

Feedback

LDJam user 269161
03. Oct 2022 · 19:45 UTC
The shortcut in the folder didn't work because it leads to "C:\Users\malco\Desktop\Light-Switch Build\UnityStuff"
- so I had to worry about the 'unity-stuff'
I was kinda softlocked in the maze for 30 seconds because I was stuck in one path without exit
I liked your music very much
AJ Studio
03. Oct 2022 · 19:45 UTC
Maze style, cool. You’ve got my stars ;)
Khullag
03. Oct 2022 · 19:46 UTC
if you used colliders for the tunnels, maybe it's better to switch to a grid-based map. i got stuck because of the collider being a tiny bit in my way and then a block appeared behind me blocking me completely.

music and mood is lovely though :)
Arfilish
03. Oct 2022 · 19:56 UTC
This game has atmosphere, but everything else is really weird. Visuals are clunky, from audio side there is only one track playing at background and that's all. Collisions are acting weird, there was many times when i didn't understand if this way was locked or not. Theme was utilized well, it's not as banal as i thought it will be.
Tobias Froihofer
03. Oct 2022 · 19:57 UTC
I'm never gonna give you up!
Nice game, couldn't find the lightbulb though ^-^
HagamosVideojuegos
04. Oct 2022 · 06:42 UTC
The first thing i find is the easter egg i think, i like int and i was scary too meanwhile i'm trying to resolve the maze lol

Simple but enjoyable, good job!!
nilolo
04. Oct 2022 · 11:36 UTC
The ball sprite is cute :) Also found the easter-egg but didn't solve the maze, too large for me.
Sometimes there where paths that looked to be open but I didn't manage to squeeze through.
🎤 Malcom Thonger
04. Oct 2022 · 19:09 UTC
@nilolo @khullag Yeah the colliders for the maze ended up being more problematic than expected, and we didnt have alot of time to fix them as submission was coming up. we tried to find as many as we could but with the maze being big and some paths only opening every 30 seconds, it made it difficult to fix every area :/
@nilolo Glad you like the sprite, thanks
@khullag Thanks, the mood was something we wanted to get right moreso than level complexity or polish
Morvin
05. Oct 2022 · 23:36 UTC
Good game.
BayLock
06. Oct 2022 · 13:37 UTC
Nicely Done Bro. really nice concept and use of the 10 second theme. Would love to see this game developed further and released in a larger scale. Please do check out my submission as well.
blobo
06. Oct 2022 · 19:11 UTC
The main character is adorable, and I wish the rest of the game matches their aesthetic! I feel like games where you walk around a maze work a lot better when you can actually see the maze. Otherwise, you have no idea what the goal is, or if you are even going the right way. Especially if the walls will be shifting, as it removes landmarks from becoming something you could use to remember where you are. Now walls could just be different.

I don't know. I found it to be a bit frustrating.

I never found the Easter egg though. I also ran into some issues walking through the halls if there was a door near it. The player's hitbox is a bit too large in some cases.

I recorded my experience with the game if you want some extra feedback:

https://www.youtube.com/watch?v=4_3tvR2ZR7Q
Katleho Machobane
07. Oct 2022 · 10:43 UTC
@100th-coin Thanks for the feedback and also thanks for showing it on youtube! We were always aware of the colliders being an issue, unfortunately we were not able to fix them all on time and had to submit what we had done. But thank you so much for the feedback. P.S, the easter egg in the section on the far right of the map :)
real_flamingicecubegames
07. Oct 2022 · 16:54 UTC
Full disclosure, I couldn't finish the game. I spent 10 minutes looking for the exit and found nothing.

I honestly found the game slightly boring. There is a lot of waiting around for blocks to clear, you can barely see anything, and I think the maze is too confusing. Collisions also seem broken. I closed the game to find rickroll open... Was that part of the game?

I wouldn't say it's all bad though. I thought the graphics were nice enough, and the controls were fine. I just think it needed a bit more work. Keep working at it. I'm sure with an update this game could be a lot better.
Maxime Declerck
07. Oct 2022 · 19:24 UTC
@baylock Thank you man, we really appreciate it. We might try polish it into a proper game.

@real-flamingicecubegames, the light socket is near the center but closer too top right :) Thank you for testing out the game we did struggle a bit with colliders as this was our first ever game plus the time constraints.
Ggross
08. Oct 2022 · 02:16 UTC
The atmosphere is great, but the gameplay is not well polished. No positive feedback during playing: I don't know if I get closer to the goal. And the maze is really hard because of quick shifting. But the game has potential, I await for your updates :D
Yoni
10. Oct 2022 · 14:03 UTC
I enjoyed the cute and adorable light bulb character :)

The controls were difficult due to the collision issues. I kept getting stuck and not being able to go through the maze.

The darkness, together with the homogeneity of the maze and the lack of indication of a) where the maze will shift and b) where I should be headed, made this game too difficult and I couldn't reach the end of the maze (nor the easter egg).
DurkaGames
10. Oct 2022 · 23:00 UTC
The atmosphere was really anxiously. Sometimes we can't move through colliders. Better set the direction from left to right, instead of right to left from the start. Not enough visual feedback of the game (our game suffer from the same thing). We like an animation of the character and he was pretty cute! Nice work!
figadei
12. Oct 2022 · 14:18 UTC
Interesting idea! I got tired after 200s because I didn't know where I should go, but the idea is very original! The mood is also very nice and the little lightbulb very cute! Nice entry:)