Back Alley Quality Assurance by maxr00

[raw]
made by maxr00 for Ludum Dare 51 (COMPO)

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Welcome to Back Alley Quality Assurance.

Here, you have 1 simple job: Check the authenticity of whatever cards come through the door. It's easy for some, but my bet is you won't last the week.

It's a pretty easy job once you know what to look for, those forgers aren't getting any smarter seemingly. The problem here is, the cops are onto us. If you take too long, our customers get grabbed, and that's just bad for business, and our reputation. But don't worry too much, you have plenty of time before they come, about 10 seconds.

Here's how you can check if a card is worth keeping:

  1. Any misspellings of "Series" or in the card name? Obvious giveaway, throw that thing in the trash

  2. Bent corners is a quick No. I don't care if the rest is ok, pristine cards only

  3. If the back of the card doesn't have the right logo, its definitely a fake

  4. Each series of a card have a different authenticity mark on the back, that you can only see with the use of a UV light (I think it stands for... ultra visible light? Either way it totally makes that thing visible like magic.) All the symbols on the back may look real, but they have to match the correct series on the front of the card too. (Here's a free hint, the color of the background of the card should match the color of the mark)

If you mess up, I'll tell you what you did wrong, but we can really only afford maybe 3 mistakes a day before you're out.

And that's about it! Just remember to not take too long, not just for the cops, but some of our customers really freak me out. Good luck!

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Controls

Click on cards/papers to pick them up. Click and drag anywhere on the screen while holding an item to rotate it.

Click and drag the lever to the appropriate side, then let go to submit your action.

Holding [Right Click] or [Spacebar] activates the UV light. It is only active while one of those buttons is held.

Click a day on the punch card to go back to previous levels! Can you get a perfect score every day?

Ratings

Overall 21th 4.1⭐ 22🧑‍⚖️
Fun 137th 3.6⭐ 22🧑‍⚖️
Innovation 152th 3.525⭐ 22🧑‍⚖️
Theme 118th 3.895⭐ 21🧑‍⚖️
Graphics 39th 4.175⭐ 22🧑‍⚖️
Audio 144th 3.475⭐ 22🧑‍⚖️
Humor 57th 3.658⭐ 21🧑‍⚖️
Mood 34th 3.95⭐ 22🧑‍⚖️
Given 15🗳️ 13🗨️

Feedback

Rob6566
03. Oct 2022 · 06:10 UTC
Love the idea and design - reminds me a bit of Papers Please. I can't get the web version working (it's unresponsive) and I'm on a Mac, but I'll download and review once I'm back on a PC.
Climbing Dolphin
03. Oct 2022 · 17:13 UTC
Neat game. There is not a lot to say, everything works well, from the graphics to the gameplay. I was very immersive, well done!
Murgn
03. Oct 2022 · 17:14 UTC
Pretty fun, has Papers Please vibes, it'd be nice if the back poster had a higher resolution because its pretty hard to read as the text is very blurred
Trabasura
03. Oct 2022 · 17:16 UTC
I really enjoyed this entry. I don't have much to critique, but I would've liked if there was some kind of counter to tell you how many items were left on each level. Good job!
alexander epton
03. Oct 2022 · 17:18 UTC
web version worked for me. although dark. seemed really polished. UX reminded me a bit of inscryption
EbbDrop
03. Oct 2022 · 17:21 UTC
Fun and challenging game, love the eyes following you! It is a little repetitive tho but that's just nitpicking
Davirtuoso
03. Oct 2022 · 17:25 UTC
Great game - love the visuals and the gameplay is fun. The 'Papers, please' vibes are perfect here, and I love the characterisation of the eyes from the slot too. The first time those crazy ones showed up I laughed out lout :laughing:

Very nicely done, this is a really good game
Delpod
03. Oct 2022 · 17:31 UTC
I really liked and played it longer than I expected. The art and sound design is very fitting, with the theme it reminds me a bit of Aperture Desk Job. WebGL version works fine for me (Chrome on Windows PC).
BrettSchiff
03. Oct 2022 · 18:22 UTC
Fun! I lasted longer here than I did in Paper's Please, the eyes were my favorite part 😂
spudboy
03. Oct 2022 · 18:49 UTC
why do they gotta throw the card in smh

Really like this one! The instructions were pretty funny which is a nice touch.
Martynas
18. Oct 2022 · 08:30 UTC
Amazing idea and execution, just wish it was a little bit easier at first
LDJam user 298496
18. Oct 2022 · 15:11 UTC
Nice little Papers Please style game, perhaps more difficult errors (such as differences in the watermarks) could be included too?
epb9000
19. Oct 2022 · 04:38 UTC
This definitely reinforced that I am not cut out for jobs in the criminal underworld. Or document verification for that matter. Good thing I'm an software engineer I guess.
tanis
19. Oct 2022 · 08:40 UTC
Nice one! Of course it reminds Papers Please :smile: Given the time constraint it has been nicely executed and the instructions are actually real fun to read. Solid entry IMHO.
Lachlan James
19. Oct 2022 · 10:27 UTC
Really loved this. Feels great to play, very polished. Slick stuff - one of my favourites of the jam so far.
LDJam user 301165
19. Oct 2022 · 22:51 UTC
I think this is my favorite game I've played for the jam so far. As everyone has said, it definitely has Papers Please vibes, and that's a great thing. I love the simple story and vibe that goes along with everything. It's so satisfying seeing a card pop through the hole, seeing something wrong with it before even picking it up, and just rejecting it straight away. Bonus points for having the tutorial and a cheat-sheet included within the game.
Caveman54
31. Oct 2022 · 00:39 UTC
For our youtube channel I made series of youtube shorts where I rated ludum dare games. In case you would like to see my feedback here is a link to that video. https://youtube.com/shorts/_r-V3NA3uAg?feature=share