Lights Out by jaykayey

You've found yourself in a maze of some sort. The lights seem to be faulty. Hurry and find the exit... before something else finds you.
| Link | https://github.com/janiguid/Lights-Out |
| Link | https://jaykayey.itch.io/lights-out |
| Original URL | https://ldjam.com/events/ludum-dare/51/lights-out |
Ratings
| Overall | 150th | 3.64⭐ | 27🧑⚖️ |
| Fun | 189th | 3.44⭐ | 27🧑⚖️ |
| Innovation | 240th | 3.3⭐ | 27🧑⚖️ |
| Theme | 291th | 3.46⭐ | 27🧑⚖️ |
| Graphics | 192th | 3.58⭐ | 27🧑⚖️ |
| Audio | 30th | 4⭐ | 27🧑⚖️ |
| Mood | 4th | 4.4⭐ | 27🧑⚖️ |
| Given | 22🗳️ | 26🗨️ |
:thumbsup:
It would be nice, if step sound will stop when you stuck on obstacle. But anyway great job!
I find it has been executed well considering it is a compo entry. Simple but effective. Spot on with the theme. The audio adds a lot to this kind of game, so I really enjoyed that.
I got to level 03 a few times but couldn't beat it. I'm curious how much more there is to it than that?
I kind of wished that the enemy wouldn't be able to kill you until after appearing from a distance (with the piano sound effect) for the first time. I think dying before you even see her kills the tension a bit, while also just not being very fair. As I got better at the game, this turned out to be most of my deaths.
I liked that the maze layout was the same every time, rather than it being randomized. It was difficult enough as it is to deal with the enemy's unpredictable position, the level itself being predictable helped.
Great mood, especially thanks to the music. I give it 5 stars in audio. Very impressive compo game.