Lights Out by jaykayey

[raw]
made by jaykayey for Ludum Dare 51 (COMPO)

Jerry SC 1.png

You've found yourself in a maze of some sort. The lights seem to be faulty. Hurry and find the exit... before something else finds you.

Ratings

Overall 150th 3.64⭐ 27🧑‍⚖️
Fun 189th 3.44⭐ 27🧑‍⚖️
Innovation 240th 3.3⭐ 27🧑‍⚖️
Theme 291th 3.46⭐ 27🧑‍⚖️
Graphics 192th 3.58⭐ 27🧑‍⚖️
Audio 30th 4⭐ 27🧑‍⚖️
Mood 4th 4.4⭐ 27🧑‍⚖️
Given 22🗳️ 26🗨️

Feedback

thedashdude
03. Oct 2022 · 04:05 UTC
Felt like the walls were sticky, and the deaths were a little unfair. Had fun, and having the player disappear when they lose was a really nice touch. Sp00ky.
Rob6566
03. Oct 2022 · 06:22 UTC
Very creepy - I loved the theme, the art and the music. As thedashdude mentioned, the walls feel a bit sticky.
LDJam user 234567
03. Oct 2022 · 15:47 UTC
The game over screen is scary. And the mood to. 10 seconds is a short time to find the exit with the pressure of being caught
:thumbsup:
Jimbly
03. Oct 2022 · 22:38 UTC
I would have liked it if the sound changed a bit when I ran into a wall, so when I was in the dark, and stuck, and didn't realize it, I'd have a little feedback. I got stuck trying to go through some walkways (in the dark or the light) a little too often. Seeing the grue for the first time was great and scary! Nice sound and mood.
coatline
04. Oct 2022 · 00:36 UTC
Great mood. I felt afraid. I like the spooky touches and the audio brought it together. Nice ending screen and nice game!
Lincoln Sin
04. Oct 2022 · 06:06 UTC
Interesting take on the theme. Loved how it gave me a little jump when seeing the ghoul for the first time.
lustdante
04. Oct 2022 · 06:41 UTC
OMG. I cannot believe you pulled off the REAL horror in 48 hours. I got the chill and goosebumps!
LDJam user 303716
04. Oct 2022 · 09:45 UTC
Nice Game!
🎤 jaykayey
04. Oct 2022 · 21:18 UTC
@thedashdude That's very valid. I definitely should've added a sound queue to at least give players some sense of danger when the lights were off and the ghost was near. Really glad you enjoyed :D <3
🎤 jaykayey
04. Oct 2022 · 21:19 UTC
@coatline glad you enjoyed the audio! That was definitely the most stressful part cause it would have made or broken the whole mood. Thanks for playin! :D
🎤 jaykayey
04. Oct 2022 · 21:21 UTC
@lincoln-sin haha that makes me really happy. always enjoyed jump scares in horror movies so I'm glad I get to be the one making other jump for a change.
🎤 jaykayey
04. Oct 2022 · 21:22 UTC
@lustdante thank you! that feels really validating as a designer. hope it was a good way to start your halloween season :D
LDJam user 280624
05. Oct 2022 · 16:37 UTC
It's really scary!
It would be nice, if step sound will stop when you stuck on obstacle. But anyway great job!
Pincushion
05. Oct 2022 · 16:47 UTC
The music and sound do so much work here. It's so spooky. I really like the piano when you spot the baddie. I noticed that if you hug the baddie when the lights go out, it leaves you alone. It just wants a friend I guess. This really needs an option to restart the level, since it's kind of difficult. I made it to level 03 once. Might be interesting if we heard the baddie's footsteps as it approached.
p-r
06. Oct 2022 · 15:13 UTC
Loove it, very spooky. The creepy audio that triggers when the demon is near is very haunting and works very well.
quabmara
06. Oct 2022 · 16:29 UTC
The atmosphere is really spooky! Fun game, especially with halloween soon..
tanis
07. Oct 2022 · 14:37 UTC
This is spooky! :smile:
I find it has been executed well considering it is a compo entry. Simple but effective. Spot on with the theme. The audio adds a lot to this kind of game, so I really enjoyed that.
Trouv
08. Oct 2022 · 04:17 UTC
As everyone else has mentioned, this is very creepy. It's impressive how creeped out I was at times given how little time you had to make this.

I got to level 03 a few times but couldn't beat it. I'm curious how much more there is to it than that?

I kind of wished that the enemy wouldn't be able to kill you until after appearing from a distance (with the piano sound effect) for the first time. I think dying before you even see her kills the tension a bit, while also just not being very fair. As I got better at the game, this turned out to be most of my deaths.

I liked that the maze layout was the same every time, rather than it being randomized. It was difficult enough as it is to deal with the enemy's unpredictable position, the level itself being predictable helped.

Great mood, especially thanks to the music. I give it 5 stars in audio. Very impressive compo game.
zimny11
12. Oct 2022 · 22:33 UTC
The game atmosphere is really nice and the audio adds a lot to the game. My only complain would be controls, it was quite hard to fit into some passages. Beside than, cool game. Good job!