10 Seconds To Hell by Davirtuoso

[raw]
made by Davirtuoso for Ludum Dare 51 (JAM)

STRONGLY RECOMMENDED YOU CLICK THE FULLSCREEN BUTTON IN THE BOTTOM RIGHT WHEN PLAYING

A bullet-hell style game inspired by the LD51 theme 'Every 10 Seconds'.

The aim is simple - survive as long as you can. Every 10 seconds every single enemy will fire their gun at you, and the projectiles will seek you until you destroy them.

WASD to move, Boost (space bar) to gain a burst of speed and become temporarily invincible. You can destroy projectiles and enemies in this state. It'll take a little while to recharge though, so look out for the flash to know when you're good to go.

More enemies will spawn over time, and they'll spawn faster the longer you last so watch out!

Live as long as you can - good luck!

Ratings

Overall 1044th 3.019⭐ 29🧑‍⚖️
Fun 1046th 2.815⭐ 29🧑‍⚖️
Innovation 998th 2.833⭐ 29🧑‍⚖️
Theme 878th 3.333⭐ 29🧑‍⚖️
Mood 1082th 2.759⭐ 29🧑‍⚖️
Given 21🗳️ 35🗨️

Feedback

mgnta
02. Oct 2022 · 23:14 UTC
Speed/Velocity feels sticky, very difficult to control after round 3-4.
Graphics looks fancy, but my laptop started screaming in 1 min :D

Well done!
🎤 Davirtuoso
03. Oct 2022 · 15:25 UTC
@mgnta Thanks very much for playing, and my condolences to your poor laptop :laughing:
ZL17
03. Oct 2022 · 16:03 UTC
Cool idea! I found it a little tough in the beginning, but after a while it's a fun game. The text is a bit hard to see.
🎤 Davirtuoso
03. Oct 2022 · 16:33 UTC
@zl17 Thanks for playing, and the feedback about the text is appreciated. I'll look at how I can contrast it a bit better for ease of reading :smiley:
Flamus
03. Oct 2022 · 17:24 UTC
Nice idea:) Very clear and straight forward game! Good entry!
Grandblood
03. Oct 2022 · 17:44 UTC
Nice little game. Pretty hard especially with the bullet tracking. Boosting to hit enemies feels good. Nice Job!
Ddarienn
03. Oct 2022 · 23:38 UTC
🤯🤯
Fabian Denter
04. Oct 2022 · 12:53 UTC
Very clear and simple game, but the dash mechanic adds a nice little touch of strategic thinking. Well done!
Nikolaj
05. Oct 2022 · 02:36 UTC
fun little start to a game. .i did not expect those bullets to chase me!!
robobarbie
05. Oct 2022 · 02:37 UTC
very fun! loved the setup and simplicity.
xCarl
05. Oct 2022 · 02:52 UTC
Very interesting idea, the only thing i would change is that the player should move a little bit faster. Aside from that, good job!
HoneyHop
05. Oct 2022 · 17:59 UTC
Fun game but it takes a while to get used to. The player character also moves super slow so it's hard to avoid objects sometimes.
ChillerTyp
05. Oct 2022 · 18:04 UTC
A nice little game.
Tankou
05. Oct 2022 · 18:58 UTC
Fun game idea. I enjoyed playing :D
GoranBlaze
05. Oct 2022 · 19:29 UTC
Simple and a lot of fun! Great job!
I'm a little confused by the color of the ball so I know when I'm invincible and when I'm not.
Jag
06. Oct 2022 · 05:47 UTC
A fun game idea! It was a bit too slow paced for my liking, I would have enjoyed the cooldown timer to be shorter on the recharge. Thank you for the game!
JustARoom
06. Oct 2022 · 21:15 UTC
I'm pretty sure the enemy spawnrate stays even after restarting, so on like the 5th try they start spawning really fast and you have to restart the page to reset it. Otherwise fun game.
LDJam user 298334
16. Oct 2022 · 14:00 UTC
Fun but difficult to control.
Hacktier
20. Oct 2022 · 21:22 UTC
Cool game. The game looks good and plays well. Nice work.