mood swing simulator by alexander epton

[raw]
made by alexander epton for Ludum Dare 51 (COMPO)

your mood will swing every 10 seconds. while in a down swing try and avoid further unpleasant thoughts. while in an upswing you can dispatch unpleasant thoughts with ~~bullets~~ ... er something pleasant. WASD space to deploy something pleasant

KNOWN ISSUES: runs slow in some browsers on the html5 version. if it's running slow in your browser try the download version

Tools Used: Unity game engine Krita for textures. Blender for the level geometry Logic pro for the music and sound design fonts: "minecraft" and "platinum sign"

Ratings

Overall 342th 3.2⭐ 32🧑‍⚖️
Fun 303th 3.167⭐ 32🧑‍⚖️
Innovation 427th 2.733⭐ 32🧑‍⚖️
Theme 204th 3.667⭐ 32🧑‍⚖️
Graphics 279th 3.35⭐ 32🧑‍⚖️
Audio 160th 3.431⭐ 31🧑‍⚖️
Humor 173th 2.911⭐ 30🧑‍⚖️
Mood 212th 3.317⭐ 32🧑‍⚖️
Given 37🗳️ 39🗨️

Feedback

LDJam user 299757
03. Oct 2022 · 02:14 UTC
Really cool reminded me of pac man good job it was fun
Henrik Ganard
03. Oct 2022 · 06:53 UTC
First thought, ah Pac-Man. Then realized I was gathering ammo, sorry happy thoughts, that realizing that I can only kill when feeling happy. Great game. Thanks for making it.

The obvious tactic is the let them come to you during the down time and the be ready like surprise mutherf:er, have som happy thoughts.
mdotedot
03. Oct 2022 · 16:16 UTC
well made. Propably a shader involved?
Good changing the music to show the emotion. Good controls and nicely balanced game play in regards of the enemies.
well done.
cyberfrank
03. Oct 2022 · 18:26 UTC
A lot of fun! I think it would have been okay to have everything move a bit faster (both player + enemies). Great Pac-Man style level even including the teleport section:) One slight issue I had was that the player didn't slide along the walls so you'd get stuck due to the friction.
Harry Alissavakis
03. Oct 2022 · 21:44 UTC
Nice work with the visuals and a cool twist on the theme and the Pac-Man like gameplay! Nice job!
🎤 alexander epton
04. Oct 2022 · 00:48 UTC
@cyberfrank I had a couple other folks mention that it ran super slow in their browsers. i think firefox it runs ok. definitely chrome on mac works well i think it's an issue of how some WEBGL in browser are handing the shader
arkinrev
04. Oct 2022 · 02:34 UTC
Awesome job, and a fantastic pac-man twist. I really liked the shaders and the art style, plus the little extra level complete camera work was cool. Nice job!
Vivifx
04. Oct 2022 · 05:26 UTC
Really liked the twist on familiar pacman esque mechanics with a cool incorporation of the theme! Love the visual style and music as well. Great job!
LDJam user 299879
04. Oct 2022 · 13:35 UTC
Cool interpretation of the theme! I particularly liked the music which expressed the mood pretty well.
Poggys
04. Oct 2022 · 16:11 UTC
Makes you feel hunted and the hunter at the two stages :)
Vykri
04. Oct 2022 · 16:23 UTC
I liked the way you did the shader with the shadows. Very interesting aesthetic. For the gameplay, I wish the enemies were a bit faster. I never really felt like I was in danger since you can easily run away from them.
foolmoron
04. Oct 2022 · 16:45 UTC
Love the concept! The feel of light and dark is nice in combination with the music. The shadow blending is especially cool. I felt like there weren't too many bullets around the map though, kinda hard to survive.
Defrag
04. Oct 2022 · 22:34 UTC
Pac-man-like level design made it easy to instantly get what was going on, but then I realized how the shooting element worked. I liked the fact that your ammo count is directly tied to to your accuracy when shooting. The 2d-gameplay-with-3d-models seemed unique. From a pacing perspective, I thought that the timescale could have been increased a slight amount, but I can see how the slower pace may have been a design decision to go along with the point of the game.
🎤 alexander epton
05. Oct 2022 · 00:46 UTC
(@defrag) it plays a little slower in some browsers because of the shader i think. working as intended in about half the ones i tried but couldnt pinpoint the issue in time... so i just had to post it!
aeveis
05. Oct 2022 · 01:09 UTC
Very good visuals, interesting stuff going on with the shadows. The set up is pretty funny, I was able to give away something pleasant to all the bad thoughts :) nice job!
thedashdude
05. Oct 2022 · 03:09 UTC
The Pac-Man with a timer is a good idea. I had fun. Wish the walls weren't so sticky.
King Zhou
05. Oct 2022 · 08:34 UTC
Nice integration of Pacman and the theme. I like the transition music and the fluent shaders, they are beautiful!
LDJam user 263100
05. Oct 2022 · 10:21 UTC
Liked it a a lot!
At first it was a bit awkward to see what the player collision actually is, but I got used to it quickly. Then it was really fun. I love how the music intensifies the mood switch and also it felt like the good mood was so short and the bad mood so long!(I mean that positively, because I suppose it's both 10 seconds)

Was a pleasure to play. :)
🎤 alexander epton
05. Oct 2022 · 15:04 UTC
@vykri it does speed up , slowly, as you pass levels. but i guess there's no feedback to indicate that it's happening so you wouldnt necessarily know. thanks for your nice comment =)
cogcomp
05. Oct 2022 · 18:16 UTC
Nice Pacman style game. I really liked the "down swing" music. Very cool! I felt that the collision detection was a bit unforgiving but there's only 48h so that's understandable. Well done!
Diego Escalante
06. Oct 2022 · 04:41 UTC
Good twist on pacman. It almost feel like the area is set up the same way? The game is well executed, and I appreciated the display of the current thoughts in the center, that was a nice detail. Good job!
hungryroy
06. Oct 2022 · 07:56 UTC
Nice and simple, feels like a Pac-Man where you switch from chasing to being chased every 10 seconds. A bit too easy maybe? Audio mood is on point. The thoughts being displayed in the center are great.
polipyc
07. Oct 2022 · 20:47 UTC
Fun pacman'esque game. Someone praised hunt or be hunted aspect and I agree. Good job for Compo
KeithSwanger
08. Oct 2022 · 17:35 UTC
Fun game, I liked the camera transition when you win!
asfdfdfd
10. Oct 2022 · 21:11 UTC
Literally my thoughts.
Starlight Glimmer is best poney
11. Oct 2022 · 01:52 UTC
Nice idea to make a pacman that switches its mode every 10 seconds. Pathfinding/wall collision is a bit jank but it only makes the game easier, so I don't mind. Great music and graphics, though the character looks too much like an amogus. Get out of my head get out of my head get out of my head getoutofmyheadlkjjlkjkljlkl

![mood.png](///raw/f90/1/z/5304a.png)
gamebuilder
17. Oct 2022 · 00:33 UTC
The music in this game is beautiful. You got a top score in Audio. I had trouble learning how to shoot at first, but then I got the hang of it. This is very much reminiscent of Pac Man You did a good job of applying the theme nonetheless. Yes, moods do come and go in cycles. One of the more fun games here.