OLDNYUZ by repstyle
OLDNYUZ is a game about how information was gathered by spies in really old times.
Your goal is to collect news before they get outdated and increase your world trend knowledge to full awareness.
CONTROLS :
Left Click = Select Spy / Select Destination
Right Click = Unselect Spy
Escape = Quit.
IF GAME CRASH : i encourage you to try teh windowed version. Sometimes on windows 10 or windows 7 64bits there is some issues with fullscreen.
Done with monogame, solo.
Your goal is to collect news before they get outdated and increase your world trend knowledge to full awareness.
CONTROLS :
Left Click = Select Spy / Select Destination
Right Click = Unselect Spy
Escape = Quit.
IF GAME CRASH : i encourage you to try teh windowed version. Sometimes on windows 10 or windows 7 64bits there is some issues with fullscreen.
Done with monogame, solo.
| Windows | https://visumeca.itch.io/oldnyuz |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=11700 |
Although it is an enjoyable game, I do have some things I didn't like. First of all, the borderless window is a bit annoying. I had to move my taskbar just to play the game.
I'm assuming the game keeps playing forever, but the "Global Trend Knowledge" bar did make me think that it's just a really long game.
Can you describe what happened exactly ?
Mmh it is strange that you get a borderless window because it is made to be fullscreen. Maybe it is a Windows 10 issue.
You can finish the game (i guess) and there is an ending if you reach the top or the bottom.
I had great fun sending the spies around and it felt good juggling movement. The stars were a great addition and having different spies was cool as well.
The only thing i could add was that if you had more to do the game could be even more engaging. Perhaps gaining more spies or having extra objectives.
Great job!
It took me a long time to figure out, how to actually win - until I noticed that the awareness meter was going up for each solved mission.
Cool idea with the boost stars, but how the speed worked in general wasn't too clear. The boost is supposed to only work for a short time, yes, but in general, the speed seemed to vary a lot. A bit more information about that would have been great!
I'd really enjoy some extra challenge, e.g. enemy agents roaming the map, so you need to leave some area for a while to avoid getting caught (just an idea), or even letting them "steal" the news, reducing your awareness levels.
All in all, a nice minigame - well done!
Very cool game :) The music is cool too :)
For some reason the awareness started increasing slower and slower the higher I went, make me wonder whether full awareness is actually reachable... I suppose it's not, and there must be a message behind that, but I found that a bit frustrating ^^
Otherwise it's all good, my favorite part being the original and intuitive approach to UI.
Anyway, congrats for the work!
First, as reported, I'm using windows 10 and I tried x64 fullscreen and it seemed like a borderless window <http://imgur.com/a/V8aoQ>, the x64 windowed version would just stop responding, so I played the x86 windowed one.
Like already reported, I thought too at first that if I sent the spy next to the city it would be enough, taking a while to get that he should get precisely at the city. Another thing I didn't understand at first was the "world trend awareness" progress bar, I had to read through the comments to get it.
Finally, I thought too that the game gets really slow towards the end, to the point of getting frustrating, with no new mechanics or challenge.
But still, it was a very neat idea and a nice work! Great job~