Sir CaffeineALot by Neisha
Sir CaffeineALot is a standard hero in a standard fantasy world with the standard fantasy world problems. The only thing not standard is his crippling addiction of caffeine and his sleep deprivation. His condition is so bad he has to drink coffee every 10 seconds or gets knocked out cold.
Controls: WASD (move) + Space (interact)
Features: - Interact with objects to buff up and get obstacles out of the way - Yellow interactions can be picked up - Blue interactions require other interactions - Green interactions are permanent and not lost on reset - Red interactions are enemies stopping you - On every interaction Sir CaffeineALot gains more experience resulting in completing the interaction faster - Every 10 seconds the level is reset - On every reset Sir CaffeineALot gets more impatient gaining movement speed - Drinking coffee resets the timer
The game is hosted on itch.io: https://neisha.itch.io/sir-caffeinealot




Team: - Adrian Bernhart (Programming, treesareop.itch.io, https://twitter.com/treesareop) - Yoshua Neuhard (Programming, circuitbree.itch.io) - Jenny Neuhard (Level Design, neisha.itch.io, https://twitter.com/neishazockt)
External Assets / Scripts / Tools / etc. used:
Kenney - https://kenney.nl/assets/roguelike-characters - https://kenney.nl/assets/roguelike-rpg-pack
DOTween (http://dotween.demigiant.com/)
Thank you for playing our entry for the Ludum Dare 50 game jam! We love participating in game jams. This summer we started our indie games company called "Coffee Scream Studio". Check out our website: https://coffee-scream.studio ! We plan to release our first mobile game later in 2022! If you want to stay tuned on the latest news from our studio or just want to say hi, consider joining our Discord Server: https://discord.gg/eUsGYsRPbc We would love to see you around!
| itch.io | https://neisha.itch.io/sir-caffeinealot |
| Original URL | https://ldjam.com/events/ludum-dare/51/sir-caffeinealot |
Ratings
| Overall | 372th | 3.705⭐ | 24🧑⚖️ |
| Fun | 582th | 3.386⭐ | 24🧑⚖️ |
| Innovation | 322th | 3.614⭐ | 24🧑⚖️ |
| Theme | 339th | 3.909⭐ | 24🧑⚖️ |
| Audio | 568th | 3.143⭐ | 23🧑⚖️ |
| Humor | 308th | 3.364⭐ | 24🧑⚖️ |
| Mood | 745th | 3.273⭐ | 24🧑⚖️ |
| Given | 37🗳️ | 10🗨️ |
I haven't made it to the end yet. It needs thin timings and my 35 year old fingers can no longer press the buttons quickly. I'm talking about the fact that the character easily clings to the trees.
It's great that you made hints over the characters. I was missing a restore point. It's a little exhausting to start all over again.
Great job.
P.S. Oh yes, if there was a separate award for the title, I would give it to you.
It is rather tricky >~< But I did manage to get a cup of joe or two <3
I can't get past the second cup of coffee, though :(
Other than that, the game is stunning! The game art and sound are beautiful. The game feels polished. It was smart adding the speed boost every replay. I like it and please keep making games! :rocket:
It could have done with more permanent shortcuts near the start, the first 100 or so cycles did get a bit tedious.
The progression was nice though and it did get more interesting later on. I think the issue is that there are a ton of cycles where its not possible to make any visible progress at all until you start to move fast enough.
Sometimes the 'picked up coffee' sound would play but the game still resets which was frustrating. The sound suggesting I did actually just make it in time.
The game crashed when I beat the final boss. 'RuntimeError: index out of bounds'
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Graphics, sound and everything else - works for the game and the idea. Excellent synergy! I want to see a more refined game. You guys are great!