Wake The Beast by ChrisDeDev

[raw]
made by ChrisDeDev for Ludum Dare 51 (JAM)

Watch out the beast comes out every so often and no mercy will be given it you get caught.

https://chrisdedev.itch.io/wake-the-beast

Ratings

Overall 1192th 2.62⭐ 27🧑‍⚖️
Fun 1092th 2.72⭐ 27🧑‍⚖️
Innovation 1054th 2.717⭐ 25🧑‍⚖️
Theme 805th 3.417⭐ 26🧑‍⚖️
Graphics 1073th 2.521⭐ 26🧑‍⚖️
Humor 968th 1.917⭐ 20🧑‍⚖️
Mood 1129th 2.591⭐ 24🧑‍⚖️
Given 16🗳️ 22🗨️

Feedback

LDJam user 235915
03. Oct 2022 · 08:07 UTC
Very fast opponents. Overall not bad)
TheMentalSheep
04. Oct 2022 · 01:01 UTC
Fun game felt very arcade like which i loved! The art was simple and cute. overall well done!
LDJam user 0
04. Oct 2022 · 03:13 UTC
It took a few seconds to figure out the goal, but it has a lot of potential.
Ninnec
04. Oct 2022 · 03:15 UTC
I really liked the look of the monster
Lautilaj
04. Oct 2022 · 03:38 UTC
Nice game, simple art, but it works! The enemies are a little bit fast and have that second of reaction that humans doesnt so it makes it a little hard, but funny.
Come to see my game and rate it
Zakroutil
04. Oct 2022 · 09:42 UTC
Took me a little bit to figure out what was going on, but it's a nice little game! It felt a little unfair sometimes when I thought I collected the pickup, but it turned out I walked just next to it and then the opponents snatched it from me, maybe make the hit box for the pickup a little bit bigger just for the player? But overall I enjoyed it, good work :)
sterco_raro
05. Oct 2022 · 11:26 UTC
Very cute game! The thrill of the race makes me bad at pickup collection :laughing: (btw I hate that demon guy he always outruns me -.- damn sexy demon)
oramun
05. Oct 2022 · 12:18 UTC
Liked the idea and the graphics. It took me a bit to figure out what happens when the beast hits you so maybe a little a bit of text somewhere to help.
Vivat-vector
05. Oct 2022 · 15:38 UTC
Nice work with drawing characters. Opponents are very far, it seems a little bit unfair. Same speed would work better for me. The game lack music. I think it could help atmosphere.
🎤 ChrisDeDev
06. Oct 2022 · 12:11 UTC
@vivat-vector See it seems like the enemies are faster but they are the same speed. They just mathematically calculate the path. I think because of this they actually have an advantage.
JuanRod707
06. Oct 2022 · 20:34 UTC
Fun game, can see this being a cool local multiplayer game
Faust_Mi
06. Oct 2022 · 23:08 UTC
Very fast opponents. But game fun!
Trusty
07. Oct 2022 · 02:49 UTC
Cool game, was difficult. Would be neat to play v.s friends.
Armgarr
07. Oct 2022 · 02:51 UTC
Its a fun concept almost like a mario party minigame.
The moster coming in is a fun addition to shake it up.
For me its lacking in feedback effects on collecting the item, running, etc. and i would have loved some form of interaction with the AI.
But great work getting it all together!
BangKerpow
07. Oct 2022 · 02:51 UTC
I really like the simplicity. Making the goal a little bigger would be appreciated.
digital bacon
07. Oct 2022 · 13:49 UTC
Interesting little game. Only frustration was that the computer players were much faster, and had better reactions. I only managed to get points when I just happened to be much closer to the gems than the others. But I liked the simplicity and the clean graphics, nice work!
Misfire_dev
08. Oct 2022 · 10:05 UTC
i enjoyed it the graphics were fun and cute and you hit the theme on the head
BlurdeBlah
08. Oct 2022 · 19:01 UTC
tough enjoyable little game!! I find its mostly luck if I could get any of the items, I had to be much closer otherwise they just overwhelmed me. Good job
Deniz ARAS
08. Oct 2022 · 19:12 UTC
Interesting idea. Think those enemies are too fast. Also indicator for the giant lizard/dragon will be great to know where will it come. And arrow around my player seems to be broken I didn't understand what that suppose to point to. Nice Game.
Akkara
09. Oct 2022 · 07:54 UTC
Cool game, the visuals works and I like that not everything works around the 10 seconds timer, the monster appears every ten seconds, but the items to catch appear more frequently and so, it get around the problem I saw, when I first read the theme, of making the game entertaining between the two 10 seconds events and it makes the game goes faster.
Well done!
AdrianGray
12. Oct 2022 · 17:19 UTC
Interesting concept, a bit hard as the enemy move too fast!

Needs a tell when the lizard will strike.

Also would be nice to have a total time per stage or total stuff to get. Otherwise feels weird when you don't see the ending.

One thing I didn't understand was the arrow towards the mouse, does it do anything?
Georgy16
16. Oct 2022 · 11:54 UTC
Cool and interesting game!
Hacktier
20. Oct 2022 · 21:22 UTC
Cool game. The game looks good and plays well. Nice work.