WHERE IS THAT KITTY GOING??? by LightTerraDog
This Kitten hurries up! Where is he going? What will he have to deal with on his challenging journey? Have a closer look at him and fall in love!
Every 10 seconds Kitty has to deal with new challenges: - Jump more and more! - Oh no, the printer ran out of colored ink! - Why it's so hard to see? - Suddenly, everything is so fast!
Programs we used: - Krita - MediBang Paint - Photoshop - Godot
With love, for our first players <3!

https://youtu.be/IBa-nENSvS8
| Link | https://lightteradog.itch.io/where-is-that-kitty-going |
| Original URL | https://ldjam.com/events/ludum-dare/51/where-is-that-kitty-going |
Ratings
| Overall | 507th | 3.596⭐ | 49🧑⚖️ |
| Fun | 532th | 3.436⭐ | 49🧑⚖️ |
| Innovation | 968th | 2.862⭐ | 49🧑⚖️ |
| Theme | 720th | 3.521⭐ | 49🧑⚖️ |
| Graphics | 464th | 3.798⭐ | 49🧑⚖️ |
| Audio | 358th | 3.522⭐ | 48🧑⚖️ |
| Humor | 318th | 3.348⭐ | 48🧑⚖️ |
| Mood | 425th | 3.609⭐ | 48🧑⚖️ |
| Given | 40🗳️ | 59🗨️ |
The mechanic is simple but okay. It is easy to master and being enjoyable as well after all.
The art is adorable. I like the cat-trees in the background. The hat and the sunglasses are also super cute, which left a deep impression on me. XD
Nice job for your first JAM game!
Kittens are cute, both when they wear hats and sunglasses.
I like the "I'm Too Tired" that is displayed when the game is exited is very heartwarming, but click on it to exit the program directly (Hahahahaha).
The difficulty level is not too high, it is a very healing game. Thank you!
I like what you did with the theme though.
A good entry for only one developer.
The graphics are cute and quirky (I absolutely loved the blinking cat trees!)
and the music fits the mood perfectly :)
I've played a couple times so far. It's been a real calming experience, and I like that in a game :P
The different random events were also very creative - I still don't know whether I've seen them all (and I love the suspense!)
I haven't yet nailed down the controls - Still not *completely* sure as to when I'm allowed to double jump, and sometimes I jump into some fish not knowing whether I'll come out of it alive. I feel like maybe the game could benefit from having those rules cleared up in a sort of instruction page? Or if you could, for instance, indicate whether I'm allowed to do a second jump (say, by slightly changing the skateboard color) that would be amazingly helpful.
All in all, a solid jam entry!
Looking forward to seeing your next LD games! <3
I agree @beetlebox that the jumping off of items felt odd and I wasn't 100% whether it would work or kill me. I feel like having an auto-bounce when landing on pick ups can solve for this while also creating unique puzzle challenges (ie. sometimes you don't want to bounce so landing on an item could lead to your death).
I'm not sure whether your goal is to make a rage game or a relaxing auto-runner but I think this could develop into either! Nice entry
Love the art work. Some more animations for the cat doing some sweet skatboard tricks would be cool.
I once made a game with a dog skatboarding in the desert but it didn't have as many fish.
Wich there whas more game ( that’s a good thing )