STORQ3000 by pierogo

[raw]
made by pierogo for Ludum Dare 51 (JAM)

In STORQ3000 you are put in a role of spaceship commander, storming through enemy territory on a distant planet to fulfill your mission. The goal is simple: cause as much damage as possible and try to survive the longest you can. Every (10) second matters. Maneuver around local terrain and dodge enemy rockets, lasers and other gunfire. Beware of the heat, as the dense planet's atmosphere raises your ship's temperature through the roof. Escape to exosphere to cool down, but try not to freeze to death.

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tldr; Dodge stuff. Every 10s you heat up/freeze. Press shift to change height and not die from temperature. Every 10s your score increases.

Controls:

  • movement: Arrow keys

  • shoot: Space

  • jump between atmosphere/exosphere: Shift

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This was our first attempt at making a 3D space shooter so some things are far from perfection, but we're really proud of the end result!

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Update 1 (2022-10-04) -​ Fixed crash when idling in menu for more than 30 seconds

image<em>2022-10-04</em>00-41-04.png image<em>2022-10-04</em>00-24-42.png

Ratings

Overall 548th 3.548⭐ 23🧑‍⚖️
Fun 608th 3.357⭐ 23🧑‍⚖️
Innovation 787th 3.095⭐ 23🧑‍⚖️
Theme 958th 3.214⭐ 23🧑‍⚖️
Graphics 198th 4.19⭐ 23🧑‍⚖️
Audio 194th 3.833⭐ 23🧑‍⚖️
Mood 284th 3.762⭐ 23🧑‍⚖️
Given 29🗳️ 19🗨️

Feedback

Ugghmaster
04. Oct 2022 · 16:35 UTC
Very cool game and impressive visuals!
It is rare that I see a UI this polished for a jam game.
My only complaint is that the game crashed once while changing the audio setting, but i wont let that influence my scoring.
I appreciate the linux build, by the way. I see far to few of those in jams. :thumbsup:
ADerpyChickenStudios
04. Oct 2022 · 16:39 UTC
Nice use of Godot for your project! The environment and design were really cool. One thing I would suggest is instead of changing planes with shift have it where the player can freely control their height by flying! I like the idea of going between too cold and too hot! Also I wasn't quite sure what the shooting did as it seemed like I was never able to hit anything.
limoncello
05. Oct 2022 · 10:39 UTC
Game with unic design! I also didn't really understand what shooting does, but it still was fun to play, especially shifting between 2 environments
LDJam user 243929
05. Oct 2022 · 15:28 UTC
@ugghmaster Thanks! The game was made on three Linux PCs so let's say a tux build was a high priority for us :cat:
LDJam user 243929
05. Oct 2022 · 15:33 UTC
@aderpychickenstudios @limoncello Thank you for the kind words!
Yeah, we've initially planned for shooting at things to be a much bigger thing in the game (as you can see from the not very useful crosshairs), but we overdid it a little bit with the overall scope and had to cut some corners :sweat_smile:
ShauKaula
06. Oct 2022 · 00:07 UTC
Really cool game! It was fun and the game feel was awesome. Good job!
caeonosphere
06. Oct 2022 · 04:34 UTC
Cool lookin' environment and multitrack BGM. I got 4 million points! I was getting a little bit of lag whenever something happened for the first time: shooting, getting shot at at, switching planes. It stopped after the first seconds and wasn't that big a deal. Wonder if that's a Godot thing?
Lisek Gagatek
06. Oct 2022 · 19:12 UTC
@caeonosphere Well, sort of. I guess it's particle systems loading for the first time. Have we had a bit more time, we could have spawned each effect once during loading (or maybe found a proper solution). Should be easily fixable for project that can be developed for longer :D
W4YN3R
07. Oct 2022 · 05:37 UTC
Music and Artstyle are really great, also menus look super clean!
The Wall your flying through communicates the switch of the state pretty well. The flying text with the type of modifiers was a bit hard to read, because it ran pretty fast.
Overall super strong entry!
AdrianGray
08. Oct 2022 · 18:17 UTC
Cool game, great amosphere and look! A bit weird to target something and was confusing at first at what should I shoot at but then I got the enemy.
Great music too!
Nice job!


P.S. Got one crash when exit, maybe you can look into
KokkakNiphon
08. Oct 2022 · 22:52 UTC
Really awesome space shooter game. By the way there are a few things that bother me
- the movement sometimes feels weird at first because of an instant stopping when hitting the invisible wall
- could be nice if there's a clear hit feedback

Other than that, this is an amazing entry that's really worth a try!
Nobongo
08. Oct 2022 · 22:59 UTC
I really loved the visuals for this game, not only the designs and scenery but the animations as well! I loved how the flying around looked and felt, and once I got a handle on switching between high and low flight, I had a good amount of fun trying to stay alive. Good work!
MaximBegunov
10. Oct 2022 · 15:10 UTC
Solid endless runner. I like the color palette of the game and the fancy animations. I also like how the music changes when move you up/down. Pretty hard to see what im shooting though. Maybe bigger bullets and some changes to the aiming system would help. Flying felt good.
real_flamingicecubegames
10. Oct 2022 · 16:30 UTC
Awesome game. I think this might be the most polished game I've run into so far. I don't really know if I have anything bad so say about it. I guess there needs to be more visual feedback with the bullets? Great entry overall.
SleepyStudios
15. Oct 2022 · 13:22 UTC
The music was absolutely on-point! I liked the way the ship moved and how the targeting sort of worked but the controls were a bit unresponsive for me so it was hard to puill off good dodges sometimes (maybe a bug?). Overall though nice work!
adjo
21. Oct 2022 · 19:08 UTC
This is really well polished and the music fits the game really nicely. Great job!