MAZE 51 by Lazzor
MAZE 51
Try to escape the maze but don't take too long!
Rules:
- Navigate the maze from left to right until you reach the end
- You will be reset to the start every 10 seconds
- Stay in safe zones to prevent the reset
- Collect powerups to move through doors of the same color
- Multi-colored powerups allow you to move through doors of multiple colors at the same time
- Collecting a powerup removes your previous powerup and they do NOT respawn
Controls:
- Movement: Arrow Keys
- Settings: Escape
All five levels are designed by hand and can be solved. However the levels get more complex the further you get.
Quick tip: In the last level, you might need to think outside the box!
If you ever get stuck because you can't collect the needed powerups any more, just restart the level and try again.
We hope you as much fun with the game as we do!!! Two Guys from Kiel (Northern Germany)


| Link | https://drive.google.com/file/d/1RYd9s9YlOZ2_6vxhbCqFZy5MWk0Ufucu/view?usp=sharing |
| Link | https://simmer.io/@Lazzor/maze-51 |
| Original URL | https://ldjam.com/events/ludum-dare/51/maze-51 |
Ratings
| Overall | 749th | 3.345⭐ | 31🧑⚖️ |
| Fun | 677th | 3.276⭐ | 31🧑⚖️ |
| Innovation | 661th | 3.224⭐ | 31🧑⚖️ |
| Theme | 408th | 3.845⭐ | 31🧑⚖️ |
| Graphics | 896th | 3.086⭐ | 31🧑⚖️ |
| Audio | 468th | 3.339⭐ | 30🧑⚖️ |
| Humor | 964th | 1.952⭐ | 23🧑⚖️ |
| Mood | 996th | 2.917⭐ | 26🧑⚖️ |
| Given | 8🗳️ | 9🗨️ |
Bu the way the embed version isn"t working ^^'

And there's really no accelerator button. I haven't even reached the first level
I had a bit of a hard time seeing what was going on when the character was at the very top of the screen, behind the timer, but it wasn't a problem at all!
Nice little game :)
@tokithekiwi Yeah, we'll try to replace the embedded version as soon as the editor let's us. So far we've had no luck.
@brandon1037 Try to stay in the safe zones, that should do the trick! They should definitely be in reach with the current player speed :)
Absolutely brilliant!
Keyboard navigation in the menus is something we thought of but it was far down on the priority list, so unfortunately we didn't have the time. But in case we continue developing the game, that will definitely be included!
- after finishing level it could be better to go straight to the "levels" section in the menu,
- sometimes it is annoying when I start from the safe zone too early and get reset, maybe including some buffer would be a good idea.
Bugs:
- in the HTML5 version movement was slower and it was unplayable, idk if it's something wrong with my browser (Chrome) or with the game itself, PC version works as intended,
- in level 3 I was able to go through red closed wall before I got any power-up, maybe it somehow saved the previous one from the previous level.
Anyway, good game!
With some polish it could become a complete game
I almost got through all 5, but I softlocked myself at the last door on level 5 :sweat_smile:
the only thing which was a bit annoying was, when i finished a level, i had to go to menu and select the next level manually. i think a level completion can send to the other level automatically.
overall, the game is really enjoyable to play, with just the bit of necessary frustration. good job!