Cascading Clockwork by DecrementedPalindrome

Your mouse has been trapped inside a clock! A rather peculiar clock that seems to be stuck in a 10 second loop... Help it escape while collecting cheese along the way.

Instructions:

  • Stay in the lighter coloured areas.
  • Click the 🧀 cheese with your mouse to progress to the next level (you need to actually click).
  • Try to collect (by clicking) as many 🍯 honey pots as you can. There are 5 in total.

Level5Screenshot.png


I challenged myself to create a game using only CSS (and HTML) for this jam, and I'm quite happy with how it's turned out given the limitations. I've certainly learnt a lot at least. There's lots more that I want to add as is always the case with jam games.

The game only works in recent versions of Chrome unfortunately due to the limited support for some of the CSS features that I'm using.

Ratings

Overall 459th 3.632⭐ 21🧑‍⚖️
Fun 693th 3.263⭐ 21🧑‍⚖️
Innovation 68th 4.079⭐ 21🧑‍⚖️
Theme 779th 3.447⭐ 21🧑‍⚖️
Graphics 604th 3.605⭐ 21🧑‍⚖️
Audio 327th 3.579⭐ 21🧑‍⚖️
Mood 559th 3.474⭐ 21🧑‍⚖️
Given 17🗳️ 14🗨️

Feedback

Yskuma
04. Oct 2022 · 13:34 UTC
Wow, hard to believe that's pure HTML and CSS. Really enjoyed the aesthetic and concept behind the game.

Great work!
ruruie
04. Oct 2022 · 16:18 UTC
This is a fascinating concept. I can see this being difficult for a lot of people though, myself included.
alpacalypse
04. Oct 2022 · 17:03 UTC
This is very finicky to actually play, and probably wanted larger areas to account for mouse jitter. But to make a whole game in HTML/CSS is incredible.
leekanarchism
04. Oct 2022 · 19:23 UTC
Extremely cool! Reminds me of some flash games from back in t'day :)

I very much enjoyed the mostly-two-tone style with the music -- very atmospheric. The honey pots are a nice bonus challenge mechanic. Some of them were quite frustrating to get but that's part of the challenge!

The fact you made this with pure CSS and HTML is absolutely bonkers incredible, very impressive!
Caladrius
13. Oct 2022 · 12:06 UTC
Always a pleasure to see some tricks never go out of style; the old right click trick that got me through countless Flash mazes back in the day works great here too! Great to see one of these in 2022, great entry
Misfire_dev
13. Oct 2022 · 19:09 UTC
great precision game and the fact you did it in html and css blows my mind, really gj
Skel3ton
14. Oct 2022 · 15:57 UTC
wow good job, I really like how simple it actually is even though it took a lot of work. There is nothing extra, nothing is missing, everything is just right. I like the game a lot.
Rialgar
14. Oct 2022 · 22:42 UTC
This was absolutely amazing. For that final level I had to zoom in AND turn down my mouse sensitivity XD. The music and the noise when the direction switches are especially brilliant.
glenugie
15. Oct 2022 · 22:01 UTC
Very impressive work for pure CSS and HTML! The required movements are a little too precise for me, but that's nothing against the game - excellent work!
EvoGenGames
16. Oct 2022 · 06:07 UTC
I love it when you limit yourself engine wise and try something different.
I made a game in powerpoint, great minds think alike ;)
Yours is more beautifull though
Paul Nadan
18. Oct 2022 · 22:03 UTC
This was a great mix of addicting and infuriating! I really liked the gear graphics, and it was neat how the music incorporating a ticking noise reminiscent of clockwork. I think it was too easy to just wait 10 seconds for the direction to change, so it would be cool to make a level where you need to combo multiple transitions in a row before the direction switches back. Nice work!
LDJam user 238552
18. Oct 2022 · 23:41 UTC
This is such a neat concept. Well done with this one!
Hawkin
19. Oct 2022 · 03:20 UTC
Very addictive! So simple yet absolutely pleasing. The two-color aesthetic was brilliant. And the music was quite thematic and well-timed to the theme. Well done overall!