Fish Rage by Kregap

[raw]
made by Kregap for Ludum Dare 51 (JAM)

cover.png Survive waves of increasingly bigger deep ocean creatures!

Movement: WASD / Arrows / Gamepad left stick

Attack: Space / Xbox X

Ratings

Overall 1186th 2.685⭐ 29🧑‍⚖️
Fun 1184th 2.426⭐ 29🧑‍⚖️
Innovation 1210th 2.204⭐ 29🧑‍⚖️
Theme 1123th 2.778⭐ 29🧑‍⚖️
Graphics 1006th 2.796⭐ 29🧑‍⚖️
Humor 707th 2.604⭐ 26🧑‍⚖️
Mood 1157th 2.404⭐ 28🧑‍⚖️
Given 27🗳️ 31🗨️

Feedback

Yavimawa
03. Oct 2022 · 22:19 UTC
Soulslike enthusiasts will love the difficulty level :smile:
kromeboy
04. Oct 2022 · 08:18 UTC
Very very hard to survive.
Some sound would be nice
Sigma-G
04. Oct 2022 · 08:20 UTC
Cool game, I would like to play longer if I didn't die so quickly...
PxGluz
04. Oct 2022 · 08:22 UTC
I am pretty sure this is the dark souls of survival games
Lemare
04. Oct 2022 · 08:23 UTC
It's very hard, but once you figure out you can make the enemies attack each other instead of you it gets pretty easy :D Adding some audio would be cool
Raikish
04. Oct 2022 · 08:24 UTC
Good job with this game, however it is quite difficult, i recommend you to spawn less enemies in the first seconds and leave them as a one hit kill, after 10 or 20 seconds you can scale its health and spawn rate
43sam
05. Oct 2022 · 09:02 UTC
Nice concept that could be made very fun with a bit of refinement. The enemies flipping should happen from the center and the player could stay facing the direction they're attacking to make combat more interesting. I really liked the art in this as well :)
regalias
07. Oct 2022 · 23:42 UTC
It looks same as Eat Fish Eat. I dont think its that original but I like the graphics
Dannyk1994
09. Oct 2022 · 13:49 UTC
Nice entry, needs a little balancing, but a fun little jam game! I enjoyed it alot!
LDJam user 268300
10. Oct 2022 · 12:38 UTC
I did like the graphics, but there were far too many enemies early on and attacking them could have been more satisfying. Perhaps the enemies should be stunned or pushed back a little after an attack. With some balancing and polish this could be a really nice little game :)
BayLock
10. Oct 2022 · 13:02 UTC
Amazing game. Really catchy graphics. Some work can be done from the gameplay side and can be a made a bit more complex. I think the 10 second rule did redistricted a lot of possibilities. Please do check out my submission as well.
Yoni
10. Oct 2022 · 13:46 UTC
Too difficult :)
amarokczukay
10. Oct 2022 · 13:51 UTC
i like the principle of this game, but the number of enemies and the controls being quite difficult to master, make it less fun than what i expected. however it remains a nice entry with catchy graphics!
Misfire_dev
10. Oct 2022 · 18:15 UTC
the amount of fish that start piling in is crazy but it's fun to chomp them and try to fight over the bits of fish floating around to get bigger.
LDJam user 267116
11. Oct 2022 · 02:02 UTC
I always love when a game includes NPC in-fighting. I fear I am not the biggest fish in the pond, though :pensive: Nice job!
Krasimir Balchev
12. Oct 2022 · 13:11 UTC
Some sounds would've improved the game by quite a bit but honestly maybe it's maybe there was no chomping sound that would almost constantly coming from 5+ different fish haha

The game is quite hard, which helps it be engaging from the beginning but maybe a slower ramp up would be better. Not sure if I'm just bad at it but not attacking at all feels like the way to go.

Overall, not bad for a jam game, the fishies look cool too :)
MoustacheGolem
13. Oct 2022 · 00:56 UTC
good damn hardest one ye
Sturza Anzor
17. Oct 2022 · 08:44 UTC
The humor of this game îs very good
LDJam user 245333
18. Oct 2022 · 18:06 UTC
Uh, The concept is kinda smart. I lije it! I didn't realize a first that I was also getting smaller (I thought I had to wait for fishes to get small enough to eat them). It creates interesting situation, and a nice challenge. The biggest issue might be the hit-box that are not always clear (especially when there's a lot of fishes around). But is was an enjoyable game in the end. Good job!