Wasted Waters by psychonull

[raw]
made by psychonull for LD33 (JAM)
Eat people to become the greatest monster ever, but hurry up or you will be just one more of the many unwanted contamination results.

Controls:
, : Turn left
: Turn right

Tools used:
Framework: Phaser (javascript)
Art: A combination of Photoshop, piskel, and one sprite from the past ld.
Sounds: bfxr, http://www.freesfx.co.uk
Music: https://chrome.soundation.com/

Ratings

Coolness 92% 2
Overall(Jam) 3.36 400
Audio(Jam) 3.08 398
Fun(Jam) 3.54 189
Graphics(Jam) 3.22 602
Humor(Jam) 2.59 642
Innovation(Jam) 3.34 275
Mood(Jam) 3.15 502
Theme(Jam) 3.82 231

Feedback

LandoSystems
25. Aug 2015 · 03:20 UTC
Fun game, got confused for the last 10 seconds or so when the screen shake caused me not to be able to see my mutant. nice work!
TsN_RaMPaGE
25. Aug 2015 · 03:35 UTC
Hard to get the movement down, but once I did it was a blast! Good work!
hcosta
25. Aug 2015 · 03:43 UTC
Really nice game and art, really good.
mooncalf
25. Aug 2015 · 03:46 UTC
Loved it! I wish I had some indicator as to where people were before I jumped or after I was over them. I ended up mostly finding food to eat and then mostly missing the people on the bridge.
Jimbly
25. Aug 2015 · 03:48 UTC
Fun game! Very polished feeling.
Gaspard_
25. Aug 2015 · 11:57 UTC
The end was a bit weird, and OH THAT SCREAMING SOUND.
But I a fun nerveless! Also when that bridge broke... Welcome to the bloodbath :)
Maramasa
25. Aug 2015 · 12:03 UTC
I really like this game! Don't think I've played something like it before. Wasn't sure if the bridge was meant to break or not but cool nontheless. Awesome stuff!
janiq
25. Aug 2015 · 16:16 UTC
Really interesting idea and gameplay. Very good game.
Jakob37
25. Aug 2015 · 16:47 UTC
Nice and polished game. The controls did overall feel very nice. I felt that more control over the jumping/eating-part could have improved it even further, it felt a bit random when I did or didn't manage to eat someone. Highly satisfying ending. Well done!
blahgyn
25. Aug 2015 · 23:30 UTC
Nice! i liked it. gratz!
eric777
25. Aug 2015 · 23:33 UTC
I'm finding that my favorite games this this LD are the ones where you get to kill LOADS of humans. This one was just fantastic! And different than all the others I've played. I like how your character looks when he gets huge. Jumping out of the water to nab people was very satisfying.

Nicely done!
GenericTeamName
25. Aug 2015 · 23:36 UTC
Good work. I like the glowing effect on the orb things in the water.
Lancelot Gao
26. Aug 2015 · 01:25 UTC
pretty cool!
Mark Venturelli
26. Aug 2015 · 01:48 UTC
Fun thing but a bit frustrating that we can't really see where the humans are when leaving the water or falling down from the sky =(
n42k
26. Aug 2015 · 11:55 UTC
Very fun game, had me hooked for a while, it's a bit frustrasting that you can't see the humans on the bridge and you have to guess where they here and hope the best, but apart from that, it's amazing.
SeaMonster131
26. Aug 2015 · 15:24 UTC
Nice graphics and a lot of fun, screaming people are the best :)
yokcos700
26. Aug 2015 · 15:26 UTC
Best ending to a game ever! Everything before the ending was not so good. Because I can't see the bridge when I jump, I can't control whether I'm actually able to eat people or not; I can't aim for my victims. In that situation, I'd like to do a long horizontal jump to catch as much bridge area as possible, but that can't be done because the game area is too narrow. Other than the time limit, there's not much opposition. This all changes once the bridge breaks, though: The end is far more satisfying than it has any right to be.

tl;dr: Make sure the bridge stays lower, widen the play area, good game.
Rongefilet
26. Aug 2015 · 15:26 UTC
That arcady feeling works very well, good job ! ^^
disperse
27. Aug 2015 · 02:32 UTC
Awesome, really fun, which is what making games is all about.
LMT
27. Aug 2015 · 15:43 UTC
That was pretty awesome. No idea how I broke the bridge, but I did it! and that led me to become the coolest mutant caused by chemical waste ever. Perhaps, rather than having an end goal you could've made this more of a scroeboard type of game.

I love the sound that happens when you eat the people.
schnerble
28. Aug 2015 · 01:11 UTC
Tricky to get the hang of, but I like the style :) (Doesn't work on Firefox, by the way - at least for me; I had to switch to Chrome)
Electron
28. Aug 2015 · 14:31 UTC
Good game , what did you used to make it
Hamsternator
29. Aug 2015 · 12:49 UTC
Played like a trickier version of Super Mega Worm. Nice =D
The simple controls worked really well. I'm happy I played this =)
Empyrealhell
30. Aug 2015 · 23:35 UTC
A nice take on a classic web game. There is a point in which the bridge is too high to see, so you just have to jump at it and hope you hit someone, but before and after that it was a blast. When the bridge finally broke, the chaos that ensued was highly satisfying.
SKT
30. Aug 2015 · 23:41 UTC
Absolutely in love with the sound effects, especially when the monster catches those colourful things. Pretty fun game, but that was hard to eat people because we can't see where they are on the bridge. Nice job !
commanderstitch
30. Aug 2015 · 23:52 UTC
lol loved this, the graphics were nice, the controls were super easy to get, the character was cool, my first failure was intruiged by the message"you are not even in your final form" made me wanted to play it again, which i did, then the thing broke and i was like YES YES YES YES YES awesome!!!! :D a bit slow and tedious to get to that point is a negative, you miss a lot. :/ some sort of indicature with your monster senses as to where ppl are on the bridge would have been super!
Larzan
31. Aug 2015 · 15:39 UTC
Haha, just beautiful the idea and implementation! The controls felt a bit strange sometimes, it would have been nice to correct the movement in air at least a bit.
But really well done, n1!
ripter
02. Sep 2015 · 04:13 UTC
I wish I had some indication of where the people will be when I pop up. Most of my jumps where wasted.
Nomys_Tempar
02. Sep 2015 · 14:53 UTC
Very cool game! I like the scary music.
hexagore
03. Sep 2015 · 18:28 UTC
Nice art and the gameplay is fun. Thanks :)
Flaid
07. Sep 2015 · 16:05 UTC
It kind of reminded me of a game that I have for iOS: Super Mega Worm.

I loved the Wilhelm scream, and the ominous music definitely added to the mood of the game. I found it a little bit difficult to control, especially considering that you can't exactly see the people on the bridge, making for most of the jumps being complete misses.
logiclogue
09. Sep 2015 · 06:30 UTC
I really enjoyed playing this game. Very unique game. Great job!
bodsey
10. Sep 2015 · 14:40 UTC
I don't think this is a good game, but I loved it and played it through the end. Now I need to reconsider my whole system of value, bravo