Every 00001010 Seconds by Blanky and Rocket

[raw]
made by Blanky and Rocket for Ludum Dare 51 (JAM)

Title<em>Every</em>00001010_Seconds.png

Every 00001010 Seconds is a game about robots trying to escape the derelict building they're trapped in. They must work together to seek a way out, but they only have 10 seconds at a time to make decisions before they short-circuit and reboot!

Help these dysfunctional little bots get out of there!

https://github.com/nnesseth/ludumdare51

Gameplay: you play as one of the bots for 10 seconds before your consciousness suddenly swaps to the other and you'll need to use each other's skills to escape together. It's a singleplayer version of co-op puzzle solving. There are still some bugs, but the reset level button will help you along if elevators refuse to land or your colliders get trapped in a door.

Thank you so much for playing! It's been a blast to make! We'll see if we can't fix those bugs in the coming days, and we appreciate any feedback you'd like to offer!

Ratings

Given 7🗳️ 7🗨️

Feedback

Tex Killer
07. Oct 2022 · 03:20 UTC
I could not figure out what to do. It seems the buttons control the speed of the platforms, but I could not find a way for the small robot to climb on the higher platform, and there seems to be nothing bellow that.
Rocket and Blanky
07. Oct 2022 · 03:40 UTC
@tex-killer Hey thanks for trying it out! We just fixed a bunch of bugs and you should be able to play through the whole game now! Consider giving it another try! :D
LDJam user 262142
07. Oct 2022 · 03:44 UTC
Most of the walls didn't have colliders so i either fell off the map or sequence broke lmao cute robot designs tho they're like frog roombas
Rocket and Blanky
07. Oct 2022 · 03:47 UTC
@shreemp LOL just noticed that, thanks for the feedback. Pushed an update that added colliders.
Tex Killer
07. Oct 2022 · 03:59 UTC
I got to the end, but the last elevator seems broken (the button always lowers it, it re-spawns in the top). It was possible to finish with only one robot, though. The game feels buggy, but I believe it has potential if the bugs are fixed. It is a little annoying not being able to control the vertical camera angle, though, so maybe it should use a more traditional first person camera mode with the mouse? Anyway, good job!
Tomtomgome
07. Oct 2022 · 10:19 UTC
Hehe I though you tried to do the same benary joke as us, it's funny that 1010 means 10 in binary ^^
Anyway, nice game, the fact that you can get stuck in the doors is very sad :/ But The concept is very nice !
Rocket and Blanky
07. Oct 2022 · 12:13 UTC
@tex-killer Thanks! I'll have to try to finish it with just one robot, that definitely should not be possible haha. I think you're onto something with the mouse movement. It is a little frustrating to not be able to look down with Handy Bot and it would be cool to be able to look up with the Broomba, especially at the beginning. One thing we were thinking about implementing was CCTVs to give the player a little more insight into what is going on. Thanks for giving it another go!
Rocket and Blanky
07. Oct 2022 · 12:18 UTC
@tomtomgome Thanks for testing it out! Which door were you getting stuck on? The first one is kindof frustrating if you don't hit it right on with the big robot. On the last door the big robot will get stuck, which wasn't supposed to happen... but we did make it so that the little robot can slide under the big boi to finish the level! Thanks for playing and I'm intrigued to find out what your binary joke is! :D
Lorwon
07. Oct 2022 · 14:21 UTC
I had some issues with collisions. But the game remains fun.

Good job :)
LDJam user 263763
09. Oct 2022 · 07:19 UTC
I couldn't figure out what I had to do, maybe some help, like feedback with sounds or text, give some orientation, but I like the art, very pretty and aesthetic, the atmosphere is good but with sounds it will be more inmersive, is a nice prototype and it could be interesting, maybe they work in a factory like amazon lol, good job!
Rocket and Blanky
09. Oct 2022 · 20:18 UTC
@dreamerflow Thanks for playing despite it's awkwardness! What did you think of the infographic in the room with the bigger robot?

Orientation is interesting, maybe give the "Broomba" (our name for the little bot) a HUD like a tank. Some cool XY coordinate thing. And a little R2D2 stun baton in case you run into any amazon employees slacking off.
LDJam user 263763
09. Oct 2022 · 22:26 UTC
@rocket-and-blanky U wellcome, the infographic I tryed to figure it out but whit no luck, your ideas are very good, If u need any help let me know, I have a couple of years developing and I love it!