Face the Weird Worms! by Brovovar

[raw]
made by Brovovar for Ludum Dare 51 (JAM)

They came from the outer space and now you have to fight them. Kill every worm to protect your cactuses. But don't underestimate those creatures: they are able to change inner properties of the universe to make you feel bad.

weird_worms1.png

Controls:

  • W - go forward
  • A - turn left
  • D - turn right
  • S - shoot (if you have at least one gun and some ammo)
  • Space - throw gun (if you have one). It could deal damage to your enemies

weird_worms2.png

Made with:

  • Home made game engine based on C++, OpenGL and SDL
  • Blender for 3d-models
  • Gimp for texturing
  • Audacity for sound recording

Ratings

Overall 1130th 2.864⭐ 24🧑‍⚖️
Fun 1070th 2.773⭐ 24🧑‍⚖️
Innovation 993th 2.841⭐ 24🧑‍⚖️
Theme 1119th 2.795⭐ 24🧑‍⚖️
Graphics 1051th 2.614⭐ 24🧑‍⚖️
Audio 683th 2.864⭐ 24🧑‍⚖️
Humor 217th 3.575⭐ 22🧑‍⚖️
Mood 868th 3.119⭐ 23🧑‍⚖️
Given 27🗳️ 20🗨️

Feedback

lavendaggers
04. Oct 2022 · 00:13 UTC
Love the deranged opening, voices are great, art is terrifying, but the janky movement and constant teleporting make it basically impossible to navigate.
TheWustache
04. Oct 2022 · 00:50 UTC
That opening is gold!

I'm a big fan of the music, it fits the mood of the game perfectly. That goes for the sounds and aesthetic in general. I found it a little difficult to both find and run towards a gun at first, but once I did, it was surprisingly satisfying to use. It also provides a reason to travel between levels besides increasing the difficulty -- getting ammo -- which I find elegant.

The graphics are crude (but fitting, so that's not necessarily bad) and the game could be a little more polished (perhaps the worms could telegraph that they're going to jump, for instance). I wonder if a turn based approach could be interesting here -- it would become more of puzzle then, e.g. can I reach the gun and the ammo in 10 turns?

I'm glad I played this for my first game this jam :)
exaggegen
04. Oct 2022 · 20:30 UTC
Wow, I don't even remember when I saw this type of game. From the awesome that at the beginning of the game it is difficult to think of a plan to survive the invasion. In general, the game lacks dimension. The main thing is to survive the first invasion and then everything is simple and clear. Of the errors: the game crashed a couple of times and once at the beginning of the game there was a loss screen before the start of the dialogue
resacaGames
05. Oct 2022 · 00:09 UTC
The intro is awesome but damn it's hard to find a gun! I did like the movement mechanic, just wished there were more guns...
waddle
05. Oct 2022 · 12:56 UTC
Agreed with everything said above! The humor is great, the mechanics are a bit clunky. I wish there was a way to tell where you were being teleported to, or some way to ensure that the player doesn't spawn somewhere they will immediately take damage, which happened to me a few times. Nevertheless, a charming end-product!
Chilleh
06. Oct 2022 · 09:33 UTC
Very interesting controls! They definitely took some time for me to work out the rhythm completely but I do love the innovation! Props to using your own game engine too. Overall fun and interesting game! :)
sash-a
06. Oct 2022 · 09:37 UTC
Interesting concept and amazing that you made it with your own game engine, but man it's ahrd to play. I got really close to the gun and then I just teleported into the middle of a group of zombies, I think it just needs a bit more hand holding and play comforts
Lvl99Chicken
07. Oct 2022 · 03:11 UTC
Cool concept and I like the music and context. However, I found it a bit too difficult. The movement was awkward at first but I grew to like it.
jonmerrin
07. Oct 2022 · 03:28 UTC
"I have a gun in my backyard!"
Classic.

Really funny, great ambiance. Well done! I did wish I could move backwards, and one of the starts of the levels felt like a trap (the one where you're in a tight room with people). Good job overall, incredible job making a game engine. Really nice!
LDJam user 238700
08. Oct 2022 · 09:57 UTC
A wild opening to an interesting game! I was a bit shocked the first time I got teleported so I would have appreciated a timer somewhere on screen, but otherwise it was a fun experience - weird music and sound effects playing as I hop around trying to kill some snakes. Nice work!
SoCrazzy
08. Oct 2022 · 10:05 UTC
Love the voices! Had to giggle alot while the startingscene. As the others said, the teleportaion i a bit suddenly.
LDJam user 299852
10. Oct 2022 · 18:07 UTC
Took me a while to get used to the game. It crashed several times when hit after being teleported the first time. Then it took me a while to find a gun and then I crushed all those disgusting weird worms. At least as many as I could, because I ran out of ammo and couldn't find more :(. Fun game though!
LDJam user 259666
14. Oct 2022 · 12:40 UTC
This game is really weird, but i love it ! The controls are weird, but match with the atmosphere, same with the voice acting. I just don't understand where is the theme "every ten second" except that, it's a really good experience, GG !!!
Mickxe
16. Oct 2022 · 17:27 UTC
I like the "homemade" feel of it, from the engine to the textures. Well done! :smile:
Hacktier
20. Oct 2022 · 21:23 UTC
Cool game. The game looks good and plays well. Nice work.