Anti-Apophis Wristwatch by Trouv
The asteroid Apophis is approaching Earth. It will land in 10 seconds...
Luckily, Malcolm has his trusty anti-Apophis wristwatch! Wield physics, platforming, and time-bending to help Malcolm survive.
Made in 48 hours for Ludum Dare 51 (compo), with the theme Every 10 Seconds.
Made with the bevy game engine and LDtk level editor.
Play it on itch.io
Screenshots



| Link | https://github.com/Trouv/ludum-dare-51 |
| Itch | https://trouv.itch.io/anti-apophis-wristwatch |
| Original URL | https://ldjam.com/events/ludum-dare/51/anti-apophis-wristwatch |
Ratings
| Overall | 129th | 3.684⭐ | 21🧑⚖️ |
| Fun | 120th | 3.632⭐ | 21🧑⚖️ |
| Innovation | 76th | 3.789⭐ | 21🧑⚖️ |
| Theme | 77th | 4.026⭐ | 21🧑⚖️ |
| Graphics | 280th | 3.342⭐ | 21🧑⚖️ |
| Audio | 219th | 3.237⭐ | 21🧑⚖️ |
| Humor | 62th | 3.632⭐ | 21🧑⚖️ |
| Mood | 178th | 3.421⭐ | 21🧑⚖️ |
| Given | 10🗳️ | 25🗨️ |
Very good idea to have 10 seconds to finish the level and to play back the time :thumbsup:
:purple_heart: :dart: :frog:

But the game idea is really nice!
This is a really nicely executed mechanic. It stands out especially to me since I've tried making similar mechanics in a previous game but I ended up giving up because getting time control and physics to play nicely together is very complex, it turns out. So I think it's very impressive, great job!!!
Great entry for the jam, good job!