Temporal Escape by Louis Mareau

[raw]
made by Louis Mareau for Ludum Dare 51 (JAM)

Hi all!

@Sigo, @Asheko and myself worked over 72 hours to present to you​Temporal Escape, our submission for the Ludum Dare 51!

Play as a time-bending Ninja stuck in a time-loop. Defeat your opponents by slashing through the time-space continuum and try to escape the grasp of the Godly Owl and its never-ending loop!

PlayerAttack.png PlayerMove.png WolrdReset.png

Here is a list of the inputs:

- WASD / ZQSD: up/down/left/right movements.
- Mouse Left click: Slash everything in front of you!
- Mouse Right Click (can be held): Dashes where the cursor is.
- Space: Activate your ultimate ability!
- Escape: Exit the game...

Thank you all for playing and giving our game a try! Cheers!​!

Ratings

Overall 704th 3.4⭐ 22🧑‍⚖️
Fun 498th 3.475⭐ 22🧑‍⚖️
Innovation 627th 3.25⭐ 22🧑‍⚖️
Theme 847th 3.375⭐ 22🧑‍⚖️
Graphics 612th 3.6⭐ 22🧑‍⚖️
Mood 460th 3.579⭐ 21🧑‍⚖️
Given 24🗳️ 22🗨️

Feedback

cremmy
04. Oct 2022 · 12:18 UTC
Nice music, but is there an end at some point? I took all the shiny orbs and kept slashing through the hordes of enemies, but nothing changed for long time.
Well, it does give the impression of being stuck in a loop.
Igor Morgun
04. Oct 2022 · 14:57 UTC
Music too funny,game style like old games,5/5
LDJam user 307016
04. Oct 2022 · 16:57 UTC
👍👍👍👍👍
Kushimoto
12. Oct 2022 · 19:42 UTC
![winscreen.png](///raw/8ab/82/z/5314b.png)

Solid game! I didn't find myself using the dash at all, but the movement was very smooth. I'm just realizing now that I didn't try out the ultimate ability... that might have made the Owl fight a little quicker lol.

I did not notice any difference between the enemies. Some would explode, but I didn't notice the explosion doing anything. Perhaps an enemy that didn't move, but shot from afar, would make for more interesting gameplay.

Overall, solid game with good art. The title screen was gorgeous. Well done!
LDJam user 259666
13. Oct 2022 · 14:48 UTC
This game is brilliant, the music is great, the controls too, slashing in ennemies is fun, but the dash don't seem to be useful, and i can't reach the Owl, is that a infinite loop ?
OminusGalaxy44
13. Oct 2022 · 16:49 UTC
the game is a little confusing, would be helpful if there were more info in the game
Natwomb
13. Oct 2022 · 18:52 UTC
Neat game! I'm impressed with the graphics and audio, also fun to hack and slash through a bunch of enemies :D
TranziT
13. Oct 2022 · 20:46 UTC
overall a great entry! nice audio too!
Yword
15. Oct 2022 · 16:13 UTC
Yeah, victory! Really cool and stylish, with fast paced and upbeat mood too! I think it will be more awesome if adding some slash hit effect. Nice work!
PureImprov
15. Oct 2022 · 23:51 UTC
A nice one! I enjoyed the mechanics of the game (: It a little hard to sense when the player was being attacked, but in every game there's always more room for user feedback.
MiltonNH25
16. Oct 2022 · 02:00 UTC
Good job with the game. It was fun to go around slashing enemies and the slashing visual effect was pretty cool looking. I liked the orbs and clock enemies you could kill for extra time but it took a bit to figure out that was the orbs did. The dash was nice but it was hard to tell when the cooldown was finished to use it again. I also thought that growing stronger with each attempt was a good idea but I would have cool to see the stat upgrades being based on killing enemies or collecting items each run rather than just when it loops. As or right now it seems like it is best to die quickly for a few runs until you can beat the owl. Overall though I had a great time with it, nice work.
Akai Syuuichi
16. Oct 2022 · 09:15 UTC
very good game made, i love the slashing effect, it looked so good, the background looked a little empty but still a good game, nice job!
Delpod
17. Oct 2022 · 15:54 UTC
Great music and effects, the graphics was a little underwhelming with small enemies and I wasn't sure if the they were hitting and killing me or only used for gaining time. The theme of this game is more centered around time as a resource than on Every 10 seconds in my opinion, but it's still fun and enjoyable game.
Alex de la Cour
17. Oct 2022 · 17:56 UTC
Nice snappy, fast paced combat and good movement controls, the music suits the speed of the game really well and pushes the player on.
SimplePotential
19. Oct 2022 · 20:39 UTC
Nice entry! Controlled well and was fun.
macaroni.dev
19. Oct 2022 · 21:20 UTC
I quite liked the feel of the game. Although I wish dash had a lower cooldown since it was so cool to use! Lots of fun and a good use of the theme.