Tank Plus by Sergio Pegado

[raw]
made by Sergio Pegado for Ludum Dare 51 (JAM)

Tank Plus is a mini-game in which we control a mini-tank with an AI in which every 10 seconds we can only go in one direction and enemies are also added every 10 seconds.

capa.png

Controls: W, A, S and D: To move,

Left Mouse: To shoot,

Mouse: To aim.

Updates:

With the feedback given the game sounds were removed and a .zip version of the game was also uploaded.

This game is only available for Windows 64-bit

Ratings

Given 9🗳️ 9🗨️

Feedback

bloodyaugust
04. Oct 2022 · 19:16 UTC
Please upload a normal .zip file, and indicate what platforms it is for!
iogannes
04. Oct 2022 · 19:26 UTC
ur agressive sound dizign is illegal!
exaggegen
04. Oct 2022 · 21:02 UTC
The innovative thing is that every 10 seconds you change the direction of movement, it makes you think a little about what you are pressing and sooner or later confuses and leads to a loss + thanks for the score scale. As for the sounds, of course it was better to remove them in principle than squeaking in the ears. Of the minuses in general, the game itself has few functions. So the idea is interesting
Substain
05. Oct 2022 · 10:36 UTC
interesting concept, it also means that you only have a limited amount of space to evade. it would be cool to have the movement randomized
BeetleBox
05. Oct 2022 · 10:58 UTC
Even after a good couple minutes playing, I still don't think I understand how to tell when rockets are going to fall from the sky. I get that there's an indicator that looks as if something is shooting at me from above - but the amount of time between when the indicator appears and the rockets fell felt inconsistent (or at least, I didn't properly understand it).

I enjoyed how the one-direction controls makes you think about how far you're willing to go, when there's a lot of time left on the timer.
From a UX perspective, maybe it would be worth considering to merge all four WASD keys into a one-button game? Might be more elegant to play with the controls if the controls changed their behavior, rather than enabling and disabling them.
StudioCherno
05. Oct 2022 · 11:39 UTC
Interesting Mechanic for changing the only direction in which the player can move, however the UI elements for communicating that felt a bit difficult to read, I feel that a better communication of those would have enhanced the gameplay

- Tim
Hora-Timer
20. Oct 2022 · 03:03 UTC
Legal o game! bem criativo"