Helloween Survivors by MerlinPerlin
The Game was made with Godot. We didnt invest that much time into the game but it was quite fun to finisch a project.
This game is an auto shooter, every 10 seconds you can draw one of three cards to improve your skills.
In the first waves you have a auto shooting gun Wich you can upgrade with some of the cards. Mobs drop red gems, will heal you.
Health will be crucial after a while so it is clever to try to kill the mobs in a area.
Have fun !
Artworkt was made mainly by smorrebrot (https://smorrebrot.itch.io/) Coding and music by me (soundcloud.com/beedkraft)
Hope u like this little game even if its not much :)
For Fullscreen Mode and better vibe check out the itch.io version: https://merlinott.itch.io/halloween-survivor
INSTRUCTIONS:
Move with WASD Select cards with your mouse.
Every 10 seconds you can draw a new card wich gives you different abilities (there are 3 abilities to discover)
HAVE FUN!!!!!
| itch | https://merlinott.itch.io/halloween-survivor |
| Original URL | https://ldjam.com/events/ludum-dare/51/helloween-survivors |
Ratings
| Overall | 589th | 3.5⭐ | 42🧑⚖️ |
| Fun | 235th | 3.782⭐ | 41🧑⚖️ |
| Innovation | 924th | 2.91⭐ | 41🧑⚖️ |
| Theme | 264th | 3.987⭐ | 41🧑⚖️ |
| Graphics | 773th | 3.333⭐ | 41🧑⚖️ |
| Audio | 438th | 3.408⭐ | 40🧑⚖️ |
| Humor | 805th | 2.414⭐ | 37🧑⚖️ |
| Mood | 499th | 3.539⭐ | 40🧑⚖️ |
| Given | 30🗳️ | 57🗨️ |
One annoying bug is that you can't seem to pick an upgrade while running, which becomes quite necessary later on. On the other hand, this really drills in the 10s cadence into the player.
Looks, plays and sounds great though, well done.
It took me a while to understand how to shoot. And that skills do not improve, but only change between themselves.The music helps the atmosphere.
- some screen shake on kills / hits
- particle effects
- sprite flashing on hit
Great job and congrats on your game!
My only complaint is I wish there was more sound effects :)
Good job friend!
one problem I had on late game is that the game rely a bit too much on movment, cuz late mobs are hella fast and have some ankwards move sometimes, so you cant really predict anything
Edit: This time I got to the rotating buddy, it was a really useful boost and now my high score is 517! :D
Congratulations and please, continue with this kind of good ideas and works!!
Here's how I did:

This game has scary cool music and not bad graphic. But I can't understand why I couldn't take the exact card on 3-4+ stage? Maybe it was made for balance, but I think it would be better without this feature.