Phase Snake by lootgrounds

[raw]
made by lootgrounds for Ludum Dare 51 (JAM)

Classic arcade snaker with a bit of theme treating. Every ten seconds you switch between feeding and surviving. On each level your goal is to grow the snake to a certain size. There're 10 levels and the last one (#2-5) repeats infinitely.

--CONTROLS--

A,D/Left, Right

Ratings

Overall 182th 3.922⭐ 34🧑‍⚖️
Fun 48th 4.156⭐ 34🧑‍⚖️
Innovation 167th 3.844⭐ 34🧑‍⚖️
Theme 77th 4.266⭐ 34🧑‍⚖️
Graphics 343th 3.953⭐ 34🧑‍⚖️
Given 37🗳️ 10🗨️

Feedback

ramelio
04. Oct 2022 · 13:50 UTC
Simple but effective ! The control of your snake makes it really funny and the 10 sec creates a nice sens of urge !
Igor Morgun
04. Oct 2022 · 16:14 UTC
Snake,i like it
Joshua Pitaniello
04. Oct 2022 · 16:19 UTC
This is incredible! It is like a mix between snake and pong which I feel goes together quite nice.The enemy types were also pretty creative. One subjection I would add if you don't mind would be to have the bullet shaped enemies to telegraph their attack somehow. Maybe by casting a ray for their forward vector and having the sprite of the line to be 50 percent transparent. But overall the polish is fantastic and very inspiring. You make me jealous haha
kiririn51
04. Oct 2022 · 17:58 UTC
Super tight and concise game that knows how to keep it fresh. Visuals are also great where color and simple shapes do a lot to transmit a certain mood. Lovely all around.
amarokczukay
05. Oct 2022 · 11:50 UTC
really good game, the dynamics are good and the controls are super responsive! visuals are simple but cool. good job!!
Aquanim
05. Oct 2022 · 11:56 UTC
Nice enemy variety; I found the bullet guys by far the most difficult to deal with. Would be nice to have an endless mode at the end where you see how long you can make your snake, rather than ending at a certain length. Still quite fun as it is.
Jared N
05. Oct 2022 · 19:18 UTC
Fun game! I really like the offense / defense dynamic switching. Addicting and simple, nice work!
LDJam user 257946
05. Oct 2022 · 20:43 UTC
By far and away THE BEST GAME I have played thus far! You may have started with Snake as a basic foundation, but you have REALLY improved the concept! The art, the animations, the sound, the gameplay, all TOP LEVEL! I could easily see this game being commercially successful! Please, go for a full release! Outstanding work!

Just change that logo. It's not doing you any favors. I almost passed on playing this game because of it!
Euler Moises
06. Oct 2022 · 14:28 UTC
Simple and delicious!

I would play for hours or 100 stages.

I loved!
Roroto Sic
06. Oct 2022 · 15:10 UTC
i finised "2-5" twice but i loop again on it. i dont know if its a bug or if this is the end.
Either way, it was a very enjoyable gaming experience!

![Capture d’écran 2022-10-06 170958.png](///raw/d93/94/z/52899.png)
Deprecat
06. Oct 2022 · 22:38 UTC
A very polished experience! The controls took me some time to get used to and I wouldn't say I'm great at them yet but I like this concept and the presentation a lot.

I like that there's a constant switch with periods of calm and panic. The calm moments allow you to prepare and relax a bit but also elevates the tension of the survival section. Feels like a lo-fi horror experience with that kind of tension-release cycle
arkinrev
06. Oct 2022 · 23:18 UTC
Really liked the additional elements to a snake game. A good variety of enemies as well. Very fun game! Good work!
Stefan Laimer
06. Oct 2022 · 23:55 UTC
Very very good game! Brilliantly executed theme and a lot of fun to play. I just wish there were more levels. Great job!
EX3D0
07. Oct 2022 · 01:34 UTC
Really well polished and a really unique interpretation on snake. Could definitely see this being expanded into a full game!

The controls took a bit to get used to but once you do it's super fun to play.
La bread
07. Oct 2022 · 02:33 UTC
Really innovative with the theme, having to account for the next phase while being shot down or hunted, its really fun and I could see this as an app i'd kill time to!
LDJam user 301724
07. Oct 2022 · 02:42 UTC
Quite simple but quite good! I appreciate that you included a whole bunch of levels and enemy types. I also find it interesting that you made the snake move via rotation as I think most snake games I've ever played only ever seem to move in compass directions.
LDJam user 250825
07. Oct 2022 · 12:38 UTC
Very juicy transitions and a lot of fun to play! The split modes complement each other very well and I like the ability to sacrifice the yellow parts to remove enemies, excellent game design all around. I found one "exploit" where you can try to find a safe corner and just spin in a circle until the enemy phase is over which can make levels without the bullets quite easy. Also not really related to the game but the preview picture / thumbnail looks great!
alks
07. Oct 2022 · 12:52 UTC
This is really good! Such a fun idea to modify a well know and loved simple game! Controls at start feel a bit weird but you get used to them really fast and then it becomes even more fun! Also the game looks really good! Incredible work!
Aristurtle
07. Oct 2022 · 17:21 UTC
Hello fellow snake enthusiast. :snake:

This was a lot of fun to play. The controls for the snake being a rotation instead of a direction based movement are a neat way of doing it. It did allow me to cheese on some levels though, I could just hide behind in a corner behind the wall and rotate in place while waiting for the phase to change back.

I think this leads to another point. During the phase where you are surviving, it wasn't until the last levels with the triangles that I felt any danger.

The wall bounce was fun and a nice challenge to the controls when I would do it accidentally.

Overall solid entry and a fantastic snake game.
sirdorius
07. Oct 2022 · 20:00 UTC
Great game! Loved the simple and efficient graphics and very fun take on Snake
retrosaurdev
07. Oct 2022 · 21:04 UTC
This is just fantastic. Such a cool idea, awesome art (even though it's simple, it looks really good) and you did an awesome job of polishing! Such a good jam game.
Wheffle
08. Oct 2022 · 05:51 UTC
This is a great simple idea. The controls are smooth and the 10 second swap make it chill while you are feeding. I do wonder if having enemies active while feeding would make it more fun and challenging, but the phase shifting works well with the theme.
Adam Gallina
09. Oct 2022 · 19:59 UTC
I really liked the art style, and how the enemies join the background when not active! The gameplay loop was pretty satisfying, and easy to pick up!
LDJam user 264390
11. Oct 2022 · 23:12 UTC
That lil ghost got me good lol. So fun, hard to control at first but you get used to it after a bit.
LeReveur
13. Oct 2022 · 21:06 UTC
I really like how you used the theme as a twist to totally renew the old good snake, this adds a lot of fun and challenge to the genuine gameplay, while still playable without unreachable skills. This entry is a good candidate for the podium, so, very well done!