NIMBOSTRATUS by huskitch

The Game
Shoot endless waves of enemies and collect crystals in this movement based first person shooter. You're equipped with a magic tome capable of rapid firing spells and summoning explosive magic missiles. Equipped with a dash you navigate an ever-changing heavenly arena that only keeps it's shape for 10 seconds. Collect as many crystals as possible without getting killed.
Purple crystals recharge your dash - chain them together.
Please note that this game is extremely difficult. Good luck.
Gameplay Trailer
https://youtu.be/3AWbU5r6yWE
The Controls
- Mouse 1 (Fire)
- Mouse 2 (Secondary Fire)
- Shift (Dash)
- Space (Jump)
- R (Retry)

| Original URL | https://ldjam.com/events/ludum-dare/51/nimbostratus |
Ratings
| Overall | 650th | 3.463⭐ | 43🧑⚖️ |
| Fun | 827th | 3.1⭐ | 42🧑⚖️ |
| Innovation | 806th | 3.073⭐ | 43🧑⚖️ |
| Theme | 976th | 3.175⭐ | 42🧑⚖️ |
| Graphics | 223th | 4.146⭐ | 43🧑⚖️ |
| Audio | 608th | 3.066⭐ | 40🧑⚖️ |
| Humor | 785th | 2.45⭐ | 32🧑⚖️ |
| Mood | 469th | 3.568⭐ | 39🧑⚖️ |
| Given | 50🗳️ | 58🗨️ |
You're not kidding about this being hard. I'd have liked to have a tiny bit more margin of error in terms of dealing with the enemies so as to be able to focus a little more on the platforming aspect. My technique could probably be improved, though.
Well done.
, don´t know is that the point, nice work bro!
I had no idea what I was doing most of the time - I managed to figure out the first jump and shoot a bunch of... eyes? o.o
the hit marker sound effect made shooting feel pretty satisfying, and the aesthetic was pretty cool!
And it was horror for me, I actually really scary about feeling of follow, so this game was really emotional for me to play haha. Actually a little bit frustrating, because eyes fly really fast and if you try collect crystal they just follow you and you can't shoot the while you dash, because you looking towards your direction of jump, so I collected only 2 crystals while played 15 minutes of games and that was my peek of emotions haha
Overall I really liked everything in your game, great job
Amazing work, anyway!
I really enjoyed the ambience -- the sounds, the clouds are really cool. The mechanics of the game were nice, but it felt like the difficulty ramped up a bit too much with no let-up. I enjoyed the bullet-hell-with-eyes, but it gets a bit tiring when it's literally non-stop, so adding in waves or a similar mechanic would help with that IMO :sweat_smile:
Overall this was really cool and memorable, nice work!
The boost mechanic was hard to figure out because most of the time I would just die trying to jump into crystals. There are way too many eyes and they move way too fast for the player to focus on anything other than surviving.
The graphics are nice (reverse Devil Daggers) and so are the sound effects, but I think the sclera of the eyeballs should have been a different color to make them easier to see in the very bright atmosphere