Sakeo by Krunoslav
In Sakeo you controll a bloody general (in red) which mission is destroy the humanity (in purple). You have some minions (in orange) that follows you, they will kill or capture the humans.
Kill as many humans as you can!
Control:
Arrows
Kill as many humans as you can!
Control:
Arrows
Ratings
| Coolness | 37% | 1713 |
| Overall(Jam) | 2.74 | 916 |
| Audio(Jam) | 2.89 | 490 |
| Fun(Jam) | 2.63 | 841 |
| Graphics(Jam) | 2.32 | 952 |
| Humor(Jam) | 1.94 | 902 |
| Innovation(Jam) | 3.05 | 486 |
| Mood(Jam) | 2.33 | 981 |
| Theme(Jam) | 2.55 | 997 |
Good job!
The Windows version didn't work as well, you might have forgotten a file with the .exe, it says: "There should be 'sakeo_Data' folder next to the executable"
Hopefully the WebUnity version worked on Mozilla!
The game is cool, took me a couple of time to understand the rules better, but then it was fun! A couple of notes:
- Considering the size of the map, I felt a bit slow. Traveling around would have been smoother for me at a higher speed.
- It would be cool if my units could teleport to me when they're stuck in trees out of the screen. I had to backtrack a couples of times to pick up them!
- I'm not sure I clearly understood the combat rules: I often lost units which were way bigger than the one attacking...? Maybe the random is a bit too high (just saying)
Overall, I enjoyed it :)
gj
I got to 150 humans left before I lost the will to find more. So maybe could use dirt paths to connect the towns to have less random wandering, or an arrow indicator of nearest village. Or maybe the camera zooms out when your army is bigger? Maybe just a less big game since it gets kind of repetitive after a while?
Still really neat idea and good feedback for human death.
Could be helpful to have some kind of indicator of how many more hits you and your minions can take before dying, if that's how it works, anyway. Is it just luck? It's hard to tell.
Sometimes it feels a little too hard to find the tiny humans. There are quite a few dull moments where I am just wandering aimlessly looking for easy battles.
But overall good job! I like the style and it's quite satisfying when you get another person on your side.
otherwise i like the concept of gathering and expanding, but I didn't know that my "hero" could die as easily.
The web link is bumpy and it crashed my browser on several occasion, but other than that i enjoyed it. There is no limit on the map so once i got out of the forest i was kinda lost :P maybe you could put invisble walls or something :)
Wish to see more of it. keep up!